blob: 86eaf90c7c4f065a7558c461fcbba68d7ea0a6ea [file] [log] [blame]
/*
* Copyright 2021 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/GrEagerVertexAllocator.h"
#include "src/gpu/GrMeshDrawTarget.h"
//-------------------------------------------------------------------------------------------------
void* GrEagerDynamicVertexAllocator::lock(size_t stride, int eagerCount) {
SkASSERT(!fLockCount);
SkASSERT(eagerCount);
if (void* data = fTarget->makeVertexSpace(stride, eagerCount, fVertexBuffer, fBaseVertex)) {
fLockStride = stride;
fLockCount = eagerCount;
return data;
}
fVertexBuffer->reset();
*fBaseVertex = 0;
return nullptr;
}
void GrEagerDynamicVertexAllocator::unlock(int actualCount) {
SkASSERT(fLockCount);
SkASSERT(actualCount <= fLockCount);
fTarget->putBackVertices(fLockCount - actualCount, fLockStride);
if (!actualCount) {
fVertexBuffer->reset();
*fBaseVertex = 0;
}
fLockCount = 0;
}
//-------------------------------------------------------------------------------------------------
void* GrCpuVertexAllocator::lock(size_t stride, int eagerCount) {
SkASSERT(!fLockStride && !fVertices && !fVertexData);
SkASSERT(stride && eagerCount);
fVertices = sk_malloc_throw(eagerCount * stride);
fLockStride = stride;
return fVertices;
}
void GrCpuVertexAllocator::unlock(int actualCount) {
SkASSERT(fLockStride && fVertices && !fVertexData);
fVertices = sk_realloc_throw(fVertices, actualCount * fLockStride);
fVertexData = GrThreadSafeCache::MakeVertexData(fVertices, actualCount, fLockStride);
fVertices = nullptr;
fLockStride = 0;
}
sk_sp<GrThreadSafeCache::VertexData> GrCpuVertexAllocator::detachVertexData() {
SkASSERT(!fLockStride && !fVertices && fVertexData);
return std::move(fVertexData);
}