| # This file will be copied into //third_party/externals/wuffs via the new_local_repository |
| # rule in WORKSPACE.bazel, so all files should be relative to that path. |
| |
| cc_library( |
| name = "wuffs", |
| # We list this file both as a source file and a header file because it will be |
| # compiled for symbols *and* included as a header file. |
| srcs = ["release/c/wuffs-v0.3.c"], |
| # Thankfully, Bazel doesn't mind a .c file being declared as a public "header". |
| hdrs = ["release/c/wuffs-v0.3.c"], |
| includes = ["release/c"], |
| local_defines = [ |
| # Copy/pasting from "release/c/wuffs-*.c": |
| # |
| # ---- |
| # |
| # Wuffs ships as a "single file C library" or "header file library" as per |
| # https://github.com/nothings/stb/blob/master/docs/stb_howto.txt |
| # |
| # To use that single file as a "foo.c"-like implementation, instead of a |
| # "foo.h"-like header, #define WUFFS_IMPLEMENTATION before #include'ing or |
| # compiling it. |
| # |
| # ---- |
| "WUFFS_IMPLEMENTATION", |
| |
| # Continuing to copy/paste: |
| # |
| # ---- |
| # |
| # Defining the WUFFS_CONFIG__MODULE* macros are optional, but it lets users |
| # of Wuffs' .c file specify which parts of Wuffs to build. That file |
| # contains the entire Wuffs standard library, implementing a variety of |
| # codecs and file formats. Without this macro definition, an optimizing |
| # compiler or linker may very well discard Wuffs code for unused codecs, |
| # but listing the Wuffs modules we use makes that process explicit. |
| # Preprocessing means that such code simply isn't compiled. |
| # |
| # ---- |
| # |
| # For Skia, we're only interested in particular image codes (e.g. GIF) and |
| # their dependencies (e.g. BASE, LZW). |
| "WUFFS_CONFIG__MODULES", |
| "WUFFS_CONFIG__MODULE__BASE", |
| "WUFFS_CONFIG__MODULE__GIF", |
| "WUFFS_CONFIG__MODULE__LZW", |
| ], |
| visibility = ["//visibility:public"], |
| ) |