| |
| uniform vec4 colorRed; |
| uniform vec4 colorGreen; |
| struct S { |
| int a; |
| int b; |
| int c; |
| }; |
| int numSideEffects = 0; |
| int side_effecting_ii(int value) { |
| numSideEffects++; |
| return value; |
| } |
| vec4 main() { |
| int _0_val1 = 2; |
| int _1_val2 = 1; |
| int _2_noFlatten0 = S(--_0_val1, side_effecting_ii(2), 3).a; |
| int _3_noFlatten1 = S(side_effecting_ii(1), 2, 3).b; |
| int _4_noFlatten2 = S(1, _1_val2 += 1, 3).c; |
| return ((((_2_noFlatten0 == 1 && _3_noFlatten1 == 2) && _4_noFlatten2 == 3) && _0_val1 == 1) && _1_val2 == 2) && numSideEffects == 2 ? colorGreen : colorRed; |
| } |