| uniform half4 colorRed, colorGreen; |
| |
| bool check_array_is_int_2(int[2] x) { |
| return true; |
| } |
| |
| bool test() { |
| const int two = 2; |
| const int4 vecTwo = int4(2); |
| int a[int4(1, 2, 3, 4).y]; |
| int b[int(max(-5.5, 2.0))]; |
| int c[two]; |
| int d[vecTwo.yz01.x]; |
| int e[two * vecTwo.x101.w]; |
| int f[int2(float2x2(1, 2, 3, 4)[0]).y]; |
| return check_array_is_int_2(a) && |
| check_array_is_int_2(b) && |
| check_array_is_int_2(c) && |
| check_array_is_int_2(d) && |
| check_array_is_int_2(e) && |
| check_array_is_int_2(f); |
| } |
| |
| bool check_array_is_float_3(float[3] x) { |
| return true; |
| } |
| |
| bool test_param(float a[5*5-22], float b[1+1+1]) { |
| return check_array_is_float_3(a) && check_array_is_float_3(b); |
| } |
| |
| half4 main(float2 coords) { |
| float f[3], g[3]; |
| return test() && test_param(f, g) ? colorGreen : colorRed; |
| } |
| |