blob: bdc6ff3f2f41e7f91b9093dbe5451188a3c004e8 [file] [log] [blame]
#version 400
out vec4 sk_FragColor;
void main() {
float x = -42.0;
sk_FragColor.x = (0.5 - sign(x) * (0.5 - fract(abs(x))));
}