blob: 6d281efaecce4e5aeeb0f7ea39d3419ef3670025 [file] [log] [blame]
/*
* Copyright 2019 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*
* THIS FILE IS AUTOGENERATED
* Make edits to tools/gpu/gl/interface/templates.go or they will
* be overwritten.
*/
#include "include/gpu/gl/GrGLAssembleHelpers.h"
#include "include/gpu/gl/GrGLAssembleInterface.h"
#include "src/gpu/gl/GrGLUtil.h"
#define GET_PROC(F) functions->f##F = (GrGL##F##Fn*)get(ctx, "gl" #F)
#define GET_PROC_SUFFIX(F, S) functions->f##F = (GrGL##F##Fn*)get(ctx, "gl" #F #S)
#define GET_PROC_LOCAL(F) GrGL##F##Fn* F = (GrGL##F##Fn*)get(ctx, "gl" #F)
#define GET_EGL_PROC_SUFFIX(F, S) functions->fEGL##F = (GrEGL##F##Fn*)get(ctx, "egl" #F #S)
#if SK_DISABLE_GL_INTERFACE
sk_sp<const GrGLInterface> GrGLMakeAssembledGLInterface(void *ctx, GrGLGetProc get) {
return nullptr;
}
#else
sk_sp<const GrGLInterface> GrGLMakeAssembledGLInterface(void *ctx, GrGLGetProc get) {
GET_PROC_LOCAL(GetString);
GET_PROC_LOCAL(GetStringi);
GET_PROC_LOCAL(GetIntegerv);
// GetStringi may be nullptr depending on the GL version.
if (nullptr == GetString || nullptr == GetIntegerv) {
return nullptr;
}
const char* versionString = (const char*) GetString(GR_GL_VERSION);
GrGLVersion glVer = GrGLGetVersionFromString(versionString);
if (glVer < GR_GL_VER(2,0) || GR_GL_INVALID_VER == glVer) {
// This is our minimum for non-ES GL.
return nullptr;
}
GrEGLQueryStringFn* queryString;
GrEGLDisplay display;
GrGetEGLQueryAndDisplay(&queryString, &display, ctx, get);
GrGLExtensions extensions;
if (!extensions.init(kGL_GrGLStandard, GetString, GetStringi, GetIntegerv, queryString,
display)) {
return nullptr;
}
sk_sp<GrGLInterface> interface(new GrGLInterface());
GrGLInterface::Functions* functions = &interface->fFunctions;
// Autogenerated content follows
GET_PROC(ActiveTexture);
GET_PROC(AttachShader);
GET_PROC(BindAttribLocation);
GET_PROC(BindBuffer);
GET_PROC(BindTexture);
GET_PROC(BlendColor);
GET_PROC(BlendEquation);
GET_PROC(BlendFunc);
GET_PROC(BufferData);
GET_PROC(BufferSubData);
GET_PROC(Clear);
GET_PROC(ClearColor);
GET_PROC(ClearStencil);
GET_PROC(ColorMask);
GET_PROC(CompileShader);
GET_PROC(CompressedTexImage2D);
GET_PROC(CompressedTexSubImage2D);
GET_PROC(CopyTexSubImage2D);
GET_PROC(CreateProgram);
GET_PROC(CreateShader);
GET_PROC(CullFace);
GET_PROC(DeleteBuffers);
GET_PROC(DeleteProgram);
GET_PROC(DeleteShader);
GET_PROC(DeleteTextures);
GET_PROC(DepthMask);
GET_PROC(Disable);
GET_PROC(DisableVertexAttribArray);
GET_PROC(DrawArrays);
GET_PROC(DrawElements);
GET_PROC(Enable);
GET_PROC(EnableVertexAttribArray);
GET_PROC(Finish);
GET_PROC(Flush);
GET_PROC(FrontFace);
GET_PROC(GenBuffers);
GET_PROC(GenTextures);
