blob: 16202c933cefd28efb4ce735755347180826981e [file] [log] [blame]
/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/mtl/GrMtlGpu.h"
#include "src/gpu/mtl/GrMtlTextureRenderTarget.h"
#include "src/gpu/mtl/GrMtlUtil.h"
#if !__has_feature(objc_arc)
#error This file must be compiled with Arc. Use -fobjc-arc flag
#endif
GrMtlTextureRenderTarget::GrMtlTextureRenderTarget(GrMtlGpu* gpu,
SkBudgeted budgeted,
const GrSurfaceDesc& desc,
id<MTLTexture> renderTexture,
GrMipMapsStatus mipMapsStatus)
: GrSurface(gpu, desc)
, GrMtlTexture(gpu, desc, renderTexture, mipMapsStatus)
, GrMtlRenderTarget(gpu, desc, renderTexture) {
this->registerWithCache(budgeted);
}
GrMtlTextureRenderTarget::GrMtlTextureRenderTarget(GrMtlGpu* gpu,
const GrSurfaceDesc& desc,
id<MTLTexture> renderTexture,
GrMipMapsStatus mipMapsStatus,
GrWrapCacheable cacheable)
: GrSurface(gpu, desc)
, GrMtlTexture(gpu, desc, renderTexture, mipMapsStatus)
, GrMtlRenderTarget(gpu, desc, renderTexture) {
this->registerWithCacheWrapped(cacheable);
}
sk_sp<GrMtlTextureRenderTarget>
GrMtlTextureRenderTarget::CreateNewTextureRenderTarget(GrMtlGpu* gpu,
SkBudgeted budgeted,
const GrSurfaceDesc& desc,
MTLTextureDescriptor* texDesc,
GrMipMapsStatus mipMapsStatus) {
id<MTLTexture> renderTexture = [gpu->device() newTextureWithDescriptor:texDesc];
SkASSERT(nil != renderTexture);
if (desc.fSampleCnt > 1) {
return nullptr;
}
SkASSERT((MTLTextureUsageShaderRead | MTLTextureUsageRenderTarget) & renderTexture.usage);
return sk_sp<GrMtlTextureRenderTarget>(
new GrMtlTextureRenderTarget(gpu, budgeted, desc, renderTexture, mipMapsStatus));
}
sk_sp<GrMtlTextureRenderTarget> GrMtlTextureRenderTarget::MakeWrappedTextureRenderTarget(
GrMtlGpu* gpu,
const GrSurfaceDesc& desc,
id<MTLTexture> renderTexture,
GrWrapCacheable cacheable) {
SkASSERT(nil != renderTexture);
GrMipMapsStatus mipMapsStatus = renderTexture.mipmapLevelCount > 1
? GrMipMapsStatus::kDirty
: GrMipMapsStatus::kNotAllocated;
if (desc.fSampleCnt > 1) {
return nullptr;
}
SkASSERT((MTLTextureUsageShaderRead | MTLTextureUsageRenderTarget) & renderTexture.usage);
return sk_sp<GrMtlTextureRenderTarget>(
new GrMtlTextureRenderTarget(gpu, desc, renderTexture, mipMapsStatus, cacheable));
}