| /* |
| * Copyright 2006 The Android Open Source Project |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkTDArray_DEFINED |
| #define SkTDArray_DEFINED |
| |
| #include "include/core/SkTypes.h" |
| #include "include/private/SkMalloc.h" |
| #include "include/private/SkTo.h" |
| |
| #include <algorithm> |
| #include <cstddef> |
| #include <climits> |
| #include <initializer_list> |
| #include <tuple> |
| #include <utility> |
| |
| class SK_SPI SkTDStorage { |
| public: |
| SkTDStorage() = default; |
| SkTDStorage(const SkTDStorage& that) = delete; |
| SkTDStorage& operator= (const SkTDStorage& that) = delete; |
| SkTDStorage(SkTDStorage&& that); |
| SkTDStorage& operator= (SkTDStorage&& that); |
| ~SkTDStorage(); |
| |
| void reset(); |
| |
| void assign(const void* src, int count, size_t sizeOfT); |
| |
| bool empty() const { return fCount == 0; } |
| void clear() { fCount = 0; } |
| int size() const { return fCount; } |
| |
| // Resizes the array to store exactly `newCount` elements. |
| // |
| // This never shrinks the allocation, and it may increase the allocation by |
| // more than is strictly required, based on a private growth heuristic. |
| void resize(int newCount, size_t sizeOfT); |
| |
| int decreaseCount() { |
| SkASSERT(fCount > 0); |
| fCount -= 1; |
| return fCount; |
| } |
| |
| void* push_back(size_t sizeOfT) { |
| if (fCount < fReserve) { |
| return fStorage + SkToSizeT(fCount++) * sizeOfT; |
| } else { |
| return this->append(sizeOfT); |
| } |
| } |
| |
| size_t size_bytes(size_t sizeOfT) const; |
| |
| int capacity() const { return fReserve; } |
| void reserve(size_t newReserve, size_t sizeOfT); |
| |
| void shrinkToFit(size_t sizeOfT); |
| void swap(SkTDStorage& that) { |
| using std::swap; |
| swap(fStorage, that.fStorage); |
| } |
| template <typename T> T* data() const { return reinterpret_cast<T*>(fStorage); } |
| |
| void* erase(int index, int count, size_t sizeOfT); |
| // Removes the entry at 'index' and replaces it with the last array element |
| void* removeShuffle(int index, size_t sizeOfT); |
| |
| void* prepend(size_t sizeOfT); |
| void* append(size_t sizeOfT); |
| void* append(const void* src, int count, size_t sizeOfT); |
| |
| void* insert(int index, size_t sizeOfT); |
| void* insert(int index, const void* src, int count, size_t sizeOfT); |
| |
| private: |
| int calculateSizeDeltaOrDie(int delta) const; |
| |
| std::byte* fStorage{nullptr}; |
| int fReserve{0}; // size of the allocation in fArray (#elements) |
| int fCount{0}; // logical number of elements (fCount <= fReserve) |
| }; |
| |
| template <typename T> static inline void swap(SkTDStorage& a, SkTDStorage& b) { a.swap(b); } |
| |
| // SkTDArray<T> implements a std::vector-like array for raw data-only objects that do not require |
| // construction or destruction. The constructor and destructor for T will not be called; T objects |
| // will always be moved via raw memcpy. Newly created T objects will contain uninitialized memory. |
| // |
| // In most cases, std::vector<T> can provide a similar level of performance for POD objects when |
| // used with appropriate care. In new code, consider std::vector<T> instead. |
| template <typename T> class SkTDArray { |
| public: |
| SkTDArray() = default; |
| SkTDArray(const T src[], int count) { |
| SkASSERT(src || count == 0); |
| fStorage.assign(src, count, sizeof(T)); |
| } |
| SkTDArray(const std::initializer_list<T>& list) : SkTDArray(list.begin(), list.size()) {} |
| SkTDArray(const SkTDArray<T>& src) { |
| fStorage.assign(src.data(), src.count(), sizeof(T)); |
| } |
| SkTDArray<T>& operator=(const SkTDArray<T>& src) { |
| if (this != &src) { |
| fStorage.assign(src.data(), src.count(), sizeof(T)); |
| } |
| return *this; |
| } |
| |
| SkTDArray(SkTDArray<T>&& src) |
| : fStorage{std::move(src.fStorage)} {} |
| |
| SkTDArray<T>& operator=(SkTDArray<T>&& src) { |
| if (this != &src) { |
| fStorage = std::move(src.fStorage); |
| } |
| return *this; |
| } |
| |
| friend bool operator==(const SkTDArray<T>& a, const SkTDArray<T>& b) { |