GET_PROC(GetBufferParameteriv);
GET_PROC(GetError);
GET_PROC(GetIntegerv);
GET_PROC(GetProgramInfoLog);
GET_PROC(GetProgramiv);
GET_PROC(GetShaderInfoLog);
GET_PROC(GetShaderiv);
GET_PROC(GetString);
GET_PROC(GetUniformLocation);
GET_PROC(IsTexture);
GET_PROC(LineWidth);
GET_PROC(LinkProgram);
GET_PROC(PixelStorei);
GET_PROC(ReadPixels);
GET_PROC(Scissor);
GET_PROC(ShaderSource);
GET_PROC(StencilFunc);
GET_PROC(StencilFuncSeparate);
GET_PROC(StencilMask);
GET_PROC(StencilMaskSeparate);
GET_PROC(StencilOp);
GET_PROC(StencilOpSeparate);
GET_PROC(TexImage2D);
GET_PROC(TexParameterf);
GET_PROC(TexParameterfv);
GET_PROC(TexParameteri);
GET_PROC(TexParameteriv);
GET_PROC(TexSubImage2D);
GET_PROC(Uniform1f);
GET_PROC(Uniform1fv);
GET_PROC(Uniform1i);
GET_PROC(Uniform1iv);
GET_PROC(Uniform2f);
GET_PROC(Uniform2fv);
GET_PROC(Uniform2i);
GET_PROC(Uniform2iv);
GET_PROC(Uniform3f);
GET_PROC(Uniform3fv);
GET_PROC(Uniform3i);
GET_PROC(Uniform3iv);
GET_PROC(Uniform4f);
GET_PROC(Uniform4fv);
GET_PROC(Uniform4i);
GET_PROC(Uniform4iv);
GET_PROC(UniformMatrix2fv);
GET_PROC(UniformMatrix3fv);
GET_PROC(UniformMatrix4fv);
GET_PROC(UseProgram);
GET_PROC(VertexAttrib1f);
GET_PROC(VertexAttrib2fv);
GET_PROC(VertexAttrib3fv);
GET_PROC(VertexAttrib4fv);
GET_PROC(VertexAttribPointer);
GET_PROC(Viewport);
GET_PROC(DrawBuffer);
GET_PROC(PolygonMode);
if (glVer >= GR_GL_VER(3,0)) {
GET_PROC(GetStringi);
}
GET_PROC(BindVertexArray);
GET_PROC(DeleteVertexArrays);
GET_PROC(GenVertexArrays);
if (glVer >= GR_GL_VER(3,0)) {
GET_PROC(BindFragDataLocation);
}
if (glVer >= GR_GL_VER(3,3)) {
GET_PROC(BindFragDataLocationIndexed);
} else if (extensions.has("GL_ARB_blend_func_extended")) {
GET_PROC(BindFragDataLocationIndexed);
}
if (extensions.has("GL_KHR_blend_equation_advanced")) {
GET_PROC_SUFFIX(BlendBarrier, KHR);
} else if (extensions.has("GL_NV_blend_equation_advanced")) {
GET_PROC_SUFFIX(BlendBarrier, NV);
}
if (glVer >= GR_GL_VER(4,4)) {
GET_PROC(ClearTexImage);
GET_PROC(ClearTexSubImage);
} else if (extensions.has("GL_ARB_clear_texture")) {
GET_PROC(ClearTexImage);
GET_PROC(ClearTexSubImage);
}
if (glVer >= GR_GL_VER(3,1)) {
GET_PROC(DrawArraysInstanced);
GET_PROC(DrawElementsInstanced);
} else if (extensions.has("GL_ARB_draw_instanced")) {
GET_PROC(DrawArraysInstanced);
GET_PROC(DrawElementsInstanced);
} else if (extensions.has("GL_EXT_draw_instanced")) {
GET_PROC_SUFFIX(DrawArraysInstanced, EXT);
GET_PROC_SUFFIX(DrawElementsInstanced, EXT);
}
GET_PROC(DrawBuffers);
GET_PROC(ReadBuffer);
if (glVer >= GR_GL_VER(4,0)) {
GET_PROC(DrawArraysIndirect);
GET_PROC(DrawElementsIndirect);
} else if (extensions.has("GL_ARB_draw_indirect")) {
GET_PROC(DrawArraysIndirect);
GET_PROC(DrawElementsIndirect);
}
