| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SurfaceDrawContext_v1_DEFINED |
| #define SurfaceDrawContext_v1_DEFINED |
| |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkDrawable.h" |
| #include "include/core/SkRefCnt.h" |
| #include "include/core/SkSurface.h" |
| #include "include/core/SkSurfaceProps.h" |
| #include "include/private/base/SkTArray.h" |
| #include "include/private/gpu/ganesh/GrTypesPriv.h" |
| #include "src/core/SkDevice.h" |
| #include "src/gpu/ganesh/GrPaint.h" |
| #include "src/gpu/ganesh/GrRenderTargetProxy.h" |
| #include "src/gpu/ganesh/GrSurfaceProxyView.h" |
| #include "src/gpu/ganesh/GrXferProcessor.h" |
| #include "src/gpu/ganesh/SurfaceFillContext.h" |
| #include "src/gpu/ganesh/geometry/GrQuad.h" |
| #include "src/gpu/ganesh/ops/OpsTask.h" |
| |
| class GrBackendSemaphore; |
| class GrClip; |
| class GrColorSpaceXform; |
| class GrDrawOp; |
| class GrDstProxyView; |
| class GrHardClip; |
| class GrOp; |
| struct GrQuadSetEntry; |
| class GrRenderTarget; |
| class GrStyledShape; |
| class GrStyle; |
| class GrTextureProxy; |
| struct GrTextureSetEntry; |
| struct GrUserStencilSettings; |
| struct SkDrawShadowRec; |
| struct SkIPoint; |
| struct SkIRect; |
| class SkLatticeIter; |
| class SkMatrix; |
| class SkPaint; |
| class SkPath; |
| struct SkPoint; |
| struct SkRect; |
| class SkRegion; |
| class SkRRect; |
| struct SkRSXform; |
| class SkTextBlob; |
| class SkVertices; |
| |
| namespace sktext { |
| class GlyphRunList; |
| } |
| |
| namespace skgpu::ganesh { |
| |
| /** |
| * A helper object to orchestrate commands (draws, etc...) for GrSurfaces that are GrRenderTargets. |
| */ |
| class SurfaceDrawContext final : public SurfaceFillContext { |
| public: |
| static std::unique_ptr<SurfaceDrawContext> Make(GrRecordingContext*, |
| GrColorType, |
| sk_sp<GrSurfaceProxy>, |
| sk_sp<SkColorSpace>, |
| GrSurfaceOrigin, |
| const SkSurfaceProps&); |
| |
| /* Uses the default texture format for the color type */ |
| static std::unique_ptr<SurfaceDrawContext> Make(GrRecordingContext*, |
| GrColorType, |
| sk_sp<SkColorSpace>, |
| SkBackingFit, |
| SkISize dimensions, |
| const SkSurfaceProps&, |
| std::string_view label, |
| int sampleCnt = 1, |
| skgpu::Mipmapped = skgpu::Mipmapped::kNo, |
| skgpu::Protected = skgpu::Protected::kNo, |
| GrSurfaceOrigin = kBottomLeft_GrSurfaceOrigin, |
| skgpu::Budgeted = skgpu::Budgeted::kYes); |
| |
| /** |
| * Takes custom swizzles rather than determining swizzles from color type and format. |
| * It will have color type kUnknown. |
| */ |
| static std::unique_ptr<SurfaceDrawContext> Make(GrRecordingContext*, |
| sk_sp<SkColorSpace>, |
| SkBackingFit, |
| SkISize dimensions, |
| const GrBackendFormat&, |
| int sampleCnt, |
| skgpu::Mipmapped, |
| skgpu::Protected, |
| skgpu::Swizzle readSwizzle, |
| skgpu::Swizzle writeSwizzle, |
| GrSurfaceOrigin, |
| skgpu::Budgeted, |
| const SkSurfaceProps&, |
| std::string_view label); |
| |
| // Same as previous factory but will try to use fallback GrColorTypes if the one passed in |
| // fails. The fallback GrColorType will have at least the number of channels and precision per |
| // channel as the passed in GrColorType. It may also swizzle the changes (e.g., BGRA -> RGBA). |
| // SRGB-ness will be preserved. |
| static std::unique_ptr<SurfaceDrawContext> MakeWithFallback( |
| GrRecordingContext*, |
| GrColorType, |
| sk_sp<SkColorSpace>, |
| SkBackingFit, |
| SkISize dimensions, |
| const SkSurfaceProps&, |
| int sampleCnt, |
| skgpu::Mipmapped, |
| skgpu::Protected, |
| GrSurfaceOrigin = kBottomLeft_GrSurfaceOrigin, |
| skgpu::Budgeted = skgpu::Budgeted::kYes); |
| |
