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/*
* Copyright 2020 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrMtlSemaphore_DEFINED
#define GrMtlSemaphore_DEFINED
#include "include/gpu/GrBackendSemaphore.h"
#include "include/gpu/d3d/GrD3DTypes.h"
#include "include/private/GrTypesPriv.h"
#include "src/gpu/GrSemaphore.h"
class GrD3DGpu;
class GrD3DSemaphore : public GrSemaphore {
public:
static std::unique_ptr<GrD3DSemaphore> Make(GrD3DGpu* gpu);
static std::unique_ptr<GrD3DSemaphore> MakeWrapped(const GrD3DFenceInfo&);
~GrD3DSemaphore() override {}
ID3D12Fence* fence() const { return fFenceInfo.fFence.get(); }
uint64_t value() const { return fFenceInfo.fValue; }
GrBackendSemaphore backendSemaphore() const override;
private:
GrD3DSemaphore(const GrD3DFenceInfo&);
void setIsOwned() override {}
GrD3DFenceInfo fFenceInfo;
using INHERITED = GrSemaphore;
};
#endif