| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkColorFilterShader_DEFINED |
| #define SkColorFilterShader_DEFINED |
| |
| #include "src/core/SkColorFilterBase.h" |
| #include "src/shaders/SkShaderBase.h" |
| |
| class SkArenaAlloc; |
| |
| class SkColorFilterShader : public SkShaderBase { |
| public: |
| SkColorFilterShader(sk_sp<SkShader> shader, float alpha, sk_sp<SkColorFilter> filter); |
| |
| #if defined(SK_GANESH) |
| std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs&, |
| const MatrixRec&) const override; |
| #endif |
| #if defined(SK_GRAPHITE) |
| void addToKey(const skgpu::graphite::KeyContext&, |
| skgpu::graphite::PaintParamsKeyBuilder*, |
| skgpu::graphite::PipelineDataGatherer*) const override; |
| #endif |
| |
| private: |
| bool isOpaque() const override; |
| void flatten(SkWriteBuffer&) const override; |
| bool appendStages(const SkStageRec&, const MatrixRec&) const override; |
| |
| skvm::Color program(skvm::Builder*, |
| skvm::Coord device, |
| skvm::Coord local, |
| skvm::Color paint, |
| const MatrixRec&, |
| const SkColorInfo& dst, |
| skvm::Uniforms* uniforms, |
| SkArenaAlloc*) const override; |
| |
| SK_FLATTENABLE_HOOKS(SkColorFilterShader) |
| |
| sk_sp<SkShader> fShader; |
| sk_sp<SkColorFilterBase> fFilter; |
| float fAlpha; |
| |
| using INHERITED = SkShaderBase; |
| }; |
| |
| #endif |