| // Creates a SurfaceDrawContext that wraps the passed in GrBackendTexture. |
| static std::unique_ptr<SurfaceDrawContext> MakeFromBackendTexture( |
| GrRecordingContext*, |
| GrColorType, |
| sk_sp<SkColorSpace>, |
| const GrBackendTexture&, |
| int sampleCnt, |
| GrSurfaceOrigin, |
| const SkSurfaceProps&, |
| sk_sp<skgpu::RefCntedCallback> releaseHelper); |
| |
| SurfaceDrawContext(GrRecordingContext*, |
| GrSurfaceProxyView readView, |
| GrSurfaceProxyView writeView, |
| GrColorType, |
| sk_sp<SkColorSpace>, |
| const SkSurfaceProps&); |
| |
| ~SurfaceDrawContext() override; |
| |
| /** |
| * Draw everywhere (respecting the clip) with the paint. |
| */ |
| void drawPaint(const GrClip*, GrPaint&&, const SkMatrix& viewMatrix); |
| |
| /** |
| * Draw the rect using a paint. |
| * @param paint describes how to color pixels. |
| * @param GrAA Controls whether rect is antialiased |
| * @param viewMatrix transformation matrix |
| * @param style The style to apply. Null means fill. Currently path effects are not |
| * allowed. |
| * The rects coords are used to access the paint (through texture matrix) |
| */ |
| void drawRect(const GrClip*, |
| GrPaint&& paint, |
| GrAA, |
| const SkMatrix& viewMatrix, |
| const SkRect&, |
| const GrStyle* style = nullptr); |
| |
| /** |
| * Maps a rectangle of shader coordinates to a rectangle and fills that rectangle. |
| * |
| * @param GrPaint describes how to color pixels. |
| * @param GrAA Controls whether rect is antialiased |
| * @param SkMatrix transformation matrix which applies to rectToDraw |
| * @param rectToDraw the rectangle to draw |
| * @param localRect the rectangle of shader coordinates applied to rectToDraw |
| */ |
| void fillRectToRect(const GrClip*, |
| GrPaint&&, |
| GrAA, |
| const SkMatrix&, |
| const SkRect& rectToDraw, |
| const SkRect& localRect); |
| |
| /** |
| * Fills a block of pixels with a paint and a localMatrix, respecting the clip. |
| */ |
| void fillPixelsWithLocalMatrix(const GrClip* clip, |
| GrPaint&& paint, |
| const SkIRect& bounds, |
| const SkMatrix& localMatrix) { |
| SkRect rect = SkRect::Make(bounds); |
| DrawQuad quad{GrQuad::MakeFromRect(rect, SkMatrix::I()), |
| GrQuad::MakeFromRect(rect, localMatrix), GrQuadAAFlags::kNone}; |
| this->drawFilledQuad(clip, std::move(paint), &quad); |
| } |
| |
| /** |
| * Creates an op that draws a fill rect with per-edge control over anti-aliasing. |
| * |
| * This is a specialized version of fillQuadWithEdgeAA, but is kept separate since knowing |
| * the geometry is a rectangle affords more optimizations. |
| */ |
| void fillRectWithEdgeAA(const GrClip* clip, GrPaint&& paint, GrQuadAAFlags edgeAA, |
| const SkMatrix& viewMatrix, const SkRect& rect, |
| const SkRect* optionalLocalRect = nullptr) { |
| if (edgeAA == GrQuadAAFlags::kAll) { |
| this->fillRectToRect(clip, std::move(paint), GrAA::kYes, viewMatrix, rect, |
| (optionalLocalRect) ? *optionalLocalRect : rect); |
| return; |
| } |
| const SkRect& localRect = optionalLocalRect ? *optionalLocalRect : rect; |
| DrawQuad quad{GrQuad::MakeFromRect(rect, viewMatrix), GrQuad(localRect), edgeAA}; |
| this->drawFilledQuad(clip, std::move(paint), &quad); |
| } |
| |
| /** |
| * Similar to fillRectWithEdgeAA but draws an arbitrary 2D convex quadrilateral transformed |
| * by 'viewMatrix', with per-edge control over anti-aliasing. The quad should follow the |
| * ordering used by SkRect::toQuad(), which determines how the edge AA is applied: |
| * - "top" = points [0] and [1] |
| * - "right" = points[1] and [2] |
| * - "bottom" = points[2] and [3] |
| * - "left" = points[3] and [0] |
| * |
| * The last argument, 'optionalLocalQuad', can be null if no separate local coordinates are |
