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/*
* Copyright 2020 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef D3DTestUtils_DEFINED
#define D3DTestUtils_DEFINED
#ifdef SK_DIRECT3D
struct GrD3DBackendContext;
namespace sk_gpu_test {
bool CreateD3DBackendContext(GrD3DBackendContext* ctx,
bool isProtected = false);
}
#endif
#endif