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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkColorSpace_DEFINED
#define SkColorSpace_DEFINED
#include "../private/SkOnce.h"
#include "SkMatrix44.h"
#include "SkRefCnt.h"
class SkData;
struct skcms_ICCProfile;
enum SkGammaNamed {
kLinear_SkGammaNamed,
kSRGB_SkGammaNamed,
k2Dot2Curve_SkGammaNamed,
kNonStandard_SkGammaNamed,
};
/**
* Describes a color gamut with primaries and a white point.
*/
struct SK_API SkColorSpacePrimaries {
float fRX;
float fRY;
float fGX;
float fGY;
float fBX;
float fBY;
float fWX;
float fWY;
/**
* Convert primaries and a white point to a toXYZD50 matrix, the preferred color gamut
* representation of SkColorSpace.
*/
bool toXYZD50(SkMatrix44* toXYZD50) const;
};
/**
* Contains the coefficients for a common transfer function equation, specified as
* a transformation from a curved space to linear.
*
* LinearVal = C*InputVal + F , for 0.0f <= InputVal < D
* LinearVal = (A*InputVal + B)^G + E, for D <= InputVal <= 1.0f
*
* Function is undefined if InputVal is not in [ 0.0f, 1.0f ].
* Resulting LinearVals must be in [ 0.0f, 1.0f ].
* Function must be positive and increasing.
*/
struct SK_API SkColorSpaceTransferFn {
float fG;
float fA;
float fB;
float fC;
float fD;
float fE;
float fF;
/**
* Produces a new parametric transfer function equation that is the mathematical inverse of
* this one.
*/
SkColorSpaceTransferFn invert() const;
/**
* Transform a single float by this transfer function.
* For negative inputs, returns sign(x) * f(abs(x)).
*/
float operator()(float x) const {
SkScalar s = SkScalarSignAsScalar(x);
x = sk_float_abs(x);
if (x >= fD) {
return s * (powf(fA * x + fB, fG) + fE);
} else {
return s * (fC * x + fF);
}
}
};
class SK_API SkColorSpace : public SkNVRefCnt<SkColorSpace> {
public:
/**
* Create the sRGB color space.
*/
static sk_sp<SkColorSpace> MakeSRGB();
/**
* Colorspace with the sRGB primaries, but a linear (1.0) gamma. Commonly used for
* half-float surfaces, and high precision individual colors (gradient stops, etc...)
*/
static sk_sp<SkColorSpace> MakeSRGBLinear();
enum RenderTargetGamma : uint8_t {
kLinear_RenderTargetGamma,
/**
* Transfer function is the canonical sRGB curve, which has a short linear segment
* followed by a 2.4f exponential.
*/
kSRGB_RenderTargetGamma,
};
enum Gamut {
kSRGB_Gamut,
kAdobeRGB_Gamut,
kDCIP3_D65_Gamut,
kRec2020_Gamut,
};
/**
* Create an SkColorSpace from a transfer function and a color gamut.
*
* Transfer function can be specified as an enum or as the coefficients to an equation.
* Gamut can be specified as an enum or as the matrix transformation to XYZ D50.
*/
static sk_sp<SkColorSpace> MakeRGB(RenderTargetGamma gamma, Gamut gamut);
static sk_sp<SkColorSpace> MakeRGB(RenderTargetGamma gamma, const SkMatrix44& toXYZD50);
static sk_sp<SkColorSpace> MakeRGB(const SkColorSpaceTransferFn& coeffs, Gamut gamut);
static sk_sp<SkColorSpace> MakeRGB(const SkColorSpaceTransferFn& coeffs,
const SkMatrix44& toXYZD50);
static sk_sp<SkColorSpace> MakeRGB(SkGammaNamed gammaNamed, const SkMatrix44& toXYZD50);
/**
* Create an SkColorSpace from a parsed (skcms) ICC profile.
*/
static sk_sp<SkColorSpace> Make(const skcms_ICCProfile&);
/**
* Convert this color space to an skcms ICC profile struct.
*/
void toProfile(skcms_ICCProfile*) const;
SkGammaNamed gammaNamed() const { return fGammaNamed; }
/**
* Returns true if the color space gamma is near enough to be approximated as sRGB.