| * necessary. |
| */ |
| void fillQuadWithEdgeAA(const GrClip* clip, GrPaint&& paint, GrQuadAAFlags edgeAA, |
| const SkMatrix& viewMatrix, const SkPoint points[4], |
| const SkPoint optionalLocalPoints[4]) { |
| const SkPoint* localPoints = optionalLocalPoints ? optionalLocalPoints : points; |
| DrawQuad quad{GrQuad::MakeFromSkQuad(points, viewMatrix), |
| GrQuad::MakeFromSkQuad(localPoints, SkMatrix::I()), edgeAA}; |
| this->drawFilledQuad(clip, std::move(paint), &quad); |
| } |
| |
| // TODO(michaelludwig) - remove if the bulk API is not useful for SkiaRenderer |
| void drawQuadSet(const GrClip* clip, GrPaint&& paint, const SkMatrix& viewMatrix, |
| const GrQuadSetEntry[], int cnt); |
| |
| /** |
| * Creates an op that draws a subrectangle of a texture. The passed color is modulated by the |
| * texture's color. 'srcRect' specifies the rectangle of the texture to draw. 'dstRect' |
| * specifies the rectangle to draw in local coords which will be transformed by 'viewMatrix' to |
| * device space. |
| */ |
| void drawTexture(const GrClip*, |
| GrSurfaceProxyView, |
| SkAlphaType, |
| GrSamplerState::Filter, |
| GrSamplerState::MipmapMode, |
| SkBlendMode, |
| const SkPMColor4f&, |
| const SkRect& srcRect, |
| const SkRect& dstRect, |
| GrQuadAAFlags, |
| SkCanvas::SrcRectConstraint, |
| const SkMatrix&, |
| sk_sp<GrColorSpaceXform>); |
| |
| /** |
| * Variant of drawTexture that instead draws the texture applied to 'dstQuad' transformed by |
| * 'viewMatrix', using the 'srcQuad' texture coordinates clamped to the optional 'subset'. If |
| * 'subset' is null, it's equivalent to using the fast src rect constraint. If 'subset' is |
| * provided, the strict src rect constraint is applied using 'subset'. |
| */ |
| void drawTextureQuad(const GrClip* clip, |
| GrSurfaceProxyView view, |
| GrColorType srcColorType, |
| SkAlphaType srcAlphaType, |
| GrSamplerState::Filter filter, |
| GrSamplerState::MipmapMode mm, |
| SkBlendMode mode, |
| const SkPMColor4f& color, |
| const SkPoint srcQuad[4], |
| const SkPoint dstQuad[4], |
| GrQuadAAFlags edgeAA, |
| const SkRect* subset, |
| const SkMatrix& viewMatrix, |
| sk_sp<GrColorSpaceXform> texXform) { |
| DrawQuad quad{GrQuad::MakeFromSkQuad(dstQuad, viewMatrix), |
| GrQuad::MakeFromSkQuad(srcQuad, SkMatrix::I()), edgeAA}; |
| this->drawTexturedQuad(clip, std::move(view), srcAlphaType, std::move(texXform), filter, mm, |
| color, mode, &quad, subset); |
| } |
| |
| /** |
| * Draws a set of textures with a shared filter, color, view matrix, color xform, and |
| * texture color xform. The textures must all have the same GrTextureType and GrConfig. |
| * |
| * If any entries provide a non-null fDstClip array, it will be read from immediately based on |
| * fDstClipCount, so the pointer can become invalid after this returns. |
| * |
| * 'proxRunCnt' is the number of proxy changes encountered in the entry array. Technically this |
| * can be inferred from the array within this function, but the information is already known |
| * by SkGpuDevice, so no need to incur another iteration over the array. |
| */ |
| void drawTextureSet(const GrClip*, |
| GrTextureSetEntry[], |
| int cnt, |
| int proxyRunCnt, |
| GrSamplerState::Filter, |
| GrSamplerState::MipmapMode, |
| SkBlendMode mode, |
| SkCanvas::SrcRectConstraint, |
| const SkMatrix& viewMatrix, |
| sk_sp<GrColorSpaceXform> texXform); |
| |
| /** |
| * Draw a roundrect using a paint. |
| * |
| * @param paint describes how to color pixels. |
| * @param GrAA Controls whether rrect is antialiased. |
| * @param viewMatrix transformation matrix |
| * @param rrect the roundrect to draw |