| return a.count() == b.count() && |
| (a.count() == 0 || !memcmp(a.data(), b.data(), SkToSizeT(a.size()) * sizeof(T))); |
| } |
| friend bool operator!=(const SkTDArray<T>& a, const SkTDArray<T>& b) { return !(a == b); } |
| |
| void swap(SkTDArray<T>& that) { |
| using std::swap; |
| swap(fStorage, that.fStorage); |
| } |
| |
| bool empty() const { return fStorage.empty(); } |
| |
| // Return the number of elements in the array |
| int count() const { return fStorage.size(); } |
| int size() const { return fStorage.size(); } |
| |
| // Return the total number of elements allocated. |
| // reserved() - count() gives you the number of elements you can add |
| // without causing an allocation. |
| int reserved() const { return fStorage.capacity(); } |
| |
| // return the number of bytes in the array: count * sizeof(T) |
| size_t bytes() const { return SkToSizeT(this->size()) * sizeof(T); } |
| |
| T* data() { return fStorage.data<T>(); } |
| const T* data() const { return fStorage.data<T>(); } |
| T* begin() { return this->data(); } |
| const T* begin() const { return this->data(); } |
| T* end() { return this->data() ? this->data() + this->size() : nullptr; } |
| const T* end() const { return this->data() ? this->data() + this->size() : nullptr; } |
| |
| T& operator[](int index) { |
| SkASSERT(index < this->size()); |
| return this->data()[index]; |
| } |
| const T& operator[](int index) const { |
| SkASSERT(index < this->size()); |
| return this->data()[index]; |
| } |
| |
| T& getAt(int index) { return (*this)[index]; } |
| |
| const T& back() const { |
| SkASSERT(this->size() > 0); |
| return this->data()[this->size() - 1]; |
| } |
| T& back() { |
| SkASSERT(this->size() > 0); |
| return this->data()[this->size() - 1]; |
| } |
| |
| void reset() { |
| fStorage.reset(); |
| } |
| |
| void rewind() { |
| fStorage.clear(); |
| } |
| |
| // Sets the number of elements in the array. |
| // If the array does not have space for count elements, it will increase |
| // the storage allocated to some amount greater than that required. |
| // It will never shrink the storage. |
| void setCount(int count) { |
| fStorage.resize(count, sizeof(T)); |
| } |
| |
| void reserve(size_t n) { |
| fStorage.reserve(n, sizeof(T)); |
| } |
| |
| T* append() { |
| return reinterpret_cast<T*>(fStorage.append(sizeof(T))); |
| } |
| T* append(int count, const T* src = nullptr) { |
| return reinterpret_cast<T*>(fStorage.append(src, count, sizeof(T))); |
| } |
| |
| T* insert(int index) { |
| return reinterpret_cast<T*>(fStorage.insert(index, sizeof(T))); |
| } |
| T* insert(int index, int count, const T* src = nullptr) { |
| return reinterpret_cast<T*>(fStorage.insert(index, src, count, sizeof(T))); |
| } |
| |
| void remove(int index, int count = 1) { |
| fStorage.erase(index, count, sizeof(T)); |
| } |
| |
| void removeShuffle(int index) { |
| fStorage.removeShuffle(index, sizeof(T)); |
| } |
| |
| int find(const T& elem) const { |
| const T* iter = this->begin(); |
| const T* stop = this->end(); |
| |
| for (; iter < stop; iter++) { |
| if (*iter == elem) { |
| return SkToInt(iter - this->begin()); |
| } |
| } |
| return -1; |
| } |
| |
| // routines to treat the array like a stack |
| void push_back(const T& v) { *reinterpret_cast<T*>(fStorage.push_back(sizeof(T))) = v; } |
| |
| void pop(T* elem) { |
| SkASSERT(this->size() > 0); |
| if (elem) { |
| *elem = (*this)[this->size() - 1]; |
| } |
| fStorage.decreaseCount(); |
| } |
| void pop() { |
| fStorage.decreaseCount(); |
| } |
| |
| void deleteAll() { |
| for (T p : *this) { |
| delete p; |
| } |
| this->reset(); |
| } |
| |
| void freeAll() { |
| for (T p : *this) { |
| sk_free(p); |
| } |
| |
| this->reset(); |
| } |
| |
| void unrefAll() { |
| for (T p : *this) { |
| p->unref(); |
| } |
| this->reset(); |
| } |
| |
| void shrinkToFit() { |
| fStorage.shrinkToFit(sizeof(T)); |
| } |
| |
| private: |
| SkTDStorage fStorage; |
| }; |
| |
| template <typename T> static inline void swap(SkTDArray<T>& a, SkTDArray<T>& b) { a.swap(b); } |
| |
| #endif |