Roll ANGLE from 3a3b55f7ac9b to ebb56cee34aa (14 revisions)

2024-06-11 Implement OES_tessellation_shader
2024-06-11 Add OES_tessellation_shader
2024-06-10 Vulkan: Fix keeping overlapped updates in flushStagedUpdatesImpl()
2024-06-10 Vulkan: Add dynamic rendering features
2024-06-10 Tests: InRenderpassFlushShouldNotBreakRenderpass feature skip
2024-06-10 Vulkan: Add Texture3DTestES3.ClearThenTexSubImageWithOverlapp
2024-06-10 Tests: add "AHB" to ImageTest.UpdatedExternalTexture test name
2024-06-10 Fix shader image level rebinding
2024-06-10 Suppress KHR-GLES3.clip_distance*/cull_distance* tests on AMD
2024-06-10 Metal: Support non-layered 2D array shader images
2024-06-10 GL: Do not set layer params for non-layered image bindings
2024-06-10 Roll vulkan-deps from f629315dfd72 to 62eb765e42dd (11 revisions)
2024-06-10 Roll Chromium from 87095b772157 to 2105b88a027e (849 revisions)
2024-06-10 Roll VK-GL-CTS from d2d6aa656073 to 2329d7c1259e (14 revisions)

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Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Build-Mac-Clang-arm64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Change-Id: I62342fb3870f07ad5f3431b41914bb18579c0869
Commit-Queue: skia-autoroll <>
Bot-Commit: skia-autoroll <>
diff --git a/DEPS b/DEPS
index ba70466..4f75b5d 100644
--- a/DEPS
+++ b/DEPS
@@ -23,7 +23,7 @@
 #     ./tools/git-sync-deps
 deps = {
   "buildtools"                                   : "",
-  "third_party/externals/angle2"                 : "",
+  "third_party/externals/angle2"                 : "",
   "third_party/externals/brotli"                 : "",
   "third_party/externals/d3d12allocator"         : "",
   # Dawn requires jinja2 and markupsafe for the code generator, tint for SPIRV compilation, and abseil for string formatting.