| * @param style style to apply to the rrect. Currently path effects are not allowed. |
| */ |
| void drawRRect(const GrClip*, |
| GrPaint&&, |
| GrAA, |
| const SkMatrix& viewMatrix, |
| const SkRRect& rrect, |
| const GrStyle& style); |
| |
| /** |
| * Use a fast method to render the ambient and spot shadows for a path. |
| * Will return false if not possible for the given path. |
| * |
| * @param viewMatrix transformation matrix |
| * @param path the path to shadow |
| * @param rec parameters for shadow rendering |
| */ |
| bool drawFastShadow(const GrClip*, |
| const SkMatrix& viewMatrix, |
| const SkPath& path, |
| const SkDrawShadowRec& rec); |
| |
| /** |
| * Draws a path. |
| * |
| * @param paint describes how to color pixels. |
| * @param GrAA Controls whether the path is antialiased. |
| * @param viewMatrix transformation matrix |
| * @param path the path to draw |
| * @param style style to apply to the path. |
| */ |
| void drawPath(const GrClip*, |
| GrPaint&&, |
| GrAA, |
| const SkMatrix& viewMatrix, |
| const SkPath&, |
| const GrStyle&); |
| |
| /** |
| * Draws a shape. |
| * |
| * @param paint describes how to color pixels. |
| * @param GrAA Controls whether the path is antialiased. |
| * @param viewMatrix transformation matrix |
| * @param shape the shape to draw |
| */ |
| void drawShape(const GrClip*, |
| GrPaint&&, |
| GrAA, |
| const SkMatrix& viewMatrix, |
| GrStyledShape&&); |
| |
| /** |
| * Draws vertices with a paint. |
| * |
| * @param paint describes how to color pixels. |
| * @param viewMatrix transformation matrix |
| * @param vertices specifies the mesh to draw. |
| * @param overridePrimType primitive type to draw. If NULL, derive prim type from vertices. |
| * @param skipColorXform if true, do not apply a color space transfer function |
| */ |
| void drawVertices(const GrClip*, |
| GrPaint&& paint, |
| const SkMatrix& viewMatrix, |
| sk_sp<SkVertices> vertices, |
| GrPrimitiveType* overridePrimType = nullptr, |
| bool skipColorXform = false); |
| |
| /** |
| * Draws a custom mesh with a paint. |
| * |
| * @param paint describes how to color pixels. |
| * @param viewMatrix transformation matrix |
| * @param mesh the mesh to draw. |
| * @param children child effects referenced by SkMesh shaders |
| */ |
| void drawMesh(const GrClip*, |
| GrPaint&& paint, |
| const SkMatrix& viewMatrix, |
| const SkMesh& mesh, |
| skia_private::TArray<std::unique_ptr<GrFragmentProcessor>> children); |
| |
| /** |
| * Draws textured sprites from an atlas with a paint. This currently does not support AA for the |
| * sprite rectangle edges. |
| * |
| * @param paint describes how to color pixels. |
| * @param viewMatrix transformation matrix |
| * @param spriteCount number of sprites. |
| * @param xform array of compressed transformation data, required. |
| * @param texRect array of texture rectangles used to access the paint. |
| * @param colors optional array of per-sprite colors, supercedes |
| * the paint's color field. |
| */ |
| void drawAtlas(const GrClip*, |
| GrPaint&& paint, |
| const SkMatrix& viewMatrix, |
| int spriteCount, |
| const SkRSXform xform[], |
| const SkRect texRect[], |
| const SkColor colors[]); |
| |
| /** |
| * Draws a region. |
| * |
| * @param paint describes how to color pixels |
| * @param viewMatrix transformation matrix |
| * @param aa should the rects of the region be antialiased. |
| * @param region the region to be drawn |
| * @param style style to apply to the region |
| */ |
| void drawRegion(const GrClip*, |
| GrPaint&& paint, |
| GrAA aa, |
| const SkMatrix& viewMatrix, |
| const SkRegion& region, |
| const GrStyle& style, |
