blob: 4996191a8ad76cdd797724207848fb40168370be [file] [log] [blame]
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef sktext_gpu_TextBlobRedrawCoordinator_DEFINED
#define sktext_gpu_TextBlobRedrawCoordinator_DEFINED
#include "include/core/SkRefCnt.h"
#include "include/private/SkSpinlock.h"
#include "include/private/SkTArray.h"
#include "include/private/SkTHash.h"
#include "src/core/SkMessageBus.h"
#include "src/core/SkTextBlobPriv.h"
#include "src/text/gpu/TextBlob.h"
#include <functional>
class GrTextBlobTestingPeer;
namespace sktext::gpu {
// TextBlobRedrawCoordinator reuses data from previous drawing operations using multiple criteria
// to pick the best data for the draw. In addition, it provides a central service for managing
// resource usage through a messageBus.
// The draw data is stored in a three-tiered system. The first tier is keyed by the SkTextBlob's
// uniqueID. The second tier uses the sktext::gpu::TextBlob's key to get a general match for the
// draw. The last tier queries each sub run using canReuse to determine if each sub run can handle
// the drawing parameters.
class TextBlobRedrawCoordinator {
public:
TextBlobRedrawCoordinator(uint32_t messageBusID);
#if SK_SUPPORT_GPU
void drawGlyphRunList(SkCanvas* canvas,
const GrClip* clip,
const SkMatrixProvider& viewMatrix,
const GlyphRunList& glyphRunList,
const SkPaint& paint,
SkStrikeDeviceInfo strikeDeviceInfo,
skgpu::v1::SurfaceDrawContext* sdc);
#endif
#if defined(SK_GRAPHITE_ENABLED)
void drawGlyphRunList(SkCanvas* canvas,
const SkMatrix& viewMatrix,
const GlyphRunList& glyphRunList,
const SkPaint& paint,
SkStrikeDeviceInfo strikeDeviceInfo,
skgpu::graphite::Device* device);
#endif
void freeAll() SK_EXCLUDES(fSpinLock);
struct PurgeBlobMessage {
PurgeBlobMessage(uint32_t blobID, uint32_t contextUniqueID)
: fBlobID(blobID), fContextID(contextUniqueID) {}
uint32_t fBlobID;
uint32_t fContextID;
};
static void PostPurgeBlobMessage(uint32_t blobID, uint32_t cacheID);
void purgeStaleBlobs() SK_EXCLUDES(fSpinLock);
size_t usedBytes() const SK_EXCLUDES(fSpinLock);
bool isOverBudget() const SK_EXCLUDES(fSpinLock);
private:
friend class ::GrTextBlobTestingPeer;
using TextBlobList = SkTInternalLList<TextBlob>;
struct BlobIDCacheEntry {
BlobIDCacheEntry();
explicit BlobIDCacheEntry(uint32_t id);
static uint32_t GetKey(const BlobIDCacheEntry& entry);
void addBlob(sk_sp<TextBlob> blob);
void removeBlob(TextBlob* blob);
sk_sp<TextBlob> find(const TextBlob::Key& key) const;
int findBlobIndex(const TextBlob::Key& key) const;
uint32_t fID;
// Current clients don't generate multiple GrAtlasTextBlobs per SkTextBlob, so an array w/
// linear search is acceptable. If usage changes, we should re-evaluate this structure.
SkSTArray<1, sk_sp<TextBlob>> fBlobs;
};
sk_sp<TextBlob> findOrCreateBlob(const SkMatrixProvider& viewMatrix,
const GlyphRunList& glyphRunList,
const SkPaint& paint,
SkStrikeDeviceInfo strikeDeviceInfo);
// If not already in the cache, then add it else, return the text blob from the cache.
sk_sp<TextBlob> addOrReturnExisting(
const GlyphRunList& glyphRunList,
sk_sp<TextBlob> blob) SK_EXCLUDES(fSpinLock);
sk_sp<TextBlob> find(const TextBlob::Key& key) SK_EXCLUDES(fSpinLock);
void remove(TextBlob* blob) SK_EXCLUDES(fSpinLock);
void internalPurgeStaleBlobs() SK_REQUIRES(fSpinLock);
sk_sp<TextBlob>
internalAdd(sk_sp<TextBlob> blob) SK_REQUIRES(fSpinLock);
void internalRemove(TextBlob* blob) SK_REQUIRES(fSpinLock);
void internalCheckPurge(TextBlob* blob = nullptr) SK_REQUIRES(fSpinLock);
static const int kDefaultBudget = 1 << 22;
mutable SkSpinlock fSpinLock;
TextBlobList fBlobList SK_GUARDED_BY(fSpinLock);
SkTHashMap<uint32_t, BlobIDCacheEntry> fBlobIDCache SK_GUARDED_BY(fSpinLock);
size_t fSizeBudget SK_GUARDED_BY(fSpinLock);
size_t fCurrentSize SK_GUARDED_BY(fSpinLock) {0};
// In practice 'messageBusID' is always the unique ID of the owning GrContext
const uint32_t fMessageBusID;
SkMessageBus<PurgeBlobMessage, uint32_t>::Inbox fPurgeBlobInbox SK_GUARDED_BY(fSpinLock);
};
} // namespace sktext::gpu
#endif // sktext_gpu_TextBlobRedrawCoordinator_DEFINED