blob: 1b5c38fd31ecb55ef4b12fee54ace7d4d6190fc9 [file] [log] [blame]
out vec4 sk_FragColor;
uniform mat4 testMatrix4x4;
uniform vec4 testValues;
vec4 main() {
mat4 m44 = mat4(123.0);
vec4 v4 = vec4(0.0, 1.0, 2.0, 3.0);
return m44 * v4 + testMatrix4x4 * testValues;
}