| /* |
| * Copyright 2018 The Android Open Source Project |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkGlyphRunPainter.h" |
| |
| #if SK_SUPPORT_GPU |
| #include "GrColorSpaceInfo.h" |
| #include "GrRenderTargetContext.h" |
| #include "SkGr.h" |
| #include "text/GrTextBlobCache.h" |
| #include "text/GrTextContext.h" |
| #endif |
| |
| #include "SkColorFilter.h" |
| #include "SkDevice.h" |
| #include "SkDistanceFieldGen.h" |
| #include "SkDraw.h" |
| #include "SkFindAndPlaceGlyph.h" |
| #include "SkGlyphCache.h" |
| #include "SkMaskFilter.h" |
| #include "SkPaintPriv.h" |
| #include "SkPathEffect.h" |
| #include "SkRasterClip.h" |
| #include "SkStrikeCache.h" |
| |
| // -- SkGlyphRunListPainter ------------------------------------------------------------------------ |
| SkGlyphRunListPainter::SkGlyphRunListPainter( |
| const SkSurfaceProps& props, SkColorType colorType, SkScalerContextFlags flags) |
| : fDeviceProps{props} |
| , fBitmapFallbackProps{SkSurfaceProps{props.flags(), kUnknown_SkPixelGeometry}} |
| , fColorType{colorType} |
| , fScalerContextFlags{flags} {} |
| |
| #if SK_SUPPORT_GPU |
| |
| // TODO: unify with code in GrTextContext.cpp |
| static SkScalerContextFlags compute_scaler_context_flags( |
| const GrColorSpaceInfo& colorSpaceInfo) { |
| // If we're doing linear blending, then we can disable the gamma hacks. |
| // Otherwise, leave them on. In either case, we still want the contrast boost: |
| // TODO: Can we be even smarter about mask gamma based on the dest transfer function? |
| if (colorSpaceInfo.isLinearlyBlended()) { |
| return SkScalerContextFlags::kBoostContrast; |
| } else { |
| return SkScalerContextFlags::kFakeGammaAndBoostContrast; |
| } |
| } |
| |
| SkGlyphRunListPainter::SkGlyphRunListPainter( |
| const SkSurfaceProps& props, const GrColorSpaceInfo& csi) |
| : SkGlyphRunListPainter(props, kUnknown_SkColorType, compute_scaler_context_flags(csi)) {} |
| |
| SkGlyphRunListPainter::SkGlyphRunListPainter(const GrRenderTargetContext& rtc) |
| : SkGlyphRunListPainter{rtc.surfaceProps(), rtc.colorSpaceInfo()} {} |
| |
| #endif |
| |
| bool SkGlyphRunListPainter::ShouldDrawAsPath(const SkPaint& paint, const SkMatrix& matrix) { |
| // hairline glyphs are fast enough so we don't need to cache them |
| if (SkPaint::kStroke_Style == paint.getStyle() && 0 == paint.getStrokeWidth()) { |
| return true; |
| } |
| |
| // we don't cache perspective |
| if (matrix.hasPerspective()) { |
| return true; |
| } |
| |
| SkMatrix textM; |
| SkPaintPriv::MakeTextMatrix(&textM, paint); |
| return SkPaint::TooBigToUseCache(matrix, textM, 1024); |
| } |
| |
| bool SkGlyphRunListPainter::ensureBitmapBuffers(size_t runSize) { |
| if (runSize > fMaxRunSize) { |
| fPositions.reset(runSize); |
| fMaxRunSize = runSize; |
| } |
| |
| return true; |
| } |
| |
| void SkGlyphRunListPainter::drawUsingPaths( |
| const SkGlyphRun& glyphRun, SkPoint origin, SkGlyphCache* cache, PerPath perPath) const { |
| |
| auto eachGlyph = |
| [perPath{std::move(perPath)}, origin, &cache] |
| (SkGlyphID glyphID, SkPoint position) { |
| const SkGlyph& glyph = cache->getGlyphIDMetrics(glyphID); |
| if (glyph.fWidth > 0) { |
| const SkPath* path = cache->findPath(glyph); |
| SkPoint loc = position + origin; |
| perPath(path, glyph, loc); |
| } |
| }; |
| |
| glyphRun.forEachGlyphAndPosition(eachGlyph); |
| } |
| |
| static bool prepare_mask( |
| SkGlyphCache* cache, const SkGlyph& glyph, SkPoint position, SkMask* mask) { |
| if (glyph.fWidth == 0) { return false; } |