GET_PROC(DrawRangeElements);
if (glVer >= GR_GL_VER(3,2)) {
GET_PROC(GetMultisamplefv);
} else if (extensions.has("GL_ARB_texture_multisample")) {
GET_PROC(GetMultisamplefv);
}
GET_PROC(GetTexLevelParameteriv);
if (glVer >= GR_GL_VER(4,3)) {
GET_PROC(MultiDrawArraysIndirect);
GET_PROC(MultiDrawElementsIndirect);
} else if (extensions.has("GL_ARB_multi_draw_indirect")) {
GET_PROC(MultiDrawArraysIndirect);
GET_PROC(MultiDrawElementsIndirect);
}
if (glVer >= GR_GL_VER(3,1)) {
GET_PROC(TexBuffer);
}
if (glVer >= GR_GL_VER(4,3)) {
GET_PROC(TexBufferRange);
}
if (glVer >= GR_GL_VER(4,2)) {
GET_PROC(TexStorage2D);
} else if (extensions.has("GL_ARB_texture_storage")) {
GET_PROC(TexStorage2D);
} else if (extensions.has("GL_EXT_texture_storage")) {
GET_PROC_SUFFIX(TexStorage2D, EXT);
}
if (glVer >= GR_GL_VER(4,5)) {
GET_PROC(TextureBarrier);
} else if (extensions.has("GL_ARB_texture_barrier")) {
GET_PROC(TextureBarrier);
} else if (extensions.has("GL_NV_texture_barrier")) {
GET_PROC_SUFFIX(TextureBarrier, NV);
}
if (glVer >= GR_GL_VER(3,2)) {
GET_PROC(VertexAttribDivisor);
} else if (extensions.has("GL_ARB_instanced_arrays")) {
GET_PROC(VertexAttribDivisor);
}
if (glVer >= GR_GL_VER(3,0)) {
GET_PROC(VertexAttribIPointer);
}
if (glVer >= GR_GL_VER(3,0)) {
GET_PROC(BindFramebuffer);
GET_PROC(BindRenderbuffer);
GET_PROC(CheckFramebufferStatus);
GET_PROC(DeleteFramebuffers);
GET_PROC(DeleteRenderbuffers);
GET_PROC(FramebufferRenderbuffer);
GET_PROC(FramebufferTexture2D);
GET_PROC(GenFramebuffers);
GET_PROC(GenRenderbuffers);
GET_PROC(GenerateMipmap);
GET_PROC(GetFramebufferAttachmentParameteriv);
GET_PROC(GetRenderbufferParameteriv);
GET_PROC(RenderbufferStorage);
} else if (extensions.has("GL_ARB_framebuffer_object")) {
GET_PROC(BindFramebuffer);
GET_PROC(BindRenderbuffer);
GET_PROC(CheckFramebufferStatus);
GET_PROC(DeleteFramebuffers);
GET_PROC(DeleteRenderbuffers);
GET_PROC(FramebufferRenderbuffer);
GET_PROC(FramebufferTexture2D);
GET_PROC(GenFramebuffers);
GET_PROC(GenRenderbuffers);
GET_PROC(GenerateMipmap);
GET_PROC(GetFramebufferAttachmentParameteriv);
GET_PROC(GetRenderbufferParameteriv);
GET_PROC(RenderbufferStorage);
} else if (extensions.has("GL_EXT_framebuffer_object")) {
GET_PROC_SUFFIX(BindFramebuffer, EXT);
GET_PROC_SUFFIX(BindRenderbuffer, EXT);
GET_PROC_SUFFIX(CheckFramebufferStatus, EXT);
GET_PROC_SUFFIX(DeleteFramebuffers, EXT);
GET_PROC_SUFFIX(DeleteRenderbuffers, EXT);
GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT);
GET_PROC_SUFFIX(FramebufferTexture2D, EXT);
GET_PROC_SUFFIX(GenFramebuffers, EXT);
GET_PROC_SUFFIX(GenRenderbuffers, EXT);
GET_PROC_SUFFIX(GenerateMipmap, EXT);
GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT);
GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT);
GET_PROC_SUFFIX(RenderbufferStorage, EXT);
}
if (glVer >= GR_GL_VER(3,0)) {
GET_PROC(BlitFramebuffer);
} else if (extensions.has("GL_ARB_framebuffer_object")) {
GET_PROC(BlitFramebuffer);
} else if (extensions.has("GL_EXT_framebuffer_blit")) {
GET_PROC_SUFFIX(BlitFramebuffer, EXT);
}
if (glVer >= GR_GL_VER(3,0)) {
GET_PROC(RenderbufferStorageMultisample);
} else if (extensions.has("GL_ARB_framebuffer_object")) {
GET_PROC(RenderbufferStorageMultisample);
} else if (extensions.has("GL_EXT_framebuffer_multisample")) {
GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT);
}
GET_PROC(MapBuffer);
GET_PROC(UnmapBuffer);
if (glVer >= GR_GL_VER(3,0)) {
GET_PROC(FlushMappedBufferRange);
GET_PROC(MapBufferRange);
} else if (extensions.has("GL_ARB_map_buffer_range")) {
GET_PROC(FlushMappedBufferRange);
GET_PROC(MapBufferRange);
}
if (extensions.has("GL_EXT_debug_marker")) {
GET_PROC_SUFFIX(InsertEventMarker, EXT);
GET_PROC_SUFFIX(PopGroupMarker, EXT);
GET_PROC_SUFFIX(PushGroupMarker, EXT);
}
if (glVer >= GR_GL_VER(4,3)) {
GET_PROC(GetProgramResourceLocation);
} else if (extensions.has("GL_ARB_program_interface_query")) {
GET_PROC(GetProgramResourceLocation);
}
if (extensions.has("GL_NV_path_rendering")) {
GET_PROC_SUFFIX(MatrixLoadIdentity, EXT);
GET_PROC_SUFFIX(MatrixLoadf, EXT);
}
if (extensions.has("GL_NV_path_rendering")) {
GET_PROC_SUFFIX(CoverFillPath, NV);
GET_PROC_SUFFIX(CoverFillPathInstanced, NV);
GET_PROC_SUFFIX(CoverStrokePath, NV);
GET_PROC_SUFFIX(CoverStrokePathInstanced, NV);
GET_PROC_SUFFIX(DeletePaths, NV);
GET_PROC_SUFFIX(GenPaths, NV);
GET_PROC_SUFFIX(IsPath, NV);
GET_PROC_SUFFIX(PathCommands, NV);
GET_PROC_SUFFIX(PathParameterf, NV);
GET_PROC_SUFFIX(PathParameteri, NV);
GET_PROC_SUFFIX(PathStencilFunc, NV);
GET_PROC_SUFFIX(ProgramPathFragmentInputGen, NV);
GET_PROC_SUFFIX(StencilFillPath, NV);
GET_PROC_SUFFIX(StencilFillPathInstanced, NV);
GET_PROC_SUFFIX(StencilStrokePath, NV);
GET_PROC_SUFFIX(StencilStrokePathInstanced, NV);
GET_PROC_SUFFIX(StencilThenCoverFillPath, NV);
GET_PROC_SUFFIX(StencilThenCoverFillPathInstanced, NV);
GET_PROC_SUFFIX(StencilThenCoverStrokePath, NV);
GET_PROC_SUFFIX(StencilThenCoverStrokePathInstanced, NV);
}
if (extensions.has("GL_NV_framebuffer_mixed_samples")) {
GET_PROC_SUFFIX(CoverageModulation, NV);
}
if (glVer >= GR_GL_VER(4,3)) {
GET_PROC(DebugMessageCallback);
GET_PROC(DebugMessageControl);
GET_PROC(DebugMessageInsert);
GET_PROC(GetDebugMessageLog);
GET_PROC(ObjectLabel);
GET_PROC(PopDebugGroup);
GET_PROC(PushDebugGroup);
} else if (extensions.has("GL_KHR_debug")) {
GET_PROC(DebugMessageCallback);
GET_PROC(DebugMessageControl);
GET_PROC(DebugMessageInsert);
