| diagnostic(off, derivative_uniformity); |
| diagnostic(off, chromium.unreachable_code); |
| struct _GlobalUniforms { |
| testMatrix2x2: mat2x2<f32>, |
| colorRed: vec4<f32>, |
| colorGreen: vec4<f32>, |
| unknownInput: f32, |
| }; |
| @binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; |
| fn test_matrix_op_scalar_float_b() -> bool { |
| { |
| var ok: bool = true; |
| return ok; |
| } |
| } |
| fn test_matrix_op_scalar_half_b() -> bool { |
| { |
| var ok: bool = true; |
| return ok; |
| } |
| } |
| fn test_matrix_op_matrix_float_b() -> bool { |
| { |
| var ok: bool = true; |
| return ok; |
| } |
| } |
| fn test_matrix_op_matrix_half_b() -> bool { |
| { |
| var ok: bool = true; |
| return ok; |
| } |
| } |
| fn test_vector_op_matrix_float_b() -> bool { |
| { |
| var ok: bool = true; |
| return ok; |
| } |
| } |
| fn test_vector_op_matrix_half_b() -> bool { |
| { |
| var ok: bool = true; |
| return ok; |
| } |
| } |
| fn test_matrix_op_vector_float_b() -> bool { |
| { |
| var ok: bool = true; |
| return ok; |
| } |
| } |
| fn test_matrix_op_vector_half_b() -> bool { |
| { |
| var ok: bool = true; |
| return ok; |
| } |
| } |
| fn _skslMain(coords: vec2<f32>) -> vec4<f32> { |
| { |
| var _0_ok: bool = true; |
| let _skTemp0 = f32(_globalUniforms.unknownInput); |
| let _skTemp1 = mat3x3<f32>(_skTemp0, 0.0, 0.0, 0.0, _skTemp0, 0.0, 0.0, 0.0, _skTemp0); |
| let _skTemp2 = mat2x2<f32>(1.0, 0.0, 0.0, 1.0); |
| let _skTemp3 = mat3x3<f32>(_skTemp2[0][0], _skTemp2[0][1], 0.0, _skTemp2[1][0], _skTemp2[1][1], 0.0, 0.0, 0.0, 1.0); |
| _0_ok = _0_ok && (all(_skTemp1[0] == _skTemp3[0]) && all(_skTemp1[1] == _skTemp3[1]) && all(_skTemp1[2] == _skTemp3[2])); |
| let _skTemp4 = mat3x3<f32>(9.0, 0.0, 0.0, 0.0, 9.0, 0.0, 0.0, 0.0, f32(_globalUniforms.unknownInput)); |
| let _skTemp5 = mat2x2<f32>(9.0, 0.0, 0.0, 9.0); |
| let _skTemp6 = mat3x3<f32>(_skTemp5[0][0], _skTemp5[0][1], 0.0, _skTemp5[1][0], _skTemp5[1][1], 0.0, 0.0, 0.0, 1.0); |
| _0_ok = _0_ok && (all(_skTemp4[0] == _skTemp6[0]) && all(_skTemp4[1] == _skTemp6[1]) && all(_skTemp4[2] == _skTemp6[2])); |
| _0_ok = _0_ok && all(vec4<f32>(_globalUniforms.testMatrix2x2[0], _globalUniforms.testMatrix2x2[1]) == vec4<f32>(1.0, 2.0, 3.0, 4.0)); |
| { |
| let _skTemp7 = mat2x2<f32>(_globalUniforms.testMatrix2x2); |
| let _skTemp8 = mat3x3<f32>(mat3x3<f32>(_skTemp7[0][0], _skTemp7[0][1], 0.0, _skTemp7[1][0], _skTemp7[1][1], 0.0, 0.0, 0.0, 1.0)); |
| _0_ok = _0_ok && all(mat4x4<f32>(_skTemp8[0][0], _skTemp8[0][1], _skTemp8[0][2], 0.0, _skTemp8[1][0], _skTemp8[1][1], _skTemp8[1][2], 0.0, _skTemp8[2][0], _skTemp8[2][1], _skTemp8[2][2], 0.0, 0.0, 0.0, 0.0, 1.0)[0] == vec4<f32>(1.0, 2.0, 0.0, 0.0)); |
| let _skTemp9 = mat2x2<f32>(_globalUniforms.testMatrix2x2); |
| let _skTemp10 = mat3x3<f32>(mat3x3<f32>(_skTemp9[0][0], _skTemp9[0][1], 0.0, _skTemp9[1][0], _skTemp9[1][1], 0.0, 0.0, 0.0, 1.0)); |
| _0_ok = _0_ok && all(mat4x4<f32>(_skTemp10[0][0], _skTemp10[0][1], _skTemp10[0][2], 0.0, _skTemp10[1][0], _skTemp10[1][1], _skTemp10[1][2], 0.0, _skTemp10[2][0], _skTemp10[2][1], _skTemp10[2][2], 0.0, 0.0, 0.0, 0.0, 1.0)[1] == vec4<f32>(3.0, 4.0, 0.0, 0.0)); |
| } |
| var _skTemp11: vec4<f32>; |
| var _skTemp12: bool; |
| var _skTemp13: bool; |
| var _skTemp14: bool; |
| var _skTemp15: bool; |
| var _skTemp16: bool; |
| var _skTemp17: bool; |
| var _skTemp18: bool; |
| var _skTemp19: bool; |
| if _0_ok { |
| let _skTemp20 = test_matrix_op_scalar_float_b(); |
| _skTemp19 = _skTemp20; |
| } else { |
| _skTemp19 = false; |
| } |
| if _skTemp19 { |
| let _skTemp21 = test_matrix_op_scalar_half_b(); |
| _skTemp18 = _skTemp21; |
| } else { |
| _skTemp18 = false; |
| } |
| if _skTemp18 { |
| let _skTemp22 = test_matrix_op_matrix_float_b(); |
| _skTemp17 = _skTemp22; |
| } else { |
| _skTemp17 = false; |
| } |
| if _skTemp17 { |
| let _skTemp23 = test_matrix_op_matrix_half_b(); |
| _skTemp16 = _skTemp23; |
| } else { |
| _skTemp16 = false; |
| } |
| if _skTemp16 { |
| let _skTemp24 = test_vector_op_matrix_float_b(); |
| _skTemp15 = _skTemp24; |
| } else { |
| _skTemp15 = false; |
| } |
| if _skTemp15 { |
| let _skTemp25 = test_vector_op_matrix_half_b(); |
| _skTemp14 = _skTemp25; |
| } else { |
| _skTemp14 = false; |
| } |
| if _skTemp14 { |
| let _skTemp26 = test_matrix_op_vector_float_b(); |
| _skTemp13 = _skTemp26; |
| } else { |
| _skTemp13 = false; |
| } |
| if _skTemp13 { |
| let _skTemp27 = test_matrix_op_vector_half_b(); |
| _skTemp12 = _skTemp27; |
| } else { |
| _skTemp12 = false; |
| } |
| if _skTemp12 { |
| _skTemp11 = _globalUniforms.colorGreen; |
| } else { |
| _skTemp11 = _globalUniforms.colorRed; |
| } |
| return _skTemp11; |
| } |
| } |
| @fragment fn main(@location(0) _coords: vec2<f32>) -> @location(0) vec4<f32> { |
| return _skslMain(_coords); |
| } |