blob: 4dd7f7e3fada932eec8355a9ebc854c0e82d178a [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorGreen;
float setGreen_vh4(inout vec4 c) {
c.y = 1.0;
return 0.0;
}
float setAlpha_vh4(inout vec4 c) {
c.w = 1.0;
return 0.0;
return 0.0;
}
void main() {
vec4 color = vec4(0.0);
sk_FragColor = ((setGreen_vh4(color), setAlpha_vh4(color)), color);
return;
}