| |
| // Prevent glyphs from being drawn outside of or straddling the edge of device space. |
| // Comparisons written a little weirdly so that NaN coordinates are treated safely. |
| auto gt = [](float a, int b) { return !(a <= (float)b); }; |
| auto lt = [](float a, int b) { return !(a >= (float)b); }; |
| if (gt(position.fX, INT_MAX - (INT16_MAX + SkTo<int>(UINT16_MAX))) || |
| lt(position.fX, INT_MIN - (INT16_MIN + 0 /*UINT16_MIN*/)) || |
| gt(position.fY, INT_MAX - (INT16_MAX + SkTo<int>(UINT16_MAX))) || |
| lt(position.fY, INT_MIN - (INT16_MIN + 0 /*UINT16_MIN*/))) { |
| return false; |
| } |
| |
| int left = SkScalarFloorToInt(position.fX); |
| int top = SkScalarFloorToInt(position.fY); |
| |
| left += glyph.fLeft; |
| top += glyph.fTop; |
| |
| int right = left + glyph.fWidth; |
| int bottom = top + glyph.fHeight; |
| |
| mask->fBounds.set(left, top, right, bottom); |
| SkASSERT(!mask->fBounds.isEmpty()); |
| |
| uint8_t* bits = (uint8_t*)(cache->findImage(glyph)); |
| if (nullptr == bits) { |
| return false; // can't rasterize glyph |
| } |
| |
| mask->fImage = bits; |
| mask->fRowBytes = glyph.rowBytes(); |
| mask->fFormat = static_cast<SkMask::Format>(glyph.fMaskFormat); |
| |
| return true; |
| } |
| |
| void SkGlyphRunListPainter::drawGlyphRunAsSubpixelMask( |
| SkGlyphCache* cache, const SkGlyphRun& glyphRun, |
| SkPoint origin, const SkMatrix& deviceMatrix, |
| PerMask perMask) { |
| auto runSize = glyphRun.runSize(); |
| if (this->ensureBitmapBuffers(runSize)) { |
| // Add rounding and origin. |
| SkMatrix matrix = deviceMatrix; |
| SkAxisAlignment axisAlignment = cache->getScalerContext()->computeAxisAlignmentForHText(); |
| SkPoint rounding = SkFindAndPlaceGlyph::SubpixelPositionRounding(axisAlignment); |
| matrix.preTranslate(origin.x(), origin.y()); |
| matrix.postTranslate(rounding.x(), rounding.y()); |
| matrix.mapPoints(fPositions, glyphRun.positions().data(), runSize); |
| |
| const SkPoint* positionCursor = fPositions; |
| for (auto glyphID : glyphRun.shuntGlyphsIDs()) { |
| auto position = *positionCursor++; |
| if (SkScalarsAreFinite(position.fX, position.fY)) { |
| SkFixed lookupX = SkScalarToFixed(SkScalarFraction(position.fX)), |
| lookupY = SkScalarToFixed(SkScalarFraction(position.fY)); |
| |
| // Snap to a given axis if alignment is requested. |
| if (axisAlignment == kX_SkAxisAlignment ) { |
| lookupY = 0; |
| } else if (axisAlignment == kY_SkAxisAlignment) { |
| lookupX = 0; |
| } |
| |
| const SkGlyph& glyph = cache->getGlyphIDMetrics(glyphID, lookupX, lookupY); |
| SkMask mask; |
| if (prepare_mask(cache, glyph, position, &mask)) { |
| perMask(mask, glyph, position); |
| } |
| } |
| } |
| } |
| } |
| |
| void SkGlyphRunListPainter::drawGlyphRunAsFullpixelMask( |
| SkGlyphCache* cache, const SkGlyphRun& glyphRun, |
| SkPoint origin, const SkMatrix& deviceMatrix, |
| PerMask perMask) { |
| auto runSize = glyphRun.runSize(); |
| if (this->ensureBitmapBuffers(runSize)) { |
| |
| // Add rounding and origin. |
| SkMatrix matrix = deviceMatrix; |
| matrix.preTranslate(origin.x(), origin.y()); |
| matrix.postTranslate(SK_ScalarHalf, SK_ScalarHalf); |
| matrix.mapPoints(fPositions, glyphRun.positions().data(), runSize); |
| |
| const SkPoint* positionCursor = fPositions; |
| for (auto glyphID : glyphRun.shuntGlyphsIDs()) { |
| auto position = *positionCursor++; |
| if (SkScalarsAreFinite(position.fX, position.fY)) { |
| const SkGlyph& glyph = cache->getGlyphIDMetrics(glyphID); |
| SkMask mask; |
