blob: 3963a0f46fecacd53073dbb794045231fcfde887 [file] [log] [blame]
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Inputs {
};
struct Outputs {
half4 sk_FragColor [[color(0)]];
};
fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
Outputs _out;
(void)_out;
array<float, 2> y;
array<float, 2> _0_v = y;
_0_v[0] = _0_v[1];
return _out;
}