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/*
* Copyright 2019 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkStrikeInterface_DEFINED
#define SkStrikeInterface_DEFINED
#include <memory>
#include "SkPoint.h"
#include "SkSpan.h"
#include "SkTypes.h"
class SkDescriptor;
class SkGlyph;
class SkMaskFilter;
class SkPathEffect;
class SkTypeface;
// TODO: rename SkScalerContextEffects -> SkStrikeEffects
struct SkScalerContextEffects {
SkScalerContextEffects() : fPathEffect(nullptr), fMaskFilter(nullptr) {}
SkScalerContextEffects(SkPathEffect* pe, SkMaskFilter* mf)
: fPathEffect(pe), fMaskFilter(mf) {}
explicit SkScalerContextEffects(const SkPaint& paint)
: fPathEffect(paint.getPathEffect())
, fMaskFilter(paint.getMaskFilter()) {}
SkPathEffect* fPathEffect;
SkMaskFilter* fMaskFilter;
};
class SkStrikeSpec {
public:
SkStrikeSpec(const SkDescriptor& desc,
const SkTypeface& typeface,
const SkScalerContextEffects& effects)
: fDesc{desc}
, fTypeface{typeface}
, fEffects{effects} {}
const SkDescriptor& desc() const { return fDesc; }
const SkTypeface& typeface() const { return fTypeface; }
SkScalerContextEffects effects() const {return fEffects; }
private:
const SkDescriptor& fDesc;
const SkTypeface& fTypeface;
const SkScalerContextEffects fEffects;
};
struct SkGlyphPos {
size_t index;
const SkGlyph* glyph;
SkPoint position;
};
struct SkPathPos {
const SkPath* path;
SkPoint position;
};
class SkStrikeInterface {
public:
virtual ~SkStrikeInterface() = default;
virtual SkVector rounding() const = 0;
virtual const SkDescriptor& getDescriptor() const = 0;
virtual SkStrikeSpec strikeSpec() const = 0;
// prepareForDrawing takes glyphIDs, and position, and returns a list of SkGlyphs and
// positions where all the data to draw the glyph has been created. The maxDimension
// parameter determines if the mask/SDF version will be created, or an alternate drawing
// format should be used. For path-only drawing set maxDimension to 0, and for bitmap-device
// drawing (where there is no upper limit to the glyph in the cache) use INT_MAX.
virtual SkSpan<const SkGlyphPos> prepareForDrawing(const SkGlyphID glyphIDs[],
const SkPoint positions[],
size_t n,
int maxDimension,
SkGlyphPos results[]) = 0;
virtual const SkGlyph& getGlyphMetrics(SkGlyphID glyphID, SkPoint position) = 0;
// TODO: Deprecated. Do not use. Remove when ARGB fallback for bitmap device paths is working.
virtual void generatePath(const SkGlyph& glyph) = 0;
virtual void onAboutToExitScope() = 0;
struct Deleter {
void operator()(SkStrikeInterface* ptr) const {
ptr->onAboutToExitScope();
}
};
};
using SkScopedStrike = std::unique_ptr<SkStrikeInterface, SkStrikeInterface::Deleter>;
class SkStrikeCacheInterface {
public:
virtual ~SkStrikeCacheInterface() = default;
virtual SkScopedStrike findOrCreateScopedStrike(const SkDescriptor& desc,
const SkScalerContextEffects& effects,
const SkTypeface& typeface) = 0;
};
#endif //SkStrikeInterface_DEFINED