blob: fcd2e5a6f40d7d649d89d6d4ec4aadded2bd24e0 [file] [log] [blame]
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/ganesh/gl/GrGLTextureRenderTarget.h"
#include "include/core/SkTraceMemoryDump.h"
#include "include/gpu/GrDirectContext.h"
#include "src/gpu/ganesh/GrDirectContextPriv.h"
#include "src/gpu/ganesh/GrTexture.h"
#include "src/gpu/ganesh/gl/GrGLGpu.h"
GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu,
skgpu::Budgeted budgeted,
int sampleCount,
const GrGLTexture::Desc& texDesc,
const GrGLRenderTarget::IDs& rtIDs,
GrMipmapStatus mipmapStatus,
std::string_view label)
: GrSurface(gpu, texDesc.fSize, texDesc.fIsProtected, label)
, GrGLTexture(gpu, texDesc, nullptr, mipmapStatus, label)
, GrGLRenderTarget(gpu, texDesc.fSize, texDesc.fFormat, sampleCount, rtIDs,
texDesc.fIsProtected, label) {
this->registerWithCache(budgeted);
}
GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu,
int sampleCount,
const GrGLTexture::Desc& texDesc,
sk_sp<GrGLTextureParameters> parameters,
const GrGLRenderTarget::IDs& rtIDs,
GrWrapCacheable cacheable,
GrMipmapStatus mipmapStatus,
std::string_view label)
: GrSurface(gpu, texDesc.fSize, texDesc.fIsProtected, label)
, GrGLTexture(gpu, texDesc, std::move(parameters), mipmapStatus, label)
, GrGLRenderTarget(gpu, texDesc.fSize, texDesc.fFormat, sampleCount, rtIDs,
texDesc.fIsProtected, label) {
this->registerWithCacheWrapped(cacheable);
}
void GrGLTextureRenderTarget::dumpMemoryStatistics(
SkTraceMemoryDump* traceMemoryDump) const {
#ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK
// Delegate to the base classes
GrGLRenderTarget::dumpMemoryStatistics(traceMemoryDump);
GrGLTexture::dumpMemoryStatistics(traceMemoryDump);
#else
SkString resourceName = this->getResourceName();
resourceName.append("/texture_renderbuffer");
this->dumpMemoryStatisticsPriv(traceMemoryDump, resourceName, "RenderTarget",
this->gpuMemorySize());
#endif
}
bool GrGLTextureRenderTarget::canAttemptStencilAttachment(bool useMultisampleFBO) const {
// This cap should have been handled at a higher level.
SkASSERT(!this->getGpu()->getContext()->priv().caps()->avoidStencilBuffers());
// The RT FBO of GrGLTextureRenderTarget is never created from a wrapped FBO.
return true;
}
sk_sp<GrGLTextureRenderTarget> GrGLTextureRenderTarget::MakeWrapped(
GrGLGpu* gpu,
int sampleCount,
const GrGLTexture::Desc& texDesc,
sk_sp<GrGLTextureParameters> parameters,
const GrGLRenderTarget::IDs& rtIDs,
GrWrapCacheable cacheable,
GrMipmapStatus mipmapStatus,
std::string_view label) {
return sk_sp<GrGLTextureRenderTarget>(
new GrGLTextureRenderTarget(gpu,
sampleCount,
texDesc,
std::move(parameters),
rtIDs,
cacheable,
mipmapStatus,
label));
}
size_t GrGLTextureRenderTarget::onGpuMemorySize() const {
return GrSurface::ComputeSize(this->backendFormat(), this->dimensions(),
this->totalMemorySamplesPerPixel(), this->mipmapped());
}
void GrGLTextureRenderTarget::onSetLabel() {
GrGLTexture::onSetLabel();
}