blob: 9e1ba8b385e472bb8f22c1e9f2c4b224a3192629 [file] [log] [blame]
/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/effects/GrBitmapTextGeoProc.h"
#include "src/gpu/GrCaps.h"
#include "src/gpu/GrShaderCaps.h"
#include "src/gpu/GrTexture.h"
#include "src/gpu/effects/GrAtlasedShaderHelpers.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLGeometryProcessor.h"
#include "src/gpu/glsl/GrGLSLProgramDataManager.h"
#include "src/gpu/glsl/GrGLSLUniformHandler.h"
#include "src/gpu/glsl/GrGLSLVarying.h"
#include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h"
class GrGLBitmapTextGeoProc : public GrGLSLGeometryProcessor {
public:
GrGLBitmapTextGeoProc()
: fColor(SK_PMColor4fILLEGAL)
, fAtlasDimensions{0,0}
, fLocalMatrix(SkMatrix::InvalidMatrix()) {}
void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
const GrBitmapTextGeoProc& btgp = args.fGeomProc.cast<GrBitmapTextGeoProc>();
GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
// emit attributes
varyingHandler->emitAttributes(btgp);
const char* atlasDimensionsInvName;
fAtlasDimensionsInvUniform = uniformHandler->addUniform(nullptr, kVertex_GrShaderFlag,
kFloat2_GrSLType, "AtlasSizeInv", &atlasDimensionsInvName);
GrGLSLVarying uv, texIdx;
append_index_uv_varyings(args, btgp.numTextureSamplers(), btgp.inTextureCoords().name(),
atlasDimensionsInvName, &uv, &texIdx, nullptr);
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
// Setup pass through color
fragBuilder->codeAppendf("half4 %s;", args.fOutputColor);
if (btgp.hasVertexColor()) {
varyingHandler->addPassThroughAttribute(btgp.inColor(), args.fOutputColor);
} else {
this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor,
&fColorUniform);
}
// Setup position
gpArgs->fPositionVar = btgp.inPosition().asShaderVar();
WriteLocalCoord(vertBuilder,
uniformHandler,
*args.fShaderCaps,
gpArgs,
btgp.inPosition().asShaderVar(),
btgp.localMatrix(),
&fLocalMatrixUniform);
fragBuilder->codeAppend("half4 texColor;");
append_multitexture_lookup(args, btgp.numTextureSamplers(),
texIdx, uv.fsIn(), "texColor");
if (btgp.maskFormat() == kARGB_GrMaskFormat) {
// modulate by color
fragBuilder->codeAppendf("%s = %s * texColor;", args.fOutputColor, args.fOutputColor);
fragBuilder->codeAppendf("const half4 %s = half4(1);", args.fOutputCoverage);
} else {
fragBuilder->codeAppendf("half4 %s = texColor;", args.fOutputCoverage);
}
}
void setData(const GrGLSLProgramDataManager& pdman,
const GrShaderCaps& shaderCaps,
const GrGeometryProcessor& geomProc) override {
const GrBitmapTextGeoProc& btgp = geomProc.cast<GrBitmapTextGeoProc>();
if (btgp.color() != fColor && !btgp.hasVertexColor()) {
pdman.set4fv(fColorUniform, 1, btgp.color().vec());
fColor = btgp.color();
}
const SkISize& atlasDimensions = btgp.atlasDimensions();
SkASSERT(SkIsPow2(atlasDimensions.fWidth) && SkIsPow2(atlasDimensions.fHeight));
if (fAtlasDimensions != atlasDimensions) {
pdman.set2f(fAtlasDimensionsInvUniform,
1.0f / atlasDimensions.fWidth,
1.0f / atlasDimensions.fHeight);
fAtlasDimensions = atlasDimensions;
}
SetTransform(pdman, shaderCaps, fLocalMatrixUniform, btgp.localMatrix(), &fLocalMatrix);
}
static inline void GenKey(const GrGeometryProcessor& proc,
const GrShaderCaps& shaderCaps,
GrProcessorKeyBuilder* b) {
const GrBitmapTextGeoProc& btgp = proc.cast<GrBitmapTextGeoProc>();
b->addBool(btgp.usesW(), "usesW");
static_assert(kLast_GrMaskFormat < (1u << 2));
b->addBits(2, btgp.maskFormat(), "maskFormat");
b->addBits(kMatrixKeyBits,
ComputeMatrixKey(shaderCaps, btgp.localMatrix()),
"localMatrixType");
b->add32(btgp.numTextureSamplers(),"numTextures");
}
private:
SkPMColor4f fColor;
