blob: 0e0d191274e11f23ad89a50a51cc9b7c697bf2c7 [file] [log] [blame]
/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkLinearGradient_DEFINED
#define SkLinearGradient_DEFINED
#include "src/shaders/gradients/SkGradientShaderBase.h"
class SkShaderCodeDictionary;
class SkLinearGradient final : public SkGradientShaderBase {
public:
SkLinearGradient(const SkPoint pts[2], const Descriptor&);
GradientType asAGradient(GradientInfo* info) const override;
#if SK_SUPPORT_GPU
std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs&) const override;
#endif
#ifdef SK_ENABLE_SKSL
void addToKey(const SkKeyContext&,
SkPaintParamsKeyBuilder*,
SkPipelineDataGatherer*) const override;
#endif
protected:
SkLinearGradient(SkReadBuffer& buffer);
void flatten(SkWriteBuffer& buffer) const override;
#ifdef SK_ENABLE_LEGACY_SHADERCONTEXT
Context* onMakeContext(const ContextRec&, SkArenaAlloc*) const override;
#endif
void appendGradientStages(SkArenaAlloc* alloc, SkRasterPipeline* tPipeline,
SkRasterPipeline* postPipeline) const final;
skvm::F32 transformT(skvm::Builder*, skvm::Uniforms*,
skvm::Coord coord, skvm::I32* mask) const final;
private:
friend void ::SkRegisterLinearGradientShaderFlattenable();
SK_FLATTENABLE_HOOKS(SkLinearGradient)
class LinearGradient4fContext;
friend class SkGradientShader;
using INHERITED = SkGradientShaderBase;
const SkPoint fStart;
const SkPoint fEnd;
};
#endif