blob: 176f9f0a288e057490b342da450fd5054c9f63d4 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorGreen;
uniform vec4 colorRed;
vec4 main() {
vec4 c = abs(vec4(1.0));
if (vec4(1.0) != c) {
return colorRed;
} else {
return colorGreen;
}
}