blob: ed95abb299043be59776d1b124ffac45a5812eb3 [file] [log] [blame]
* Copyright 2019 Google Inc.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
#ifndef GrDawnRenderTarget_DEFINED
#define GrDawnRenderTarget_DEFINED
#include "include/gpu/GrRenderTarget.h"
#include "include/gpu/dawn/GrDawnTypes.h"
class GrDawnGpu;
class GrDawnRenderTarget: public GrRenderTarget {
static sk_sp<GrDawnRenderTarget> MakeWrapped(GrDawnGpu*, const GrSurfaceDesc&, int sampleCnt,
const GrDawnImageInfo&);
~GrDawnRenderTarget() override;
// override of GrRenderTarget
ResolveType getResolveType() const override {
if (this->numSamples() > 1) {
return kCanResolve_ResolveType;
return kAutoResolves_ResolveType;
bool canAttemptStencilAttachment() const override {
return true;
GrBackendRenderTarget getBackendRenderTarget() const override;
GrBackendFormat backendFormat() const override;
dawn::Texture texture() const { return fInfo.fTexture; }
GrDawnRenderTarget(GrDawnGpu* gpu,
const GrSurfaceDesc& desc,
int sampleCnt,
const GrDawnImageInfo& info,
GrDawnGpu* getDawnGpu() const;
void onAbandon() override;
void onRelease() override;
void onSetRelease(sk_sp<GrRefCntedCallback> releaseHelper) override {}
// This accounts for the texture's memory and any MSAA renderbuffer's memory.
size_t onGpuMemorySize() const override {
// The plus 1 is to account for the resolve texture or if not using msaa the RT itself
int numSamples = this->numSamples() + 1;
return GrSurface::ComputeSize(this->config(), this->width(), this->height(),
numSamples, GrMipMapped::kNo);
static GrDawnRenderTarget* Create(GrDawnGpu*, const GrSurfaceDesc&, int sampleCnt,
const GrDawnImageInfo&, GrBackendObjectOwnership);
bool completeStencilAttachment() override;
GrDawnImageInfo fInfo;
typedef GrRenderTarget INHERITED;