*/
bool gammaCloseToSRGB() const { return kSRGB_SkGammaNamed == fGammaNamed; }
/**
* Returns true if the color space gamma is linear.
*/
bool gammaIsLinear() const { return kLinear_SkGammaNamed == fGammaNamed; }
/**
* If the transfer function can be represented as coefficients to the standard
* equation, returns true and sets |fn| to the proper values.
*
* If not, returns false.
*/
bool isNumericalTransferFn(SkColorSpaceTransferFn* fn) const;
/**
* Returns true and sets |toXYZD50| if the color gamut can be described as a matrix.
* Returns false otherwise.
*/
bool toXYZD50(SkMatrix44* toXYZD50) const;
/**
* Describes color space gamut as a transformation to XYZ D50.
* Returns nullptr if color gamut cannot be described in terms of XYZ D50.
*/
const SkMatrix44* toXYZD50() const { return &fToXYZD50; }
/**
* Describes color space gamut as a transformation from XYZ D50
* Returns nullptr if color gamut cannot be described in terms of XYZ D50.
*/
const SkMatrix44* fromXYZD50() const;
/**
* Returns a hash of the gamut transofmration to XYZ D50. Allows for fast equality checking
* of gamuts, at the (very small) risk of collision.
* Returns 0 if color gamut cannot be described in terms of XYZ D50.
*/
uint32_t toXYZD50Hash() const { return fToXYZD50Hash; }
/**
* Returns a color space with the same gamut as this one, but with a linear gamma.
* For color spaces whose gamut can not be described in terms of XYZ D50, returns
* linear sRGB.
*/
sk_sp<SkColorSpace> makeLinearGamma() const;
/**
* Returns a color space with the same gamut as this one, with with the sRGB transfer
* function. For color spaces whose gamut can not be described in terms of XYZ D50, returns
* sRGB.
*/
sk_sp<SkColorSpace> makeSRGBGamma() const;
/**
* Returns a color space with the same transfer function as this one, but with the primary
* colors rotated. For any XYZ space, this produces a new color space that maps RGB to GBR
* (when applied to a source), and maps RGB to BRG (when applied to a destination). For other
* types of color spaces, returns nullptr.
*
* This is used for testing, to construct color spaces that have severe and testable behavior.
*/
sk_sp<SkColorSpace> makeColorSpin() const;
/**
* Returns true if the color space is sRGB.
* Returns false otherwise.
*
* This allows a little bit of tolerance, given that we might see small numerical error
* in some cases: converting ICC fixed point to float, converting white point to D50,
* rounding decisions on transfer function and matrix.
*
* This does not consider a 2.2f exponential transfer function to be sRGB. While these
* functions are similar (and it is sometimes useful to consider them together), this
* function checks for logical equality.
*/
bool isSRGB() const;
/**
* Returns nullptr on failure. Fails when we fallback to serializing ICC data and
* the data is too large to serialize.
*/
sk_sp<SkData> serialize() const;
/**
* If |memory| is nullptr, returns the size required to serialize.
* Otherwise, serializes into |memory| and returns the size.
*/
size_t writeToMemory(void* memory) const;
static sk_sp<SkColorSpace> Deserialize(const void* data, size_t length);
/**
* If both are null, we return true. If one is null and the other is not, we return false.
* If both are non-null, we do a deeper compare.
*/
static bool Equals(const SkColorSpace* src, const SkColorSpace* dst);
private:
SkColorSpace(SkGammaNamed gammaNamed,
const SkColorSpaceTransferFn* transferFn,
const SkMatrix44& toXYZ);
friend class SkColorSpaceSingletonFactory;
SkGammaNamed fGammaNamed; // TODO: 2-bit, pack more tightly? or drop?
SkColorSpaceTransferFn fTransferFn;
SkMatrix44 fToXYZD50; // TODO: SkMatrix, or just 9 floats?
uint32_t fToXYZD50Hash; // TODO: Drop?
mutable SkMatrix44 fFromXYZD50; // TODO: Maybe don't cache?
mutable SkOnce fFromXYZOnce;
};
#endif