| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _10_inputA : packoffset(c0); |
| float4 _10_inputB : packoffset(c1); |
| float4 _10_colorGreen : packoffset(c2); |
| float4 _10_colorRed : packoffset(c3); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _24) |
| { |
| float4 expected = float4(5.0f, 17.0f, 38.0f, 70.0f); |
| bool _56 = false; |
| if ((_10_inputA.x * _10_inputB.x) == 5.0f) |
| { |
| _56 = dot(_10_inputA.xy, _10_inputB.xy) == 17.0f; |
| } |
| else |
| { |
| _56 = false; |
| } |
| bool _68 = false; |
| if (_56) |
| { |
| _68 = dot(_10_inputA.xyz, _10_inputB.xyz) == 38.0f; |
| } |
| else |
| { |
| _68 = false; |
| } |
| bool _77 = false; |
| if (_68) |
| { |
| _77 = dot(_10_inputA, _10_inputB) == 70.0f; |
| } |
| else |
| { |
| _77 = false; |
| } |
| bool _81 = false; |
| if (_77) |
| { |
| _81 = true; |
| } |
| else |
| { |
| _81 = false; |
| } |
| bool _84 = false; |
| if (_81) |
| { |
| _84 = true; |
| } |
| else |
| { |
| _84 = false; |
| } |
| bool _87 = false; |
| if (_84) |
| { |
| _87 = true; |
| } |
| else |
| { |
| _87 = false; |
| } |
| bool _90 = false; |
| if (_87) |
| { |
| _90 = true; |
| } |
| else |
| { |
| _90 = false; |
| } |
| float4 _91 = 0.0f.xxxx; |
| if (_90) |
| { |
| _91 = _10_colorGreen; |
| } |
| else |
| { |
| _91 = _10_colorRed; |
| } |
| return _91; |
| } |
| |
| void frag_main() |
| { |
| float2 _20 = 0.0f.xx; |
| sk_FragColor = main(_20); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |