blob: af5a7af0c844da44cd6f25a4b7309ae90e557f0d [file] [log] [blame]
/*
* Copyright 2019 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/**************************************************************************************************
*** This file was autogenerated from GrMixerEffect.fp; do not modify.
**************************************************************************************************/
#include "GrMixerEffect.h"
#include "include/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
#include "src/sksl/SkSLCPP.h"
#include "src/sksl/SkSLUtil.h"
class GrGLSLMixerEffect : public GrGLSLFragmentProcessor {
public:
GrGLSLMixerEffect() {}
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrMixerEffect& _outer = args.fFp.cast<GrMixerEffect>();
(void)_outer;
auto weight = _outer.weight;
(void)weight;
weightVar =
args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, "weight");
SkString _input0 = SkStringPrintf("%s", args.fInputColor);
SkString _child0("_child0");
this->emitChild(_outer.fp0_index, _input0.c_str(), &_child0, args);
fragBuilder->codeAppendf("half4 in0 = %s;", _child0.c_str());
SkString _input1 = SkStringPrintf("%s", args.fInputColor);
SkString _child1("_child1");
if (_outer.fp1_index >= 0) {
this->emitChild(_outer.fp1_index, _input1.c_str(), &_child1, args);
} else {
fragBuilder->codeAppendf("half4 %s;", _child1.c_str());
}
fragBuilder->codeAppendf("\nhalf4 in1 = %s ? %s : %s;\n%s = mix(in0, in1, %s);\n",
_outer.fp1_index >= 0 ? "true" : "false", _child1.c_str(),
args.fInputColor, args.fOutputColor,
args.fUniformHandler->getUniformCStr(weightVar));
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
const GrFragmentProcessor& _proc) override {
const GrMixerEffect& _outer = _proc.cast<GrMixerEffect>();
{ pdman.set1f(weightVar, (_outer.weight)); }
}
UniformHandle weightVar;
};
GrGLSLFragmentProcessor* GrMixerEffect::onCreateGLSLInstance() const {
return new GrGLSLMixerEffect();
}
void GrMixerEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {}
bool GrMixerEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrMixerEffect& that = other.cast<GrMixerEffect>();
(void)that;
if (weight != that.weight) return false;
return true;
}
GrMixerEffect::GrMixerEffect(const GrMixerEffect& src)
: INHERITED(kGrMixerEffect_ClassID, src.optimizationFlags())
, fp0_index(src.fp0_index)
, fp1_index(src.fp1_index)
, weight(src.weight) {
this->registerChildProcessor(src.childProcessor(fp0_index).clone());
if (fp1_index >= 0) {
this->registerChildProcessor(src.childProcessor(fp1_index).clone());
}
}
std::unique_ptr<GrFragmentProcessor> GrMixerEffect::clone() const {
return std::unique_ptr<GrFragmentProcessor>(new GrMixerEffect(*this));
}