| if (prepare_mask(cache, glyph, position, &mask)) { |
| perMask(mask, glyph, position); |
| } |
| } |
| } |
| } |
| } |
| |
| void SkGlyphRunListPainter::drawForBitmapDevice( |
| const SkGlyphRunList& glyphRunList, const SkMatrix& deviceMatrix, |
| PerMaskCreator perMaskCreator, PerPathCreator perPathCreator) { |
| |
| SkPoint origin = glyphRunList.origin(); |
| for (auto& glyphRun : glyphRunList) { |
| SkSTArenaAlloc<3332> alloc; |
| // The bitmap blitters can only draw lcd text to a N32 bitmap in srcOver. Otherwise, |
| // convert the lcd text into A8 text. The props communicates this to the scaler. |
| auto& props = (kN32_SkColorType == fColorType && glyphRun.paint().isSrcOver()) |
| ? fDeviceProps |
| : fBitmapFallbackProps; |
| auto paint = glyphRun.paint(); |
| if (ShouldDrawAsPath(glyphRun.paint(), deviceMatrix)) { |
| |
| // setup our std pathPaint, in hopes of getting hits in the cache |
| SkPaint pathPaint(glyphRun.paint()); |
| SkScalar matrixScale = pathPaint.setupForAsPaths(); |
| |
| auto pathCache = SkStrikeCache::FindOrCreateStrikeExclusive( |
| pathPaint, &props, fScalerContextFlags, nullptr); |
| |
| auto perPath = perPathCreator(paint, matrixScale, &alloc); |
| this->drawUsingPaths(glyphRun, origin, pathCache.get(), perPath); |
| } else { |
| auto cache = SkStrikeCache::FindOrCreateStrikeExclusive( |
| paint, &props, fScalerContextFlags, &deviceMatrix); |
| auto perMask = perMaskCreator(paint, &alloc); |
| this->drawUsingMasks(cache.get(), glyphRun, origin, deviceMatrix, perMask); |
| } |
| } |
| } |
| |
| void SkGlyphRunListPainter::drawUsingMasks( |
| SkGlyphCache* cache, const SkGlyphRun& glyphRun, |
| SkPoint origin, const SkMatrix& deviceMatrix, PerMask perMask) { |
| if (cache->isSubpixel()) { |
| this->drawGlyphRunAsSubpixelMask(cache, glyphRun, origin, deviceMatrix, perMask); |
| } else { |
| this->drawGlyphRunAsFullpixelMask(cache, glyphRun, origin, deviceMatrix, perMask); |
| } |
| } |
| |
| |
| #if SK_SUPPORT_GPU |
| |
| template <typename PerSDFT, typename PerPathT, typename PerFallbackT> |
| void SkGlyphRunListPainter::drawGlyphRunAsSDFWithFallback( |
| SkGlyphCache* cache, const SkGlyphRun& glyphRun, |
| SkPoint origin, SkScalar textRatio, |
| PerSDFT perSDF, PerPathT perPath, PerFallbackT perFallback) { |
| |
| const SkPoint* positionCursor = glyphRun.positions().data(); |
| for (auto glyphID : glyphRun.shuntGlyphsIDs()) { |
| const SkGlyph& glyph = cache->getGlyphIDMetrics(glyphID); |
| SkPoint glyphPos = origin + *positionCursor++; |
| if (glyph.fWidth > 0) { |
| if (glyph.fMaskFormat == SkMask::kSDF_Format) { |
| |
| if (SkGlyphCacheCommon::GlyphTooBigForAtlas(glyph)) { |
| SkRect glyphRect = |
| rect_to_draw(glyph, glyphPos, textRatio, true); |
| if (!glyphRect.isEmpty()) { |
| const SkPath* glyphPath = cache->findPath(glyph); |
| if (glyphPath != nullptr) { |
| perPath(glyphPath, glyph, glyphPos); |
| } |
| } |
| } else { |
| perSDF(glyph, glyphPos); |
| } |
| |
| } else { |
| perFallback(glyph, glyphPos); |
| } |
| } |
| } |
| } |
| |
| // -- GrTextContext -------------------------------------------------------------------------------- |
| GrColor generate_filtered_color(const SkPaint& paint, const GrColorSpaceInfo& colorSpaceInfo) { |
| GrColor4f filteredColor = SkColor4fToUnpremulGrColor4f(paint.getColor4f(), colorSpaceInfo); |
| if (paint.getColorFilter() != nullptr) { |
| filteredColor = GrColor4f::FromRGBA4f(paint.getColorFilter()->filterColor4f( |
