// Expect 3 errors | |
void discard_stmt() { discard; } | |
int do_loop(int x) { do { x++; } while(x < 1); return x; } | |
int while_loop(int x) { while (x < 1) { x++; } return x; } | |
/*%%* | |
discard statement is only permitted in fragment shaders | |
do-while loops are not supported | |
while loops are not supported | |
*%%*/ |