| /* |
| * Copyright 2019 Google LLC. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "include/core/SkCanvas.h" |
| #include "samplecode/Sample.h" |
| #include "src/core/SkPathPriv.h" |
| #include "tools/ToolUtils.h" |
| |
| #if SK_SUPPORT_GPU |
| |
| #include "include/gpu/GrContext.h" |
| #include "src/gpu/GrClip.h" |
| #include "src/gpu/GrContextPriv.h" |
| #include "src/gpu/GrMemoryPool.h" |
| #include "src/gpu/GrRenderTargetContext.h" |
| #include "src/gpu/GrRenderTargetContextPriv.h" |
| #include "src/gpu/tessellate/GrTessellatePathOp.h" |
| |
| // This sample enables wireframe and visualizes the triangulation generated by |
| // GrTessellateWedgeShader. |
| class TessellatedWedge : public Sample { |
| public: |
| TessellatedWedge() { |
| #if 0 |
| fPath.moveTo(1, 0); |
| int numSides = 32 * 3; |
| for (int i = 1; i < numSides; ++i) { |
| float theta = 2*3.1415926535897932384626433832785 * i / numSides; |
| fPath.lineTo(std::cos(theta), std::sin(theta)); |
| } |
| fPath.transform(SkMatrix::Scale(200, 200)); |
| fPath.transform(SkMatrix::Translate(300, 300)); |
| #else |
| fPath.moveTo(100, 200); |
| fPath.cubicTo(100, 100, 400, 100, 400, 200); |
| fPath.lineTo(250, 500); |
| #endif |
| } |
| |
| private: |
| void onDrawContent(SkCanvas*) override; |
| Sample::Click* onFindClickHandler(SkScalar x, SkScalar y, skui::ModifierKey) override; |
| bool onClick(Sample::Click*) override; |
| bool onChar(SkUnichar) override; |
| |
| SkString name() override { return SkString("TessellatedWedge"); } |
| |
| SkMatrix fLastViewMatrix = SkMatrix::I(); |
| SkPath fPath; |
| GrTessellationPathRenderer::OpFlags fOpFlags = GrTessellationPathRenderer::OpFlags::kWireframe; |
| |
| class Click; |
| }; |
| |
| void TessellatedWedge::onDrawContent(SkCanvas* canvas) { |
| canvas->clear(SK_ColorBLACK); |
| |
| GrContext* ctx = canvas->getGrContext(); |
| GrRenderTargetContext* rtc = canvas->internal_private_accessTopLayerRenderTargetContext(); |
| |
| SkString error; |
| if (!rtc || !ctx) { |
| error = "GPU Only."; |
| } else if (!ctx->priv().caps()->drawInstancedSupport()) { |
| error = "Instanced rendering not supported."; |
| } else if (1 == rtc->numSamples() && !ctx->priv().caps()->mixedSamplesSupport()) { |
| error = "MSAA/mixed samples only."; |
| } |
| if (!error.isEmpty()) { |
| SkFont font(nullptr, 20); |
| SkPaint captionPaint; |
| captionPaint.setColor(SK_ColorWHITE); |
| canvas->drawString(error.c_str(), 10, 30, font, captionPaint); |
| return; |
| } |
| |
| GrPaint paint; |
| paint.setColor4f({1,0,1,1}); |
| |
| GrAAType aa; |
| if (rtc->numSamples() > 1) { |
| aa = GrAAType::kMSAA; |
| } else if (rtc->asRenderTargetProxy()->canUseMixedSamples(*ctx->priv().caps())) { |
| aa = GrAAType::kCoverage; |
| } else { |
| aa = GrAAType::kNone; |
| } |
| |
| GrOpMemoryPool* pool = ctx->priv().opMemoryPool(); |
| rtc->priv().testingOnly_addDrawOp(pool->allocate<GrTessellatePathOp>( |
| canvas->getTotalMatrix(), fPath, std::move(paint), aa, fOpFlags)); |
| |
| // Draw the path points. |
| SkPaint pointsPaint; |
| pointsPaint.setColor(SK_ColorBLUE); |
| pointsPaint.setStrokeWidth(8); |
| SkPath devPath = fPath; |
| devPath.transform(canvas->getTotalMatrix()); |
| { |
| SkAutoCanvasRestore acr(canvas, true); |
| canvas->setMatrix(SkMatrix::I()); |
| canvas->drawPoints(SkCanvas::kPoints_PointMode, devPath.countPoints(), |
| SkPathPriv::PointData(devPath), pointsPaint); |
| } |
| |
| fLastViewMatrix = canvas->getTotalMatrix(); |
| } |
| |
| class TessellatedWedge::Click : public Sample::Click { |
| public: |
| Click(int ptIdx) : fPtIdx(ptIdx) {} |
| |
| void doClick(SkPath* path) { |
| if (fPtIdx >= 0) { |
| SkPoint pt = path->getPoint(fPtIdx); |
| SkPathPriv::UpdatePathPoint(path, fPtIdx, pt + fCurr - fPrev); |
| } else { |
| path->transform( |
| SkMatrix::Translate(fCurr.x() - fPrev.x(), fCurr.y() - fPrev.y()), path); |
| } |
| } |
| |
| private: |
| int fPtIdx; |
| }; |
| |
| Sample::Click* TessellatedWedge::onFindClickHandler(SkScalar x, SkScalar y, skui::ModifierKey) { |
| const SkPoint* pts = SkPathPriv::PointData(fPath); |
| float fuzz = 20 / fLastViewMatrix.getMaxScale(); |
| for (int i = 0; i < fPath.countPoints(); ++i) { |
| SkPoint screenPoint = pts[i]; |
| if (fabs(x - screenPoint.x()) < fuzz && fabsf(y - screenPoint.y()) < fuzz) { |
| return new Click(i); |
| } |
| } |
| return new Click(-1); |
| } |
| |
| bool TessellatedWedge::onClick(Sample::Click* click) { |
| Click* myClick = (Click*)click; |
| myClick->doClick(&fPath); |
| return true; |
| } |
| |
| bool TessellatedWedge::onChar(SkUnichar unichar) { |
| switch (unichar) { |
| case 'w': |
| fOpFlags = (GrTessellationPathRenderer::OpFlags)( |
| (int)fOpFlags ^ (int)GrTessellationPathRenderer::OpFlags::kWireframe); |
| return true; |
| case 'D': { |
| fPath.dump(); |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| Sample* MakeTessellatedWedgeSample() { return new TessellatedWedge; } |
| static SampleRegistry gTessellatedWedgeSample(MakeTessellatedWedgeSample); |
| |
| #endif // SK_SUPPORT_GPU |