| filteredColor.asRGBA4f<kUnpremul_SkAlphaType>(),colorSpaceInfo.colorSpace())); |
| } |
| return filteredColor.premul().toGrColor(); |
| } |
| |
| void GrTextContext::drawGlyphRunList( |
| GrContext* context, GrTextTarget* target, const GrClip& clip, |
| const SkMatrix& viewMatrix, const SkSurfaceProps& props, |
| const SkGlyphRunList& glyphRunList) { |
| SkPoint origin = glyphRunList.origin(); |
| |
| // Get the first paint to use as the key paint. |
| const SkPaint& listPaint = glyphRunList.paint(); |
| GrColor filteredColor = generate_filtered_color(listPaint, target->colorSpaceInfo()); |
| |
| // If we have been abandoned, then don't draw |
| if (context->abandoned()) { |
| return; |
| } |
| |
| SkMaskFilterBase::BlurRec blurRec; |
| // It might be worth caching these things, but its not clear at this time |
| // TODO for animated mask filters, this will fill up our cache. We need a safeguard here |
| const SkMaskFilter* mf = listPaint.getMaskFilter(); |
| bool canCache = glyphRunList.canCache() && !(listPaint.getPathEffect() || |
| (mf && !as_MFB(mf)->asABlur(&blurRec))); |
| SkScalerContextFlags scalerContextFlags = ComputeScalerContextFlags(target->colorSpaceInfo()); |
| |
| auto glyphCache = context->contextPriv().getGlyphCache(); |
| GrTextBlobCache* textBlobCache = context->contextPriv().getTextBlobCache(); |
| |
| sk_sp<GrTextBlob> cacheBlob; |
| GrTextBlob::Key key; |
| if (canCache) { |
| bool hasLCD = glyphRunList.anyRunsLCD(); |
| |
| // We canonicalize all non-lcd draws to use kUnknown_SkPixelGeometry |
| SkPixelGeometry pixelGeometry = hasLCD ? props.pixelGeometry() : |
| kUnknown_SkPixelGeometry; |
| |
| // TODO we want to figure out a way to be able to use the canonical color on LCD text, |
| // see the note on ComputeCanonicalColor above. We pick a dummy value for LCD text to |
| // ensure we always match the same key |
| GrColor canonicalColor = hasLCD ? SK_ColorTRANSPARENT : |
| ComputeCanonicalColor(listPaint, hasLCD); |
| |
| key.fPixelGeometry = pixelGeometry; |
| key.fUniqueID = glyphRunList.uniqueID(); |
| key.fStyle = listPaint.getStyle(); |
| key.fHasBlur = SkToBool(mf); |
| key.fCanonicalColor = canonicalColor; |
| key.fScalerContextFlags = scalerContextFlags; |
| cacheBlob = textBlobCache->find(key); |
| } |
| |
| if (cacheBlob) { |
| if (cacheBlob->mustRegenerate(listPaint, blurRec, viewMatrix, origin.x(), origin.y())) { |
| // We have to remake the blob because changes may invalidate our masks. |
| // TODO we could probably get away reuse most of the time if the pointer is unique, |
| // but we'd have to clear the subrun information |
| textBlobCache->remove(cacheBlob.get()); |
| cacheBlob = textBlobCache->makeCachedBlob(glyphRunList, key, blurRec, listPaint); |
| this->regenerateGlyphRunList(cacheBlob.get(), glyphCache, |
| *context->contextPriv().caps()->shaderCaps(), listPaint, |
| filteredColor, scalerContextFlags, viewMatrix, props, |
| glyphRunList, target->glyphPainter()); |
| } else { |
| textBlobCache->makeMRU(cacheBlob.get()); |
| |
| if (CACHE_SANITY_CHECK) { |
| int glyphCount = glyphRunList.totalGlyphCount(); |
| int runCount = glyphRunList.runCount(); |
| sk_sp<GrTextBlob> sanityBlob(textBlobCache->makeBlob(glyphCount, runCount)); |
| sanityBlob->setupKey(key, blurRec, listPaint); |
| this->regenerateGlyphRunList( |
| sanityBlob.get(), glyphCache, *context->contextPriv().caps()->shaderCaps(), |
| listPaint, filteredColor, scalerContextFlags, viewMatrix, props, glyphRunList, |
| target->glyphPainter()); |
