| /* |
| * Copyright 2020 Google LLC. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrStrokeTessellationShader_DEFINED |
| #define GrStrokeTessellationShader_DEFINED |
| |
| #include "src/gpu/ganesh/tessellate/GrTessellationShader.h" |
| |
| #include "include/core/SkStrokeRec.h" |
| #include "src/gpu/ganesh/glsl/GrGLSLVarying.h" |
| #include "src/gpu/tessellate/Tessellation.h" |
| |
| // Tessellates a batch of stroke patches directly to the canvas. Tessellated stroking works by |
| // creating stroke-width, orthogonal edges at set locations along the curve and then connecting them |
| // with a quad strip. These orthogonal edges come from two different sets: "parametric edges" and |
| // "radial edges". Parametric edges are spaced evenly in the parametric sense, and radial edges |
| // divide the curve's _rotation_ into even steps. The tessellation shader evaluates both sets of |
| // edges and sorts them into a single quad strip. With this combined set of edges we can stroke any |
| // curve, regardless of curvature. |
| class GrStrokeTessellationShader : public GrTessellationShader { |
| using PatchAttribs = skgpu::tess::PatchAttribs; |
| |
| public: |
| |
| // 'viewMatrix' is applied to the geometry post tessellation. It cannot have perspective. |
| GrStrokeTessellationShader(const GrShaderCaps&, PatchAttribs, const SkMatrix& viewMatrix, |
| const SkStrokeRec&, SkPMColor4f); |
| |
| PatchAttribs attribs() const { return fPatchAttribs; } |
| bool hasDynamicStroke() const { return fPatchAttribs & PatchAttribs::kStrokeParams; } |
| bool hasDynamicColor() const { return fPatchAttribs & PatchAttribs::kColor; } |
| bool hasExplicitCurveType() const { return fPatchAttribs & PatchAttribs::kExplicitCurveType; } |
| const SkStrokeRec& stroke() const { return fStroke;} |
| |
| private: |
| const char* name() const override { return "GrStrokeTessellationShader"; } |
| void addToKey(const GrShaderCaps&, skgpu::KeyBuilder*) const override; |
| std::unique_ptr<ProgramImpl> makeProgramImpl(const GrShaderCaps&) const final; |
| |
| const PatchAttribs fPatchAttribs; |
| const SkStrokeRec fStroke; |
| |
| constexpr static int kMaxAttribCount = 6; |
| SkSTArray<kMaxAttribCount, Attribute> fAttribs; |
| |
| class Impl; |
| }; |
| |
| #endif |