uniform half4 colorGreen, colorRed; | |
const int[3] values = int[3](1, 1, 1); | |
inline int indexArray(int index) { | |
return values[index]; | |
} | |
half4 main(float2 coords) { | |
int ok = indexArray(0) + indexArray(1) + indexArray(2); | |
int undefined = indexArray(-1) + indexArray(3); | |
return colorGreen; | |
} | |
/*%%* | |
index -1 out of range for 'int[3]' | |
index 3 out of range for 'int[3]' | |
*%%*/ |