blob: eadc591bc1b9c3454605b947a9ea26fb34661a1b [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorGreen;
float setGreen_vh4(inout vec4 c) {
c.y = 1.0;
return 0.0;
}
float setAlpha_vh4(inout vec4 c) {
c.w = 1.0;
return 0.0;
return 0.0;
}
vec4 main() {
vec4 color = vec4(0.0);
return ((setGreen_vh4(color), setAlpha_vh4(color)), color);
}