| // Copyright 2019 Google LLC. |
| #ifndef ParagraphBuilder_DEFINED |
| #define ParagraphBuilder_DEFINED |
| |
| #include <memory> |
| #include <stack> |
| #include <string> |
| #include <tuple> |
| #include "modules/skparagraph/include/FontCollection.h" |
| #include "modules/skparagraph/include/Paragraph.h" |
| #include "modules/skparagraph/include/ParagraphStyle.h" |
| #include "modules/skparagraph/include/TextStyle.h" |
| #include "modules/skunicode/include/SkUnicode.h" |
| |
| namespace skia { |
| namespace textlayout { |
| |
| class ParagraphBuilder { |
| protected: |
| ParagraphBuilder() {} |
| |
| public: |
| virtual ~ParagraphBuilder() = default; |
| |
| // Push a style to the stack. The corresponding text added with AddText will |
| // use the top-most style. |
| virtual void pushStyle(const TextStyle& style) = 0; |
| |
| // Remove a style from the stack. Useful to apply different styles to chunks |
| // of text such as bolding. |
| // Example: |
| // builder.PushStyle(normal_style); |
| // builder.AddText("Hello this is normal. "); |
| // |
| // builder.PushStyle(bold_style); |
| // builder.AddText("And this is BOLD. "); |
| // |
| // builder.Pop(); |
| // builder.AddText(" Back to normal again."); |
| virtual void pop() = 0; |
| |
| virtual TextStyle peekStyle() = 0; |
| |
| // Adds UTF16-encoded text to the builder. Forms the proper runs to use the upper-most style |
| // on the style_stack. |
| virtual void addText(const std::u16string& text) = 0; |
| |
| // Adds UTF8-encoded text to the builder, using the top-most style on the style_stack. |
| virtual void addText(const char* text) = 0; |
| virtual void addText(const char* text, size_t len) = 0; |
| |
| // Pushes the information required to leave an open space, where Flutter may |
| // draw a custom placeholder into. |
| // Internally, this method adds a single object replacement character (0xFFFC) |
| virtual void addPlaceholder(const PlaceholderStyle& placeholderStyle) = 0; |
| |
| // Constructs a SkParagraph object that can be used to layout and paint the text to a SkCanvas. |
| virtual std::unique_ptr<Paragraph> Build() = 0; |
| |
| virtual SkSpan<char> getText() = 0; |
| virtual const ParagraphStyle& getParagraphStyle() const = 0; |
| |
| #ifndef SK_DISABLE_LEGACY_CLIENT_UNICODE |
| // Mainly, support for "Client" unicode |
| virtual void setWordsUtf8(std::vector<SkUnicode::Position> wordsUtf8) = 0; |
| virtual void setWordsUtf16(std::vector<SkUnicode::Position> wordsUtf16) = 0; |
| |
| virtual void setGraphemeBreaksUtf8(std::vector<SkUnicode::Position> graphemesUtf8) = 0; |
| virtual void setGraphemeBreaksUtf16(std::vector<SkUnicode::Position> graphemesUtf16) = 0; |
| |
| virtual void setLineBreaksUtf8(std::vector<SkUnicode::LineBreakBefore> lineBreaksUtf8) = 0; |
| virtual void setLineBreaksUtf16(std::vector<SkUnicode::LineBreakBefore> lineBreaksUtf16) = 0; |
| |
| virtual void SetUnicode(sk_sp<SkUnicode> unicode) = 0; |
| #endif |
| |
| // Resets this builder to its initial state, discarding any text, styles, placeholders that have |
| // been added, but keeping the initial ParagraphStyle. |
| virtual void Reset() = 0; |
| |
| // Just until we fix all the google3 code |
| static std::unique_ptr<ParagraphBuilder> make(const ParagraphStyle& style, |
| sk_sp<FontCollection> fontCollection); |
| }; |
| } // namespace textlayout |
| } // namespace skia |
| |
| #endif // ParagraphBuilder_DEFINED |