| const GrUserStencilSettings* ss = nullptr); |
| |
| /** |
| * Draws an oval. |
| * |
| * @param paint describes how to color pixels. |
| * @param GrAA Controls whether the oval is antialiased. |
| * @param viewMatrix transformation matrix |
| * @param oval the bounding rect of the oval. |
| * @param style style to apply to the oval. Currently path effects are not allowed. |
| */ |
| void drawOval(const GrClip*, |
| GrPaint&& paint, |
| GrAA, |
| const SkMatrix& viewMatrix, |
| const SkRect& oval, |
| const GrStyle& style); |
| |
| /** |
| * Draws a partial arc of an oval. |
| * |
| * @param paint describes how to color pixels. |
| * @param GrGrAA Controls whether the arc is antialiased. |
| * @param viewMatrix transformation matrix. |
| * @param oval the bounding rect of the oval. |
| * @param startAngle starting angle in degrees. |
| * @param sweepAngle angle to sweep in degrees. Must be in (-360, 360) |
| * @param useCenter true means that the implied path begins at the oval center, connects as |
| * a line to the point indicated by the start contains the arc indicated by |
| * the sweep angle. If false the line beginning at the center point is |
| * omitted. |
| * @param style style to apply to the oval. |
| */ |
| void drawArc(const GrClip*, |
| GrPaint&& paint, |
| GrAA, |
| const SkMatrix& viewMatrix, |
| const SkArc& arc, |
| const GrStyle& style); |
| |
| /** |
| * Draw the image as a set of rects, specified by |iter|. |
| */ |
| void drawImageLattice(const GrClip*, |
| GrPaint&&, |
| const SkMatrix& viewMatrix, |
| GrSurfaceProxyView, |
| SkAlphaType alphaType, |
| sk_sp<GrColorSpaceXform>, |
| GrSamplerState::Filter, |
| std::unique_ptr<SkLatticeIter>, |
| const SkRect& dst); |
| |
| /** |
| * Draw the text specified by the GlyphRunList. |
| * |
| * @param viewMatrix transformation matrix |
| * @param glyphRunList text, text positions, and paint. |
| */ |
| void drawGlyphRunList(SkCanvas*, |
| const GrClip*, |
| const SkMatrix& viewMatrix, |
| const sktext::GlyphRunList& glyphRunList, |
| SkStrikeDeviceInfo strikeDeviceInfo, |
| const SkPaint& paint); |
| |
| /** |
| * Adds the necessary signal and wait semaphores and adds the passed in SkDrawable to the |
| * command stream. |
| */ |
| void drawDrawable(std::unique_ptr<SkDrawable::GpuDrawHandler>, const SkRect& bounds); |
| |
| // called to note the last clip drawn to the stencil buffer. |
| // TODO: remove after clipping overhaul. |
| void setLastClip(uint32_t clipStackGenID, |
| const SkIRect& devClipBounds, |
| int numClipAnalyticElements); |
| |
| // called to determine if we have to render the clip into SB. |
| // TODO: remove after clipping overhaul. |
| bool mustRenderClip(uint32_t clipStackGenID, |
| const SkIRect& devClipBounds, |
| int numClipAnalyticElements); |
| |
| void clearStencilClip(const SkIRect& scissor, bool insideStencilMask) { |
| this->internalStencilClear(&scissor, insideStencilMask); |
| } |
| |
| // While this can take a general clip, since ClipStack relies on this function, it must take |
| // care to only provide hard clips or we could get stuck in a loop. The general clip is needed |
| // so that path renderers can use this function. |
| void stencilRect(const GrClip* clip, |
| const GrUserStencilSettings* ss, |
| GrPaint&& paint, |
| GrAA doStencilMSAA, |
| const SkMatrix& viewMatrix, |
| const SkRect& rect, |
| const SkMatrix* localMatrix = nullptr) { |
| // Since this provides stencil settings to drawFilledQuad, it performs a different AA type |
| // resolution compared to regular rect draws, which is the main reason it remains separate. |
| DrawQuad quad{GrQuad::MakeFromRect(rect, viewMatrix), |
