blob: 466b407cf72c4e4ba1be491f9426cb7a532b76ef [file] [log] [blame]
/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/**************************************************************************************************
*** This file was autogenerated from GrTextureGradientColorizer.fp; do not modify.
**************************************************************************************************/
#include "GrTextureGradientColorizer.h"
#include "include/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
#include "src/sksl/SkSLCPP.h"
#include "src/sksl/SkSLUtil.h"
class GrGLSLTextureGradientColorizer : public GrGLSLFragmentProcessor {
public:
GrGLSLTextureGradientColorizer() {}
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrTextureGradientColorizer& _outer = args.fFp.cast<GrTextureGradientColorizer>();
(void)_outer;
fragBuilder->codeAppendf(
"half2 coord = half2(%s.x, 0.5);\n%s = sample(%s, float2(coord)).%s;\n",
args.fInputColor, args.fOutputColor,
fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]),
fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str());
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
const GrFragmentProcessor& _proc) override {}
};
GrGLSLFragmentProcessor* GrTextureGradientColorizer::onCreateGLSLInstance() const {
return new GrGLSLTextureGradientColorizer();
}
void GrTextureGradientColorizer::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {}
bool GrTextureGradientColorizer::onIsEqual(const GrFragmentProcessor& other) const {
const GrTextureGradientColorizer& that = other.cast<GrTextureGradientColorizer>();
(void)that;
if (gradient != that.gradient) return false;
return true;
}
GrTextureGradientColorizer::GrTextureGradientColorizer(const GrTextureGradientColorizer& src)
: INHERITED(kGrTextureGradientColorizer_ClassID, src.optimizationFlags())
, gradient(src.gradient) {
this->setTextureSamplerCnt(1);
}
std::unique_ptr<GrFragmentProcessor> GrTextureGradientColorizer::clone() const {
return std::unique_ptr<GrFragmentProcessor>(new GrTextureGradientColorizer(*this));
}
const GrFragmentProcessor::TextureSampler& GrTextureGradientColorizer::onTextureSampler(
int index) const {
return IthTextureSampler(index, gradient);
}