| /* |
| * Copyright 2021 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "include/utils/SkRandom.h" |
| #include "src/gpu/graphite/geom/IntersectionTree.h" |
| #include "tests/Test.h" |
| |
| namespace skgpu::graphite { |
| |
| class SimpleIntersectionTree { |
| public: |
| bool add(SkRect rect) { |
| for (const SkRect& r : fRects) { |
| if (r.intersects(rect)) { |
| return false; |
| } |
| } |
| fRects.push_back(rect); |
| return true; |
| } |
| |
| private: |
| std::vector<SkRect> fRects; |
| }; |
| |
| #define CHECK(A) REPORTER_ASSERT(reporter, A) |
| |
| DEF_GRAPHITE_TEST(skgpu_IntersectionTree, reporter) { |
| SkRandom rand; |
| { |
| SimpleIntersectionTree simpleTree; |
| IntersectionTree tree; |
| for (int i = 0; i < 1000; ++i) { |
| Rect rect = Rect::XYWH(rand.nextRangeF(0, 500), |
| rand.nextRangeF(0, 500), |
| rand.nextRangeF(0, 70), |
| rand.nextRangeF(0, 70)); |
| CHECK(tree.add(rect) == simpleTree.add({rect.left(), |
| rect.top(), |
| rect.right(), |
| rect.bot()})); |
| } |
| } |
| { |
| SimpleIntersectionTree simpleTree; |
| IntersectionTree tree; |
| for (int i = 0; i < 100; ++i) { |
| Rect rect = Rect::XYWH(rand.nextRangeF(0, 500), |
| rand.nextRangeF(0, 500), |
| rand.nextRangeF(0, 200), |
| rand.nextRangeF(0, 200)); |
| CHECK(tree.add(rect) == simpleTree.add({rect.left(), |
| rect.top(), |
| rect.right(), |
| rect.bot()})); |
| } |
| } |
| { |
| SimpleIntersectionTree simpleTree; |
| IntersectionTree tree; |
| CHECK(tree.add(Rect::Infinite())); |
| CHECK(!tree.add(Rect::WH(1,1))); |
| CHECK(!tree.add(Rect::WH(1,std::numeric_limits<float>::infinity()))); |
| CHECK(tree.add(Rect::WH(0, 0))); |
| CHECK(tree.add(Rect::WH(-1, 1))); |
| CHECK(tree.add(Rect::WH(1, std::numeric_limits<float>::quiet_NaN()))); |
| } |
| } |
| |
| } // namespace skgpu::graphite |