UniformHandle fColorUniform;
SkISize fAtlasDimensions;
UniformHandle fAtlasDimensionsInvUniform;
SkMatrix fLocalMatrix;
UniformHandle fLocalMatrixUniform;
using INHERITED = GrGLSLGeometryProcessor;
};
///////////////////////////////////////////////////////////////////////////////
GrBitmapTextGeoProc::GrBitmapTextGeoProc(const GrShaderCaps& caps,
const SkPMColor4f& color,
bool wideColor,
const GrSurfaceProxyView* views,
int numActiveViews,
GrSamplerState params,
GrMaskFormat format,
const SkMatrix& localMatrix,
bool usesW)
: INHERITED(kGrBitmapTextGeoProc_ClassID)
, fColor(color)
, fLocalMatrix(localMatrix)
, fUsesW(usesW)
, fMaskFormat(format) {
SkASSERT(numActiveViews <= kMaxTextures);
if (usesW) {
fInPosition = {"inPosition", kFloat3_GrVertexAttribType, kFloat3_GrSLType};
} else {
fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType};
}
bool hasVertexColor = kA8_GrMaskFormat == fMaskFormat ||
kA565_GrMaskFormat == fMaskFormat;
if (hasVertexColor) {
fInColor = MakeColorAttribute("inColor", wideColor);
}
fInTextureCoords = {"inTextureCoords", kUShort2_GrVertexAttribType,
caps.integerSupport() ? kUShort2_GrSLType : kFloat2_GrSLType};
this->setVertexAttributes(&fInPosition, 3);
if (numActiveViews) {
fAtlasDimensions = views[0].proxy()->dimensions();
}
for (int i = 0; i < numActiveViews; ++i) {
const GrSurfaceProxy* proxy = views[i].proxy();
SkASSERT(proxy);
SkASSERT(proxy->dimensions() == fAtlasDimensions);
fTextureSamplers[i].reset(params, proxy->backendFormat(), views[i].swizzle());
}
this->setTextureSamplerCnt(numActiveViews);
}
void GrBitmapTextGeoProc::addNewViews(const GrSurfaceProxyView* views,
int numActiveViews,
GrSamplerState params) {
SkASSERT(numActiveViews <= kMaxTextures);
// Just to make sure we don't try to add too many proxies
numActiveViews = std::min(numActiveViews, kMaxTextures);
if (!fTextureSamplers[0].isInitialized()) {
fAtlasDimensions = views[0].proxy()->dimensions();
}
for (int i = 0; i < numActiveViews; ++i) {
const GrSurfaceProxy* proxy = views[i].proxy();
SkASSERT(proxy);
SkASSERT(proxy->dimensions() == fAtlasDimensions);
if (!fTextureSamplers[i].isInitialized()) {
fTextureSamplers[i].reset(params, proxy->backendFormat(), views[i].swizzle());
}
}
this->setTextureSamplerCnt(numActiveViews);
}
void GrBitmapTextGeoProc::getGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {
GrGLBitmapTextGeoProc::GenKey(*this, caps, b);
}
GrGLSLGeometryProcessor* GrBitmapTextGeoProc::createGLSLInstance(const GrShaderCaps& caps) const {
return new GrGLBitmapTextGeoProc();
}
///////////////////////////////////////////////////////////////////////////////
GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrBitmapTextGeoProc);
#if GR_TEST_UTILS
GrGeometryProcessor* GrBitmapTextGeoProc::TestCreate(GrProcessorTestData* d) {
auto [view, ct, at] = d->randomView();
GrSamplerState::WrapMode wrapModes[2];
GrTest::TestWrapModes(d->fRandom, wrapModes);
GrSamplerState samplerState(wrapModes, d->fRandom->nextBool()
? GrSamplerState::Filter::kLinear
: GrSamplerState::Filter::kNearest);
GrMaskFormat format;
switch (ct) {
case GrColorType::kAlpha_8:
format = kA8_GrMaskFormat;
break;
case GrColorType::kBGR_565:
format = kA565_GrMaskFormat;
break;
case GrColorType::kRGBA_8888:
default: // It doesn't really matter that color type and mask format agree.
format = kARGB_GrMaskFormat;
break;
}
return GrBitmapTextGeoProc::Make(d->allocator(), *d->caps()->shaderCaps(),
SkPMColor4f::FromBytes_RGBA(GrRandomColor(d->fRandom)),
d->fRandom->nextBool(),
&view, 1, samplerState, format,
GrTest::TestMatrix(d->fRandom), d->fRandom->nextBool());
}
#endif