| localMatrix ? GrQuad::MakeFromRect(rect, *localMatrix) : GrQuad(rect), |
| doStencilMSAA == GrAA::kYes ? GrQuadAAFlags::kAll : GrQuadAAFlags::kNone}; |
| this->drawFilledQuad(clip, std::move(paint), &quad, ss); |
| } |
| |
| // Fills the user stencil bits with a non-zero value at every sample inside the path. This will |
| // likely be implemented with a Redbook algorithm, but it is not guaranteed. The samples being |
| // rendered to must be zero initially. |
| bool stencilPath(const GrHardClip*, |
| GrAA doStencilMSAA, |
| const SkMatrix& viewMatrix, |
| const SkPath&); |
| |
| /** |
| * Draws a path, either AA or not, and touches the stencil buffer with the user stencil settings |
| * for each color sample written. |
| */ |
| bool drawAndStencilPath(const GrHardClip*, |
| const GrUserStencilSettings*, |
| SkRegion::Op op, |
| bool invert, |
| GrAA doStencilMSAA, |
| const SkMatrix& viewMatrix, |
| const SkPath&); |
| |
| skgpu::Budgeted isBudgeted() const; |
| |
| int maxWindowRectangles() const; |
| |
| /* |
| * This unique ID will not change for a given SurfaceDrawContext. However, it is _NOT_ |
| * guaranteed to match the uniqueID of the underlying GrRenderTarget - beware! |
| */ |
| GrSurfaceProxy::UniqueID uniqueID() const { return this->asSurfaceProxy()->uniqueID(); } |
| |
| // Allows caller of addDrawOp to know which op list an op will be added to. |
| using WillAddOpFn = void(GrOp*, uint32_t opsTaskID); |
| // These perform processing specific to GrDrawOp-derived ops before recording them into an |
| // op list. Before adding the op to an op list the WillAddOpFn is called. Note that it |
| // will not be called in the event that the op is discarded. Moreover, the op may merge into |
| // another op after the function is called (either before addDrawOp returns or some time later). |
| // |
| // If the clip pointer is null, no clipping will be performed. |
| void addDrawOp(const GrClip*, |
| GrOp::Owner, |
| const std::function<WillAddOpFn>& = std::function<WillAddOpFn>()); |
| void addDrawOp(GrOp::Owner op) { this->addDrawOp(nullptr, std::move(op)); } |
| |
| bool refsWrappedObjects() const { return this->asRenderTargetProxy()->refsWrappedObjects(); } |
| |
| /** |
| * The next time this SurfaceDrawContext is flushed, the gpu will wait on the passed in |
| * semaphores before executing any commands. |
| */ |
| bool waitOnSemaphores(int numSemaphores, const GrBackendSemaphore waitSemaphores[], |
| bool deleteSemaphoresAfterWait); |
| |
| int numSamples() const { return this->asRenderTargetProxy()->numSamples(); } |
| const SkSurfaceProps& surfaceProps() const { return fSurfaceProps; } |
| bool canUseDynamicMSAA() const { return fCanUseDynamicMSAA; } |
| bool wrapsVkSecondaryCB() const { return this->asRenderTargetProxy()->wrapsVkSecondaryCB(); } |
| |
| bool alwaysAntialias() const { |
| return fSurfaceProps.flags() & SkSurfaceProps::kDynamicMSAA_Flag; |
| } |
| |
| GrAA chooseAA(const SkPaint& paint) { |
| return GrAA(paint.isAntiAlias() || this->alwaysAntialias()); |
| } |
| |
| GrAAType chooseAAType(GrAA aa) { |
| if (this->numSamples() > 1 || fCanUseDynamicMSAA) { |
| // Always trigger DMSAA when it's available. The coverage ops that know how to handle |
| // both single and multisample targets without popping will do so without calling |
| // chooseAAType. |
| return GrAAType::kMSAA; |
| } |
| return (aa == GrAA::kYes) ? GrAAType::kCoverage : GrAAType::kNone; |
| } |
| |
| // This entry point should only be called if the backing GPU object is known to be |
| // instantiated. |
| GrRenderTarget* accessRenderTarget() { return this->asSurfaceProxy()->peekRenderTarget(); } |
| |
