blob: 7d288bb95605b016b29912698eae5d8776f30a5b [file] [log] [blame]
diagnostic(off, derivative_uniformity);
diagnostic(off, chromium.unreachable_code);
struct _GlobalUniforms {
colorRed: vec4<f32>,
colorGreen: vec4<f32>,
};
@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms;
struct S {
a: i32,
b: i32,
c: i32,
};
var<private> numSideEffects: i32 = 0;
fn side_effecting_ii(value: i32) -> i32 {
{
numSideEffects = numSideEffects + i32(1);
return value;
}
}
fn _skslMain(coords: vec2<f32>) -> vec4<f32> {
{
var _0_val1: i32 = 2;
var _1_val2: i32 = 1;
_0_val1 = _0_val1 - i32(1);
let _skTemp0 = side_effecting_ii(2);
var _2_noFlatten0: i32 = S(_0_val1, _skTemp0, 3).a;
let _skTemp1 = side_effecting_ii(1);
var _3_noFlatten1: i32 = S(_skTemp1, 2, 3).b;
_1_val2 = _1_val2 + 1;
var _4_noFlatten2: i32 = S(1, _1_val2, 3).c;
return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4<bool>((((((_2_noFlatten0 == 1) && (_3_noFlatten1 == 2)) && (_4_noFlatten2 == 3)) && (_0_val1 == 1)) && (_1_val2 == 2)) && (numSideEffects == 2)));
}
}
@fragment fn main(@location(0) _coords: vec2<f32>) -> @location(0) vec4<f32> {
return _skslMain(_coords);
}