blob: 2047498c94dc5c68eb3f76bc2d7bae187e1f44c1 [file] [log] [blame]
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/vk/GrVkPipelineStateDataManager.h"
#include "include/gpu/GrDirectContext.h"
#include "src/gpu/GrDirectContextPriv.h"
#include "src/gpu/GrGpuBuffer.h"
#include "src/gpu/GrResourceProvider.h"
#include "src/gpu/vk/GrVkCommandBuffer.h"
#include "src/gpu/vk/GrVkGpu.h"
GrVkPipelineStateDataManager::GrVkPipelineStateDataManager(const UniformInfoArray& uniforms,
uint32_t uniformSize,
bool usePushConstants)
: INHERITED(uniforms.count(), uniformSize)
, fUsePushConstants(usePushConstants) {
// We must add uniforms in same order as the UniformInfoArray so that UniformHandles already
// owned by other objects will still match up here.
int i = 0;
GrVkUniformHandler::Layout memLayout = usePushConstants ? GrVkUniformHandler::kStd430Layout
: GrVkUniformHandler::kStd140Layout;
for (const auto& uniformInfo : uniforms.items()) {
Uniform& uniform = fUniforms[i];
SkASSERT(GrShaderVar::kNonArray == uniformInfo.fVariable.getArrayCount() ||
uniformInfo.fVariable.getArrayCount() > 0);
SkDEBUGCODE(
uniform.fArrayCount = uniformInfo.fVariable.getArrayCount();
)
uniform.fOffset = uniformInfo.fOffsets[memLayout];
uniform.fType = uniformInfo.fVariable.getType();
++i;
}
}
std::pair<sk_sp<GrGpuBuffer>, bool> GrVkPipelineStateDataManager::uploadUniforms(
GrVkGpu* gpu, VkPipelineLayout layout, GrVkCommandBuffer* commandBuffer) {
if (fUniformSize == 0) {
return std::make_pair(nullptr, true);
}
if (fUsePushConstants) {
commandBuffer->pushConstants(gpu, layout, gpu->vkCaps().getPushConstantStageFlags(),
0, fUniformSize, fUniformData.get());
fUniformBuffer = nullptr;
} else {
if (fUniformsDirty) {
GrResourceProvider* resourceProvider = gpu->getContext()->priv().resourceProvider();
fUniformBuffer = resourceProvider->createBuffer(
fUniformSize, GrGpuBufferType::kUniform, kDynamic_GrAccessPattern,
fUniformData.get());
if (!fUniformBuffer) {
return std::make_pair(nullptr, false);
}
fUniformsDirty = false;
}
}
return std::make_pair(fUniformBuffer, true);
}
void GrVkPipelineStateDataManager::set1iv(UniformHandle u,
int arrayCount,
const int32_t v[]) const {
if (fUsePushConstants) {
const Uniform& uni = fUniforms[u.toIndex()];
SkASSERT(uni.fType == kInt_GrSLType || uni.fType == kShort_GrSLType);
SkASSERT(arrayCount > 0);
SkASSERT(arrayCount <= uni.fArrayCount ||
(1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
void* buffer = this->getBufferPtrAndMarkDirty(uni);
SkASSERT(sizeof(int32_t) == 4);
memcpy(buffer, v, arrayCount * sizeof(int32_t));
} else {
return this->INHERITED::set1iv(u, arrayCount, v);
}
}
void GrVkPipelineStateDataManager::set1fv(UniformHandle u,
int arrayCount,
const float v[]) const {
if (fUsePushConstants) {
const Uniform& uni = fUniforms[u.toIndex()];
SkASSERT(uni.fType == kFloat_GrSLType || uni.fType == kHalf_GrSLType);
SkASSERT(arrayCount > 0);
SkASSERT(arrayCount <= uni.fArrayCount ||
(1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
void* buffer = this->getBufferPtrAndMarkDirty(uni);
SkASSERT(sizeof(float) == 4);
memcpy(buffer, v, arrayCount * sizeof(float));
} else {
return this->INHERITED::set1fv(u, arrayCount, v);
}
}
void GrVkPipelineStateDataManager::set2iv(UniformHandle u,
int arrayCount,
const int32_t v[]) const {
if (fUsePushConstants) {
const Uniform& uni = fUniforms[u.toIndex()];
SkASSERT(uni.fType == kInt2_GrSLType || uni.fType == kShort2_GrSLType);
SkASSERT(arrayCount > 0);
SkASSERT(arrayCount <= uni.fArrayCount ||
(1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
void* buffer = this->getBufferPtrAndMarkDirty(uni);
SkASSERT(sizeof(int32_t) == 4);
memcpy(buffer, v, arrayCount * 2 * sizeof(int32_t));
} else {
return this->INHERITED::set2iv(u, arrayCount, v);
}
}
void GrVkPipelineStateDataManager::set2fv(UniformHandle u,
int arrayCount,
const float v[]) const {
if (fUsePushConstants) {
const Uniform& uni = fUniforms[u.toIndex()];
SkASSERT(uni.fType == kFloat2_GrSLType || uni.fType == kHalf2_GrSLType);
SkASSERT(arrayCount > 0);
SkASSERT(arrayCount <= uni.fArrayCount ||
(1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
void* buffer = this->getBufferPtrAndMarkDirty(uni);
SkASSERT(sizeof(float) == 4);
memcpy(buffer, v, arrayCount * 2 * sizeof(float));
} else {
return this->INHERITED::set2fv(u, arrayCount, v);
}
}
void GrVkPipelineStateDataManager::setMatrix2fv(UniformHandle u,
int arrayCount,
const float m[]) const {
if (fUsePushConstants) {
// upload as std430
const Uniform& uni = fUniforms[u.toIndex()];
SkASSERT(uni.fType == kFloat2x2_GrSLType || uni.fType == kHalf2x2_GrSLType);
SkASSERT(arrayCount > 0);
SkASSERT(arrayCount <= uni.fArrayCount ||
(1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
void* buffer = fUniformData.get();
fUniformsDirty = true;
static_assert(sizeof(float) == 4);
buffer = static_cast<char*>(buffer) + uni.fOffset;
memcpy(buffer, m, arrayCount * 2 * 2 * sizeof(float));
} else {
this->INHERITED::setMatrix2fv(u, arrayCount, m);
}
}
void GrVkPipelineStateDataManager::releaseData() { fUniformBuffer.reset(); }