blob: 1063bb36d474eb488d1311fcbd4046faeb2008a7 [file] [log] [blame]
/*
* Copyright 2020 Google LLC.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/ops/AtlasInstancedHelper.h"
#include "src/gpu/BufferWriter.h"
#include "src/gpu/KeyBuilder.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLVarying.h"
#include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h"
namespace skgpu::v1 {
void AtlasInstancedHelper::getKeyBits(KeyBuilder* b) const {
b->addBits(kNumShaderFlags, (int)fShaderFlags, "atlasFlags");
}
void AtlasInstancedHelper::appendInstanceAttribs(
SkTArray<GrGeometryProcessor::Attribute>* instanceAttribs) const {
instanceAttribs->emplace_back("locations", kFloat4_GrVertexAttribType, kFloat4_GrSLType);
if (fShaderFlags & ShaderFlags::kCheckBounds) {
instanceAttribs->emplace_back("sizeInAtlas", kFloat2_GrVertexAttribType, kFloat2_GrSLType);
}
}
void AtlasInstancedHelper::writeInstanceData(VertexWriter* instanceWriter,
const Instance* i) const {
SkASSERT(i->fLocationInAtlas.x() >= 0);
SkASSERT(i->fLocationInAtlas.y() >= 0);
*instanceWriter <<
// A negative x coordinate in the atlas indicates that the path is transposed.
// Also add 1 since we can't negate zero.
((float)(i->fTransposedInAtlas ? -i->fLocationInAtlas.x() - 1
: i->fLocationInAtlas.x() + 1)) <<
(float)i->fLocationInAtlas.y() <<
(float)i->fPathDevIBounds.left() <<
(float)i->fPathDevIBounds.top() <<
VertexWriter::If(fShaderFlags & ShaderFlags::kCheckBounds,
SkSize::Make(i->fPathDevIBounds.size()));
}
void AtlasInstancedHelper::injectShaderCode(
const GrGeometryProcessor::ProgramImpl::EmitArgs& args,
const GrShaderVar& devCoord,
GrGLSLUniformHandler::UniformHandle* atlasAdjustUniformHandle) const {
GrGLSLVarying atlasCoord(kFloat2_GrSLType);
args.fVaryingHandler->addVarying("atlasCoord", &atlasCoord);
const char* atlasAdjustName;
*atlasAdjustUniformHandle = args.fUniformHandler->addUniform(
nullptr, kVertex_GrShaderFlag, kFloat2_GrSLType, "atlas_adjust", &atlasAdjustName);
args.fVertBuilder->codeAppendf(R"(
// A negative x coordinate in the atlas indicates that the path is transposed.
// We also added 1 since we can't negate zero.
float2 atlasTopLeft = float2(abs(locations.x) - 1, locations.y);
float2 devTopLeft = locations.zw;
bool transposed = locations.x < 0;
float2 atlasCoord = %s - devTopLeft;
if (transposed) {
atlasCoord = atlasCoord.yx;
}
atlasCoord += atlasTopLeft;
%s = atlasCoord * %s;)", devCoord.c_str(), atlasCoord.vsOut(), atlasAdjustName);
if (fShaderFlags & ShaderFlags::kCheckBounds) {
GrGLSLVarying atlasBounds(kFloat4_GrSLType);
args.fVaryingHandler->addVarying("atlasbounds", &atlasBounds,
GrGLSLVaryingHandler::Interpolation::kCanBeFlat);
args.fVertBuilder->codeAppendf(R"(
float4 atlasBounds = atlasTopLeft.xyxy + (transposed ? sizeInAtlas.00yx
: sizeInAtlas.00xy);
%s = atlasBounds * %s.xyxy;)", atlasBounds.vsOut(), atlasAdjustName);
args.fFragBuilder->codeAppendf(R"(
half atlasCoverage = 0;
float2 atlasCoord = %s;
float4 atlasBounds = %s;
if (all(greaterThan(atlasCoord, atlasBounds.xy)) &&
all(lessThan(atlasCoord, atlasBounds.zw))) {
atlasCoverage = )", atlasCoord.fsIn(), atlasBounds.fsIn());
args.fFragBuilder->appendTextureLookup(args.fTexSamplers[0], "atlasCoord");
args.fFragBuilder->codeAppendf(R"(.a;
})");
} else {
args.fFragBuilder->codeAppendf("half atlasCoverage = ");
args.fFragBuilder->appendTextureLookup(args.fTexSamplers[0], atlasCoord.fsIn());
args.fFragBuilder->codeAppendf(".a;");
}
if (fShaderFlags & ShaderFlags::kInvertCoverage) {
args.fFragBuilder->codeAppendf("%s *= (1 - atlasCoverage);", args.fOutputCoverage);
} else {
args.fFragBuilder->codeAppendf("%s *= atlasCoverage;", args.fOutputCoverage);
}
}
void AtlasInstancedHelper::setUniformData(
const GrGLSLProgramDataManager& pdman,
const GrGLSLUniformHandler::UniformHandle& atlasAdjustUniformHandle) const {
SkASSERT(fAtlasProxy->isInstantiated());
SkISize dimensions = fAtlasProxy->backingStoreDimensions();
pdman.set2f(atlasAdjustUniformHandle, 1.f / dimensions.width(), 1.f / dimensions.height());
}
} // namespace skgpu::v1