blob: 47f42c95df7bb71b9c6d07772df22fbeea252954 [file] [log] [blame]
/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkCanvas.h"
#include "include/effects/SkImageFilters.h"
#include "src/core/SkImageFilter_Base.h"
#include "src/core/SkReadBuffer.h"
#include "src/core/SkSpecialImage.h"
#include "src/core/SkSpecialSurface.h"
#include "src/core/SkWriteBuffer.h"
namespace {
class SkDropShadowImageFilter final : public SkImageFilter_Base {
public:
SkDropShadowImageFilter(SkScalar dx, SkScalar dy, SkScalar sigmaX, SkScalar sigmaY,
SkColor color, bool shadowOnly, sk_sp<SkImageFilter> input,
const SkRect* cropRect)
: INHERITED(&input, 1, cropRect)
, fDx(dx)
, fDy(dy)
, fSigmaX(sigmaX)
, fSigmaY(sigmaY)
, fColor(color)
, fShadowOnly(shadowOnly) {}
static sk_sp<SkImageFilter> Make(SkScalar dx, SkScalar dy, SkScalar sigmaX, SkScalar sigmaY,
SkColor color, bool shadowOnly, sk_sp<SkImageFilter> input,
const SkRect* cropRect) {
return sk_sp<SkImageFilter>(new SkDropShadowImageFilter(
dx, dy, sigmaX, sigmaY, color, shadowOnly, std::move(input), cropRect));
}
SkRect computeFastBounds(const SkRect&) const override;
protected:
void flatten(SkWriteBuffer&) const override;
sk_sp<SkSpecialImage> onFilterImage(const Context&, SkIPoint* offset) const override;
SkIRect onFilterNodeBounds(const SkIRect& src, const SkMatrix& ctm,
MapDirection, const SkIRect* inputRect) const override;
private:
friend void ::SkRegisterDropShadowImageFilterFlattenable();
SK_FLATTENABLE_HOOKS(SkDropShadowImageFilter)
SkScalar fDx, fDy, fSigmaX, fSigmaY;
SkColor fColor;
bool fShadowOnly;
using INHERITED = SkImageFilter_Base;
};
} // end namespace
sk_sp<SkImageFilter> SkImageFilters::DropShadow(
SkScalar dx, SkScalar dy, SkScalar sigmaX, SkScalar sigmaY, SkColor color,
sk_sp<SkImageFilter> input, const CropRect& cropRect) {
return SkDropShadowImageFilter::Make(dx, dy, sigmaX, sigmaY, color, /* shadowOnly */ false,
std::move(input), cropRect);
}
sk_sp<SkImageFilter> SkImageFilters::DropShadowOnly(
SkScalar dx, SkScalar dy, SkScalar sigmaX, SkScalar sigmaY, SkColor color,
sk_sp<SkImageFilter> input, const CropRect& cropRect) {
return SkDropShadowImageFilter::Make(dx, dy, sigmaX, sigmaY, color, /* shadowOnly */ true,
std::move(input), cropRect);
}
void SkRegisterDropShadowImageFilterFlattenable() {
SK_REGISTER_FLATTENABLE(SkDropShadowImageFilter);
// TODO (michaelludwig) - Remove after grace period for SKPs to stop using old name
SkFlattenable::Register("SkDropShadowImageFilterImpl", SkDropShadowImageFilter::CreateProc);
}
sk_sp<SkFlattenable> SkDropShadowImageFilter::CreateProc(SkReadBuffer& buffer) {
SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1);
SkScalar dx = buffer.readScalar();
SkScalar dy = buffer.readScalar();
SkScalar sigmaX = buffer.readScalar();
SkScalar sigmaY = buffer.readScalar();
SkColor color = buffer.readColor();
// For backwards compatibility, the shadow mode had been saved as an enum cast to a 32LE int,
// where shadow-and-foreground was 0 and shadow-only was 1. Other than the number of bits, this
// is equivalent to the bool that SkDropShadowImageFilter now uses.
bool shadowOnly = SkToBool(buffer.read32LE(1));
return SkDropShadowImageFilter::Make(dx, dy, sigmaX, sigmaY, color, shadowOnly,
common.getInput(0), common.cropRect());
}
void SkDropShadowImageFilter::flatten(SkWriteBuffer& buffer) const {
this->INHERITED::flatten(buffer);
buffer.writeScalar(fDx);
buffer.writeScalar(fDy);
buffer.writeScalar(fSigmaX);
buffer.writeScalar(fSigmaY);
buffer.writeColor(fColor);
// See CreateProc, but we save the bool as an int to match previous enum serialization.
buffer.writeInt(fShadowOnly);
}
///////////////////////////////////////////////////////////////////////////////////////////////////
sk_sp<SkSpecialImage> SkDropShadowImageFilter::onFilterImage(const Context& ctx,
SkIPoint* offset) const {
SkIPoint inputOffset = SkIPoint::Make(0, 0);
sk_sp<SkSpecialImage> input(this->filterInput(0, ctx, &inputOffset));
if (!input) {
return nullptr;
}
const SkIRect inputBounds = SkIRect::MakeXYWH(inputOffset.x(), inputOffset.y(),
input->width(), input->height());
SkIRect bounds;
if (!this->applyCropRect(ctx, inputBounds, &bounds)) {
return nullptr;
}
sk_sp<SkSpecialSurface> surf(ctx.makeSurface(bounds.size()));
if (!surf) {
return nullptr;
}
SkCanvas* canvas = surf->getCanvas();
SkASSERT(canvas);
canvas->clear(0x0);
SkVector sigma = SkVector::Make(fSigmaX, fSigmaY);
ctx.ctm().mapVectors(&sigma, 1);
sigma.fX = SkScalarAbs(sigma.fX);
sigma.fY = SkScalarAbs(sigma.fY);
SkPaint paint;
paint.setAntiAlias(true);
paint.setImageFilter(SkImageFilters::Blur(sigma.fX, sigma.fY, nullptr));
paint.setColorFilter(SkColorFilters::Blend(fColor, SkBlendMode::kSrcIn));
SkVector offsetVec = SkVector::Make(fDx, fDy);
ctx.ctm().mapVectors(&offsetVec, 1);
canvas->translate(SkIntToScalar(inputOffset.fX) - SkIntToScalar(bounds.fLeft),
SkIntToScalar(inputOffset.fY) - SkIntToScalar(bounds.fTop));
input->draw(canvas, offsetVec.fX, offsetVec.fY, SkSamplingOptions(), &paint);
if (!fShadowOnly) {
input->draw(canvas, 0, 0);
}
offset->fX = bounds.fLeft;
offset->fY = bounds.fTop;
return surf->makeImageSnapshot();
}
SkRect SkDropShadowImageFilter::computeFastBounds(const SkRect& src) const {
SkRect bounds = this->getInput(0) ? this->getInput(0)->computeFastBounds(src) : src;
SkRect shadowBounds = bounds;
shadowBounds.offset(fDx, fDy);
shadowBounds.outset(fSigmaX * 3, fSigmaY * 3);
if (!fShadowOnly) {
bounds.join(shadowBounds);
} else {
bounds = shadowBounds;
}
return bounds;
}
SkIRect SkDropShadowImageFilter::onFilterNodeBounds(
const SkIRect& src, const SkMatrix& ctm, MapDirection dir, const SkIRect* inputRect) const {
SkVector offsetVec = SkVector::Make(fDx, fDy);
if (kReverse_MapDirection == dir) {
offsetVec.negate();
}
ctm.mapVectors(&offsetVec, 1);
SkIRect dst = src.makeOffset(SkScalarCeilToInt(offsetVec.x()),
SkScalarCeilToInt(offsetVec.y()));
SkVector sigma = SkVector::Make(fSigmaX, fSigmaY);
ctm.mapVectors(&sigma, 1);
dst.outset(
SkScalarCeilToInt(SkScalarAbs(sigma.x() * 3)),
SkScalarCeilToInt(SkScalarAbs(sigma.y() * 3)));
if (!fShadowOnly) {
dst.join(src);
}
return dst;
}