blob: 23c66bfd2a6220f9be8a916144fbc16f05280a3d [file] [log] [blame]
#version 400
out vec4 sk_FragColor;
uniform float unknownInput;
void main() {
vec2 x = vec2(unknownInput);
sk_FragColor.x = atan(x.x, -1.0 * x.y);
}