blob: fc99b3c28ed26a78350240d95942f6f9a0715b1e [file] [log] [blame]
/*
* Copyright 2010 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkGpuDevice_DEFINED
#define SkGpuDevice_DEFINED
#include "include/core/SkBitmap.h"
#include "include/core/SkPicture.h"
#include "include/core/SkRegion.h"
#include "include/core/SkSurface.h"
#include "include/gpu/GrContext.h"
#include "include/gpu/GrTypes.h"
#include "src/core/SkClipStackDevice.h"
#include "src/gpu/GrClipStackClip.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrRenderTargetContext.h"
#include "src/gpu/SkGr.h"
class GrAccelData;
class GrTextureMaker;
class GrTextureProducer;
struct GrCachedLayer;
class SkSpecialImage;
class SkSurface;
/**
* Subclass of SkBaseDevice, which directs all drawing to the GrGpu owned by the
* canvas.
*/
class SkGpuDevice : public SkClipStackDevice {
public:
enum InitContents {
kClear_InitContents,
kUninit_InitContents
};
/**
* Creates an SkGpuDevice from a GrRenderTargetContext whose backing width/height is
* different than its actual width/height (e.g., approx-match scratch texture).
*/
static sk_sp<SkGpuDevice> Make(
GrContext*, std::unique_ptr<GrRenderTargetContext>, InitContents);
/**
* New device that will create an offscreen renderTarget based on the ImageInfo and
* sampleCount. The mipMapped flag tells the gpu to create the underlying render target with
* mips. The Budgeted param controls whether the device's backing store counts against the
* resource cache budget. On failure, returns nullptr.
* This entry point creates a kExact backing store. It is used when creating SkGpuDevices
* for SkSurfaces.
*/
static sk_sp<SkGpuDevice> Make(GrContext*, SkBudgeted, const SkImageInfo&,
int sampleCount, GrSurfaceOrigin, const SkSurfaceProps*,
GrMipMapped mipMapped, InitContents);
~SkGpuDevice() override {}
GrContext* context() const override { return fContext.get(); }
// set all pixels to 0
void clearAll();
void replaceRenderTargetContext(SkSurface::ContentChangeMode mode);
void replaceRenderTargetContext(std::unique_ptr<GrRenderTargetContext>,
SkSurface::ContentChangeMode mode);
GrRenderTargetContext* accessRenderTargetContext() override;
void drawPaint(const SkPaint& paint) override;
void drawPoints(SkCanvas::PointMode mode, size_t count, const SkPoint[],
const SkPaint& paint) override;
void drawRect(const SkRect& r, const SkPaint& paint) override;
void drawRRect(const SkRRect& r, const SkPaint& paint) override;
void drawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) override;
void drawRegion(const SkRegion& r, const SkPaint& paint) override;
void drawOval(const SkRect& oval, const SkPaint& paint) override;
void drawArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle,
bool useCenter, const SkPaint& paint) override;
void drawPath(const SkPath& path, const SkPaint& paint, bool pathIsMutable) override;
void drawGlyphRunList(const SkGlyphRunList& glyphRunList) override;
void drawVertices(const SkVertices*, SkBlendMode, const SkPaint&) override;
void drawShadow(const SkPath&, const SkDrawShadowRec&) override;
void drawAtlas(const SkImage* atlas, const SkRSXform[], const SkRect[],
const SkColor[], int count, SkBlendMode, const SkPaint&) override;
void drawImageRect(const SkImage*, const SkRect* src, const SkRect& dst,
const SkPaint&, SkCanvas::SrcRectConstraint) override;
void drawImageNine(const SkImage* image, const SkIRect& center,
const SkRect& dst, const SkPaint& paint) override;
