| |
| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef WindowContextFactory_unix_DEFINED |
| #define WindowContextFactory_unix_DEFINED |
| |
| // dawncpp.h and X.h don't get along. Include this first, before X11 defines None, Success etc. |
| #ifdef SK_DAWN |
| #include "dawn/dawncpp.h" |
| #endif |
| #include <X11/Xlib.h> |
| #include <GL/glx.h> |
| |
| #include <memory> |
| |
| typedef Window XWindow; |
| |
| namespace sk_app { |
| |
| class WindowContext; |
| struct DisplayParams; |
| |
| namespace window_context_factory { |
| |
| struct XlibWindowInfo { |
| Display* fDisplay; |
| XWindow fWindow; |
| GLXFBConfig* fFBConfig; |
| XVisualInfo* fVisualInfo; |
| int fWidth; |
| int fHeight; |
| }; |
| |
| std::unique_ptr<WindowContext> MakeVulkanForXlib(const XlibWindowInfo&, const DisplayParams&); |
| |
| std::unique_ptr<WindowContext> MakeGLForXlib(const XlibWindowInfo&, const DisplayParams&); |
| |
| #ifdef SK_DAWN |
| std::unique_ptr<WindowContext> MakeDawnVulkanForXlib(const XlibWindowInfo&, const DisplayParams&); |
| #endif |
| |
| std::unique_ptr<WindowContext> MakeRasterForXlib(const XlibWindowInfo&, const DisplayParams&); |
| |
| } // namespace window_context_factory |
| |
| } // namespace sk_app |
| |
| #endif |