| GrTextBlob::AssertEqual(*sanityBlob, *cacheBlob); |
| } |
| } |
| } else { |
| if (canCache) { |
| cacheBlob = textBlobCache->makeCachedBlob(glyphRunList, key, blurRec, listPaint); |
| } else { |
| cacheBlob = textBlobCache->makeBlob(glyphRunList); |
| } |
| this->regenerateGlyphRunList(cacheBlob.get(), glyphCache, |
| *context->contextPriv().caps()->shaderCaps(), listPaint, |
| filteredColor, scalerContextFlags, viewMatrix, props, |
| glyphRunList, target->glyphPainter()); |
| } |
| |
| cacheBlob->flush(target, props, fDistanceAdjustTable.get(), listPaint, filteredColor, |
| clip, viewMatrix, origin.x(), origin.y()); |
| } |
| |
| void GrTextContext::AppendGlyph(GrTextBlob* blob, int runIndex, |
| const sk_sp<GrTextStrike>& strike, |
| const SkGlyph& skGlyph, GrGlyph::MaskStyle maskStyle, |
| SkScalar sx, SkScalar sy, |
| GrColor color, SkGlyphCache* skGlyphCache, |
| SkScalar textRatio, bool needsTransform) { |
| GrGlyph::PackedID id = GrGlyph::Pack(skGlyph.getGlyphID(), |
| skGlyph.getSubXFixed(), |
| skGlyph.getSubYFixed(), |
| maskStyle); |
| GrGlyph* glyph = strike->getGlyph(skGlyph, id, skGlyphCache); |
| if (!glyph) { |
| return; |
| } |
| |
| SkASSERT(skGlyph.fWidth == glyph->width()); |
| SkASSERT(skGlyph.fHeight == glyph->height()); |
| |
| bool isDFT = maskStyle == GrGlyph::kDistance_MaskStyle; |
| |
| SkRect glyphRect = rect_to_draw(skGlyph, {sx, sy}, textRatio, isDFT); |
| |
| if (!glyphRect.isEmpty()) { |
| blob->appendGlyph(runIndex, glyphRect, color, strike, glyph, !needsTransform); |
| } |
| } |
| |
| // Getting glyphs to the screen in a fallback situation can be complex. Here is the set of |
| // transformations that have to happen. Normally, they would all be accommodated by the font |
| // scaler, but the atlas has an upper limit to the glyphs it can handle. So the GPU is used to |
| // make up the difference from the smaller atlas size to the larger size needed by the final |
| // transform. Here are the transformations that are applied. |
| // |
| // final transform = [view matrix] * [text scale] * [text size] |
| // |
| // There are three cases: |
| // * Go Fast - view matrix is scale and translate, and all the glyphs are small enough |
| // Just scale the positions, and have the glyph cache handle the view matrix transformation. |
| // The text scale is 1. |
| // * It's complicated - view matrix is not scale and translate, and the glyphs are small enough |
| // The glyph cache does not handle the view matrix, but stores the glyphs at the text size |
| // specified by the run paint. The GPU handles the rotation, etc. specified by the view matrix. |
| // The text scale is 1. |
| // * Too big - The glyphs are too big to fit in the atlas |
| // Reduce the text size so the glyphs will fit in the atlas, but don't apply any |
| // transformations from the view matrix. Calculate a text scale based on that reduction. This |
| // scale factor is used to increase the size of the destination rectangles. The destination |
| // rectangles are then scaled, rotated, etc. by the GPU using the view matrix. |
| |
| void SkGlyphRunListPainter::processARGBFallback( |
| SkScalar maxGlyphDimension, const SkPaint& runPaint, SkPoint origin, |
| const SkMatrix& viewMatrix, SkScalar textScale, ARGBFallback argbFallback) { |
| SkASSERT(!fARGBGlyphsIDs.empty()); |
| |
| SkScalar maxScale = viewMatrix.getMaxScale(); |
| |
| // This is a conservative estimate of the longest dimension among all the glyph widths and |
| // heights. |