| #if defined(GR_TEST_UTILS) |
| void testingOnly_SetPreserveOpsOnFullClear() { fPreserveOpsOnFullClear_TestingOnly = true; } |
| #endif |
| |
| void drawStrokedLine(const GrClip*, GrPaint&&, GrAA, const SkMatrix&, const SkPoint[2], |
| const SkStrokeRec&); |
| |
| private: |
| enum class QuadOptimization; |
| |
| void willReplaceOpsTask(OpsTask* prevTask, OpsTask* nextTask) override; |
| |
| OpsTask::CanDiscardPreviousOps canDiscardPreviousOpsOnFullClear() const override; |
| void setNeedsStencil(); |
| |
| void internalStencilClear(const SkIRect* scissor, bool insideStencilMask); |
| |
| // 'stencilSettings' are provided merely for decision making purposes; When non-null, |
| // optimization strategies that submit special ops are avoided. |
| // |
| // 'quad' should be the original draw request on input, and will be updated as |
| // appropriate depending on the returned optimization level. |
| // |
| // If kSubmitted is returned, the provided paint was consumed. Otherwise it is left unchanged. |
| QuadOptimization attemptQuadOptimization(const GrClip* clip, |
| const GrUserStencilSettings* stencilSettings, |
| DrawQuad* quad, |
| GrPaint* paint); |
| |
| // The overall AA policy is determined by the quad's edge flags: kNone is no AA, and anything |
| // else uses some form of anti-aliasing. If 'ss' is non-null, that will be MSAA; otherwise it's |
| // MSAA or analytic coverage per chooseAAType(). This will always attempt to apply |
| // quad optimizations, so all quad/rect public APIs should rely on this function for consistent |
| // clipping behavior. 'quad' will be modified in place to reflect final rendered geometry. |
| void drawFilledQuad(const GrClip* clip, |
| GrPaint&& paint, |
| DrawQuad* quad, |
| const GrUserStencilSettings* ss = nullptr); |
| |
| // Like drawFilledQuad but does not require using a GrPaint or FP for texturing. |
| // 'quad' may be modified in place to reflect final geometry. |
| void drawTexturedQuad(const GrClip* clip, |
| GrSurfaceProxyView proxyView, |
| SkAlphaType alphaType, |
| sk_sp<GrColorSpaceXform> textureXform, |
| GrSamplerState::Filter filter, |
| GrSamplerState::MipmapMode, |
| const SkPMColor4f& color, |
| SkBlendMode blendMode, |
| DrawQuad* quad, |
| const SkRect* subset = nullptr); |
| |
| // Tries to detect if the given shape is a simple, and draws it without path rendering if |
| // we know how. |
| bool drawSimpleShape(const GrClip*, GrPaint*, GrAA, const SkMatrix&, const GrStyledShape&); |
| |
| // If 'attemptDrawSimple' is true, of if the original shape is marked as having been simplfied, |
| // this will attempt to re-route through drawSimpleShape() to see if we can avoid path rendering |
| // one more time. |
| void drawShapeUsingPathRenderer(const GrClip*, GrPaint&&, GrAA, const SkMatrix&, |
| GrStyledShape&&, bool attemptDrawSimple = false); |
| |
| // Makes a copy of the proxy if it is necessary for the draw and places the texture that should |
| // be used by GrXferProcessor to access the destination color in 'result'. If the return |
| // value is false then a texture copy could not be made. |
| // |
| // The op should have already had setClippedBounds called on it. |
| [[nodiscard]] bool setupDstProxyView(const SkRect& opBounds, |
| bool opRequiresMSAA, |
| GrDstProxyView* result); |
| |
| OpsTask* replaceOpsTaskIfModifiesColor(); |
| |
| const SkSurfaceProps fSurfaceProps; |
| const bool fCanUseDynamicMSAA; |
| |
| bool fNeedsStencil = false; |
| |
| #if defined(GR_TEST_UTILS) |
| bool fPreserveOpsOnFullClear_TestingOnly = false; |
| #endif |
| }; |
| |
| } // namespace skgpu::ganesh |
| |
| #endif // SurfaceDrawContext_v1_DEFINED |