// Expect 1 error | |
// OK: SkSL allows ES3-style array declaration syntax. (This wouldn't work in native GLSL ES2.) | |
float[123] global_var; | |
void fn() { float[123] local_var; } | |
// ERROR: SkSL (like GLSL ES2) does not allow array constructors in strict-ES2 mode. | |
void array_ctor() { float[3](1, 2, 3); } | |
/*%%* | |
construction of array type 'float[3]' is not supported | |
*%%*/ |