| SkScalar conservativeMaxGlyphDimension = maxGlyphDimension * textScale * maxScale; |
| |
| // If the situation that the matrix is simple, and all the glyphs are small enough. Go fast! |
| bool useFastPath = |
| viewMatrix.isScaleTranslate() && conservativeMaxGlyphDimension <= maxGlyphDimension; |
| |
| auto glyphIDs = SkSpan<const SkGlyphID>{fARGBGlyphsIDs}; |
| |
| // A scaled and translated transform is the common case, and is handled directly in fallback. |
| // Even if the transform is scale and translate, fallback must be careful to use glyphs that |
| // fit in the atlas. If a glyph will not fit in the atlas, then the general transform case is |
| // used to render the glyphs. |
| if (useFastPath) { |
| // Translate the positions to device space. |
| viewMatrix.mapPoints(fARGBPositions.data(), fARGBPositions.size()); |
| for (SkPoint& point : fARGBPositions) { |
| point.fX = SkScalarFloorToScalar(point.fX); |
| point.fY = SkScalarFloorToScalar(point.fY); |
| } |
| |
| auto positions = SkSpan<const SkPoint>{fARGBPositions}; |
| argbFallback(runPaint, glyphIDs, positions, SK_Scalar1, viewMatrix, kTransformDone); |
| |
| } else { |
| // If the matrix is complicated or if scaling is used to fit the glyphs in the cache, |
| // then this case is used. |
| |
| // Subtract 2 to account for the bilerp pad around the glyph |
| SkScalar maxAtlasDimension = SkGlyphCacheCommon::kSkSideTooBigForAtlas - 2; |
| |
| SkScalar runPaintTextSize = runPaint.getTextSize(); |
| |
| // Scale the text size down so the long side of all the glyphs will fit in the atlas. |
| SkScalar reducedTextSize = |
| (maxAtlasDimension / conservativeMaxGlyphDimension) * runPaintTextSize; |
| |
| // If there's a glyph in the font that's particularly large, it's possible |
| // that fScaledFallbackTextSize may end up minimizing too much. We'd rather skip |
| // that glyph than make the others blurry, so we set a minimum size of half the |
| // maximum text size to avoid this case. |
| SkScalar fallbackTextSize = |
| SkScalarFloorToScalar(std::max(reducedTextSize, 0.5f * runPaintTextSize)); |
| |
| // Don't allow the text size to get too big. This will also improve glyph cache hit rate |
| // for larger text sizes. |
| fallbackTextSize = std::min(fallbackTextSize, 256.0f); |
| |
| SkPaint fallbackPaint{runPaint}; |
| fallbackPaint.setTextSize(fallbackTextSize); |
| SkScalar fallbackTextScale = runPaintTextSize / fallbackTextSize; |
| auto positions = SkSpan<const SkPoint>{fARGBPositions}; |
| argbFallback( |
| fallbackPaint, glyphIDs, positions, fallbackTextScale, SkMatrix::I(), kDoTransform); |
| } |
| } |
| |
| void GrTextContext::regenerateGlyphRunList(GrTextBlob* cacheBlob, |
| GrGlyphCache* glyphCache, |
| const GrShaderCaps& shaderCaps, |
| const SkPaint& paint, |
| GrColor filteredColor, |
| SkScalerContextFlags scalerContextFlags, |
| const SkMatrix& viewMatrix, |
| const SkSurfaceProps& props, |
| const SkGlyphRunList& glyphRunList, |
| SkGlyphRunListPainter* glyphPainter) { |
| SkPoint origin = glyphRunList.origin(); |
| cacheBlob->initReusableBlob( |
| glyphRunList.paint().computeLuminanceColor(), viewMatrix, origin.x(), origin.y()); |
| |
| int runIndex = 0; |
| for (const auto& glyphRun : glyphRunList) { |
| const SkPaint& runPaint = glyphRun.paint(); |
| cacheBlob->push_back_run(runIndex); |
| |
| cacheBlob->setRunPaintFlags(runIndex, runPaint.getFlags()); |
| |
| if (CanDrawAsDistanceFields(runPaint, viewMatrix, props, |
| shaderCaps.supportsDistanceFieldText(), fOptions)) { |