GET_PROC(GetDebugMessageLog);
GET_PROC(ObjectLabel);
GET_PROC(PopDebugGroup);
GET_PROC(PushDebugGroup);
}
if (extensions.has("GL_EXT_window_rectangles")) {
GET_PROC_SUFFIX(WindowRectangles, EXT);
}
if (glVer >= GR_GL_VER(3,2)) {
GET_PROC(ClientWaitSync);
GET_PROC(DeleteSync);
GET_PROC(FenceSync);
GET_PROC(IsSync);
GET_PROC(WaitSync);
} else if (extensions.has("GL_ARB_sync")) {
GET_PROC(ClientWaitSync);
GET_PROC(DeleteSync);
GET_PROC(FenceSync);
GET_PROC(IsSync);
GET_PROC(WaitSync);
}
if (glVer >= GR_GL_VER(4,2)) {
GET_PROC(GetInternalformativ);
} else if (extensions.has("GL_ARB_internalformat_query")) {
GET_PROC(GetInternalformativ);
}
if (glVer >= GR_GL_VER(4,1)) {
GET_PROC(GetProgramBinary);
GET_PROC(ProgramBinary);
}
if (glVer >= GR_GL_VER(4,1)) {
GET_PROC(ProgramParameteri);
}
if (glVer >= GR_GL_VER(3,2)) {
GET_PROC(BindSampler);
GET_PROC(DeleteSamplers);
GET_PROC(GenSamplers);
GET_PROC(SamplerParameteri);
GET_PROC(SamplerParameteriv);
} else if (extensions.has("GL_ARB_sampler_objects")) {
GET_PROC(BindSampler);
GET_PROC(DeleteSamplers);
GET_PROC(GenSamplers);
GET_PROC(SamplerParameteri);
GET_PROC(SamplerParameteriv);
}
GET_PROC(GetQueryObjectiv);
#if GR_TEST_UTILS
GET_PROC(BeginQuery);
GET_PROC(DeleteQueries);
GET_PROC(EndQuery);
GET_PROC(GenQueries);
GET_PROC(GetQueryObjectuiv);
GET_PROC(GetQueryiv);
#endif
if (glVer >= GR_GL_VER(3,3)) {
GET_PROC(GetQueryObjecti64v);
GET_PROC(GetQueryObjectui64v);
} else if (extensions.has("GL_ARB_timer_query")) {
GET_PROC(GetQueryObjecti64v);
GET_PROC(GetQueryObjectui64v);
} else if (extensions.has("GL_EXT_timer_query")) {
GET_PROC_SUFFIX(GetQueryObjecti64v, EXT);
GET_PROC_SUFFIX(GetQueryObjectui64v, EXT);
}
if (glVer >= GR_GL_VER(3,3)) {
GET_PROC(QueryCounter);
} else if (extensions.has("GL_ARB_timer_query")) {
GET_PROC(QueryCounter);
}
if (glVer >= GR_GL_VER(4,3)) {
GET_PROC(InvalidateBufferData);
GET_PROC(InvalidateBufferSubData);
GET_PROC(InvalidateTexImage);
GET_PROC(InvalidateTexSubImage);
} else if (extensions.has("GL_ARB_invalidate_subdata")) {
GET_PROC(InvalidateBufferData);
GET_PROC(InvalidateBufferSubData);
GET_PROC(InvalidateTexImage);
GET_PROC(InvalidateTexSubImage);
}
if (glVer >= GR_GL_VER(4,3)) {
GET_PROC(InvalidateFramebuffer);
GET_PROC(InvalidateSubFramebuffer);
} else if (extensions.has("GL_ARB_invalidate_subdata")) {
GET_PROC(InvalidateFramebuffer);
GET_PROC(InvalidateSubFramebuffer);
}
if (glVer >= GR_GL_VER(4,3)) {
GET_PROC(GetShaderPrecisionFormat);
} else if (extensions.has("GL_ARB_ES2_compatibility")) {
GET_PROC(GetShaderPrecisionFormat);
}
// End autogenerated content
interface->fStandard = kGL_GrGLStandard;
interface->fExtensions.swap(&extensions);
return std::move(interface);
}
#endif