void drawImageLattice(const SkImage*, const SkCanvas::Lattice&,
const SkRect& dst, const SkPaint&) override;
void drawDrawable(SkDrawable*, const SkMatrix*, SkCanvas* canvas) override;
void drawDevice(SkBaseDevice*, int x, int y, const SkPaint&) override;
void drawSpecial(SkSpecialImage*, int left, int top, const SkPaint& paint,
SkImage*, const SkMatrix&) override;
void drawEdgeAAQuad(const SkRect& rect, const SkPoint clip[4], SkCanvas::QuadAAFlags aaFlags,
const SkColor4f& color, SkBlendMode mode) override;
void drawEdgeAAImageSet(const SkCanvas::ImageSetEntry[], int count, const SkPoint dstClips[],
const SkMatrix[], const SkPaint&, SkCanvas::SrcRectConstraint) override;
sk_sp<SkSpecialImage> makeSpecial(const SkBitmap&) override;
sk_sp<SkSpecialImage> makeSpecial(const SkImage*) override;
sk_sp<SkSpecialImage> snapSpecial(const SkIRect&, bool = false) override;
void flush() override;
GrSemaphoresSubmitted flush(SkSurface::BackendSurfaceAccess access, const GrFlushInfo&);
bool wait(int numSemaphores, const GrBackendSemaphore* waitSemaphores);
bool onAccessPixels(SkPixmap*) override;
bool android_utils_clipWithStencil() override;
protected:
bool onReadPixels(const SkPixmap&, int, int) override;
bool onWritePixels(const SkPixmap&, int, int) override;
private:
// We want these unreffed in RenderTargetContext, GrContext order.
sk_sp<GrContext> fContext;
std::unique_ptr<GrRenderTargetContext> fRenderTargetContext;
enum Flags {
kNeedClear_Flag = 1 << 0, //!< Surface requires an initial clear
kIsOpaque_Flag = 1 << 1, //!< Hint from client that rendering to this device will be
// opaque even if the config supports alpha.
};
static bool CheckAlphaTypeAndGetFlags(const SkImageInfo* info, InitContents init,
unsigned* flags);
SkGpuDevice(GrContext*, std::unique_ptr<GrRenderTargetContext>, unsigned flags);
SkBaseDevice* onCreateDevice(const CreateInfo&, const SkPaint*) override;
sk_sp<SkSurface> makeSurface(const SkImageInfo&, const SkSurfaceProps&) override;
SkImageFilterCache* getImageFilterCache() override;
bool forceConservativeRasterClip() const override { return true; }
GrClipStackClip clip() const { return GrClipStackClip(&this->cs()); }
sk_sp<SkSpecialImage> filterTexture(SkSpecialImage*,
int left, int top,
SkIPoint* offset,
const SkImageFilter* filter);
// If not null, dstClip must be contained inside dst and will also respect the edge AA flags.
// If 'preViewMatrix' is not null, final CTM will be this->ctm() * preViewMatrix.
void drawImageQuad(const SkImage*, const SkRect* src, const SkRect* dst,
const SkPoint dstClip[4], GrAA aa, GrQuadAAFlags aaFlags,
const SkMatrix* preViewMatrix, const SkPaint&, SkCanvas::SrcRectConstraint);
// FIXME(michaelludwig) - Should be removed in favor of using drawImageQuad with edge flags to
// for every element in the SkLatticeIter.
void drawProducerLattice(GrTextureProducer*, std::unique_ptr<SkLatticeIter>, const SkRect& dst,
const SkPaint&);
void drawStrokedLine(const SkPoint pts[2], const SkPaint&);
void wireframeVertices(SkVertices::VertexMode, int vertexCount, const SkPoint verts[],
SkBlendMode, const uint16_t indices[], int indexCount, const SkPaint&);
static std::unique_ptr<GrRenderTargetContext> MakeRenderTargetContext(GrContext*,
SkBudgeted,
const SkImageInfo&,
int sampleCount,
GrSurfaceOrigin,
const SkSurfaceProps*,
GrMipMapped);
friend class GrAtlasTextContext;
friend class SkSurface_Gpu; // for access to surfaceProps
typedef SkClipStackDevice INHERITED;
};
#endif