cbuffer _UniformBuffer : register(b0, space0) | |
{ | |
float4 _7_src : packoffset(c0); | |
float4 _7_dst : packoffset(c1); | |
}; | |
static float4 sk_FragColor; | |
struct SPIRV_Cross_Output | |
{ | |
float4 sk_FragColor : SV_Target0; | |
}; | |
void frag_main() | |
{ | |
sk_FragColor = float4((_7_dst.xyz + _7_src.xyz) - ((_7_dst.xyz * 2.0f) * _7_src.xyz), _7_src.w + ((1.0f - _7_src.w) * _7_dst.w)); | |
} | |
SPIRV_Cross_Output main() | |
{ | |
frag_main(); | |
SPIRV_Cross_Output stage_output; | |
stage_output.sk_FragColor = sk_FragColor; | |
return stage_output; | |
} |