| bool hasWCoord = viewMatrix.hasPerspective() |
| || fOptions.fDistanceFieldVerticesAlwaysHaveW; |
| |
| // Setup distance field runPaint and text ratio |
| SkScalar textRatio; |
| SkPaint distanceFieldPaint{runPaint}; |
| SkScalerContextFlags flags; |
| InitDistanceFieldPaint(cacheBlob, &distanceFieldPaint, viewMatrix, |
| fOptions, &textRatio, &flags); |
| cacheBlob->setHasDistanceField(); |
| cacheBlob->setSubRunHasDistanceFields(runIndex, runPaint.isLCDRenderText(), |
| runPaint.isAntiAlias(), hasWCoord); |
| |
| FallbackGlyphRunHelper fallbackTextHelper(viewMatrix, runPaint, textRatio); |
| |
| { |
| |
| auto cache = cacheBlob->setupCache( |
| runIndex, props, flags, distanceFieldPaint, &SkMatrix::I()); |
| |
| sk_sp<GrTextStrike> currStrike = glyphCache->getStrike(cache.get()); |
| |
| auto perSDF = |
| [cacheBlob, runIndex, &currStrike, filteredColor, cache{cache.get()}, textRatio] |
| (const SkGlyph& glyph, SkPoint position) { |
| SkScalar sx = position.fX, |
| sy = position.fY; |
| AppendGlyph(cacheBlob, runIndex, currStrike, |
| glyph, GrGlyph::kDistance_MaskStyle, sx, sy, |
| filteredColor, |
| cache, textRatio, true); |
| }; |
| |
| auto perPath = |
| [cacheBlob, runIndex, textRatio] |
| (const SkPath* path, const SkGlyph& glyph, SkPoint position) { |
| SkScalar sx = position.fX, |
| sy = position.fY; |
| cacheBlob->appendPathGlyph( |
| runIndex, *path, sx, sy, textRatio, false); |
| }; |
| |
| auto perFallback = |
| [&fallbackTextHelper] |
| (const SkGlyph& glyph, SkPoint position) { |
| fallbackTextHelper.appendGlyph(glyph, glyph.getGlyphID(), position); |
| }; |
| |
| glyphPainter->drawGlyphRunAsSDFWithFallback( |
| cache.get(), glyphRun, origin, textRatio, perSDF, perPath, perFallback); |
| } |
| |
| fallbackTextHelper.drawGlyphs( |
| cacheBlob, runIndex, glyphCache, props, |
| runPaint, filteredColor, scalerContextFlags); |
| |
| } else if (SkDraw::ShouldDrawTextAsPaths(runPaint, viewMatrix)) { |
| // The glyphs are big, so use paths to draw them. |
| |
| // Ensure the blob is set for bitmaptext |
| cacheBlob->setHasBitmap(); |
| |
| // setup our std runPaint, in hopes of getting hits in the cache |
| SkPaint pathPaint(runPaint); |
| |
| SkScalar textScale = pathPaint.setupForAsPaths(); |
| auto pathCache = SkStrikeCache::FindOrCreateStrikeExclusive( |
| pathPaint, &props, scalerContextFlags, &SkMatrix::I()); |
| |
| // Given a glyph that is not ARGB, draw it. |
| auto perPath = [textScale, runIndex, cacheBlob, &pathCache] |
| (const SkGlyph& glyph, SkPoint position) { |
| if (!glyph.isEmpty()) { |
| const SkPath* path = pathCache->findPath(glyph); |
| if (path != nullptr) { |
| cacheBlob->appendPathGlyph( |
| runIndex, *path, position.fX, position.fY, textScale, false); |
| } |
| } |
| }; |
| |
| // Handle the fallback glyphs given the fallbackPaint, matrix, and scale. |
| auto argbFallback = |
| [blob{cacheBlob}, runIndex, props, scalerContextFlags, glyphCache, filteredColor] |
| (const SkPaint& fallbackPaint, SkSpan<const SkGlyphID> glyphIDs, |
| SkSpan<const SkPoint> positions, SkScalar textScale, |
| const SkMatrix& glyphCacheMatrix, |
| SkGlyphRunListPainter::NeedsTransform needsTransform) { |
| blob->initOverride(runIndex); |
| blob->setHasBitmap(); |
| blob->setSubRunHasW(runIndex, glyphCacheMatrix.hasPerspective()); |
| SkExclusiveStrikePtr fallbackCache = |
| blob->setupCache(runIndex, props, scalerContextFlags, |
| fallbackPaint, &glyphCacheMatrix); |
| sk_sp<GrTextStrike> strike = glyphCache->getStrike(fallbackCache.get()); |
