| |
| out vec4 sk_FragColor; |
| uniform vec4 colorRed; |
| uniform vec4 colorGreen; |
| int globalValue = 0; |
| int side_effecting_ii(int value) { |
| globalValue++; |
| return value; |
| } |
| vec4 main() { |
| int _7_two = 2; |
| const int _8_flatten0 = 1; |
| int _9_flatten1 = _7_two; |
| const int _10_flatten2 = 3; |
| int _11_noFlatten0 = int[3](--_7_two, side_effecting_ii(2), 3)[0]; |
| int _12_noFlatten1 = int[3](side_effecting_ii(1), 2, 3)[1]; |
| int _13_noFlatten2 = int[3](1, ++_7_two, 3)[2]; |
| return (_8_flatten0 == _11_noFlatten0 && _9_flatten1 == _12_noFlatten1) && _10_flatten2 == _13_noFlatten2 ? colorGreen : colorRed; |
| } |