| const SkPoint* glyphPos = positions.data(); |
| for (auto glyphID : glyphIDs) { |
| const SkGlyph& glyph = fallbackCache->getGlyphIDMetrics(glyphID); |
| GrTextContext::AppendGlyph(blob, runIndex, strike, glyph, |
| GrGlyph::kCoverage_MaskStyle, |
| glyphPos->fX, glyphPos->fY, filteredColor, |
| fallbackCache.get(), textScale, needsTransform); |
| glyphPos++; |
| } |
| }; |
| |
| glyphPainter->drawGlyphRunAsPathWithARGBFallback( |
| pathCache.get(), glyphRun, origin, viewMatrix, textScale, perPath, argbFallback); |
| } else { |
| // Ensure the blob is set for bitmaptext |
| cacheBlob->setHasBitmap(); |
| |
| auto cache = cacheBlob->setupCache( |
| runIndex, props, scalerContextFlags, runPaint, &viewMatrix); |
| |
| sk_sp<GrTextStrike> currStrike = glyphCache->getStrike(cache.get()); |
| |
| auto perGlyph = |
| [cacheBlob, runIndex, &currStrike, filteredColor, cache{cache.get()}] |
| (const SkGlyph& glyph, SkPoint mappedPt) { |
| if (!glyph.isEmpty()) { |
| const void* glyphImage = cache->findImage(glyph); |
| if (glyphImage != nullptr) { |
| SkScalar sx = SkScalarFloorToScalar(mappedPt.fX), |
| sy = SkScalarFloorToScalar(mappedPt.fY); |
| AppendGlyph(cacheBlob, runIndex, currStrike, |
| glyph, GrGlyph::kCoverage_MaskStyle, sx, sy, |
| filteredColor, cache, SK_Scalar1, false); |
| } |
| } |
| }; |
| |
| auto perPath = |
| [cacheBlob, runIndex, cache{cache.get()}] |
| (const SkGlyph& glyph, SkPoint position) { |
| const SkPath* glyphPath = cache->findPath(glyph); |
| if (glyphPath != nullptr) { |
| SkScalar sx = SkScalarFloorToScalar(position.fX), |
| sy = SkScalarFloorToScalar(position.fY); |
| cacheBlob->appendPathGlyph( |
| runIndex, *glyphPath, sx, sy, SK_Scalar1, true); |
| } |
| }; |
| |
| glyphPainter->drawGlyphRunAsBMPWithPathFallback( |
| cache.get(), glyphRun, origin, viewMatrix, perGlyph, perPath); |
| } |
| runIndex += 1; |
| } |
| } |
| |
| #if GR_TEST_UTILS |
| |
| #include "GrRenderTargetContext.h" |
| |
| std::unique_ptr<GrDrawOp> GrTextContext::createOp_TestingOnly(GrContext* context, |
| GrTextContext* textContext, |
| GrRenderTargetContext* rtc, |
| const SkPaint& skPaint, |
| const SkMatrix& viewMatrix, |
| const char* text, |
| int x, |
| int y) { |
| auto glyphCache = context->contextPriv().getGlyphCache(); |
| |
| static SkSurfaceProps surfaceProps(SkSurfaceProps::kLegacyFontHost_InitType); |
| |
| size_t textLen = (int)strlen(text); |
| |
| GrColor filteredColor = generate_filtered_color(skPaint, rtc->colorSpaceInfo()); |
| |
| auto origin = SkPoint::Make(x, y); |
| SkGlyphRunBuilder builder; |
| builder.drawText(skPaint, text, textLen, origin); |
| |
| |
| auto glyphRunList = builder.useGlyphRunList(); |
| sk_sp<GrTextBlob> blob; |
| if (!glyphRunList.empty()) { |
| blob = context->contextPriv().getTextBlobCache()->makeBlob(glyphRunList); |
| // Use the text and textLen below, because we don't want to mess with the paint. |
| SkScalerContextFlags scalerContextFlags = |
| ComputeScalerContextFlags(rtc->colorSpaceInfo()); |
| textContext->regenerateGlyphRunList( |
| blob.get(), glyphCache, *context->contextPriv().caps()->shaderCaps(), skPaint, |
| filteredColor, scalerContextFlags, viewMatrix, surfaceProps, |
| glyphRunList, rtc->textTarget()->glyphPainter()); |
| } |
| |
| return blob->test_makeOp(textLen, 0, 0, viewMatrix, x, y, skPaint, filteredColor, surfaceProps, |
| textContext->dfAdjustTable(), rtc->textTarget()); |
| } |
| |
| #endif // GR_TEST_UTILS |
| #endif // SK_SUPPORT_GPU |