blob: aeacebecd4549a57fdc1bf92fc4506e5a51ca549 [file] [log] [blame]
/*
* Copyright 2008 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkMathPriv.h"
#include "SkFloatBits.h"
#include "SkFloatingPoint.h"
#include "SkScalar.h"
const uint32_t gIEEENotANumber = 0x7FFFFFFF;
const uint32_t gIEEEInfinity = 0x7F800000;
const uint32_t gIEEENegativeInfinity = 0xFF800000;
#define sub_shift(zeros, x, n) \
zeros -= n; \
x >>= n
int SkCLZ_portable(uint32_t x) {
if (x == 0) {
return 32;
}
int zeros = 31;
if (x & 0xFFFF0000) {
sub_shift(zeros, x, 16);
}
if (x & 0xFF00) {
sub_shift(zeros, x, 8);
}
if (x & 0xF0) {
sub_shift(zeros, x, 4);
}
if (x & 0xC) {
sub_shift(zeros, x, 2);
}
if (x & 0x2) {
sub_shift(zeros, x, 1);
}
return zeros;
}
SkFixed SkFixedMul_portable(SkFixed a, SkFixed b) {
#if defined(SkLONGLONG)
return static_cast<SkFixed>((int64_t)a * b >> 16);
#else
int sa = SkExtractSign(a);
int sb = SkExtractSign(b);
// now make them positive
a = SkApplySign(a, sa);
b = SkApplySign(b, sb);
uint32_t ah = a >> 16;
uint32_t al = a & 0xFFFF;
uint32_t bh = b >> 16;
uint32_t bl = b & 0xFFFF;
uint32_t R = ah * b + al * bh + (al * bl >> 16);
return SkApplySign(R, sa ^ sb);
#endif
}
///////////////////////////////////////////////////////////////////////////////
#define DIVBITS_ITER(n) \
case n: \
if ((numer = (numer << 1) - denom) >= 0) \
result |= 1 << (n - 1); else numer += denom
int32_t SkDivBits(int32_t numer, int32_t denom, int shift_bias) {
SkASSERT(denom != 0);
if (numer == 0) {
return 0;
}
// make numer and denom positive, and sign hold the resulting sign
int32_t sign = SkExtractSign(numer ^ denom);
numer = SkAbs32(numer);
denom = SkAbs32(denom);
int nbits = SkCLZ(numer) - 1;
int dbits = SkCLZ(denom) - 1;
int bits = shift_bias - nbits + dbits;
if (bits < 0) { // answer will underflow
return 0;
}
if (bits > 31) { // answer will overflow
return SkApplySign(SK_MaxS32, sign);
}
denom <<= dbits;
numer <<= nbits;
SkFixed result = 0;
// do the first one
if ((numer -= denom) >= 0) {
result = 1;
} else {
numer += denom;
}
// Now fall into our switch statement if there are more bits to compute
if (bits > 0) {
// make room for the rest of the answer bits
result <<= bits;
switch (bits) {
DIVBITS_ITER(31); DIVBITS_ITER(30); DIVBITS_ITER(29);
DIVBITS_ITER(28); DIVBITS_ITER(27); DIVBITS_ITER(26);
DIVBITS_ITER(25); DIVBITS_ITER(24); DIVBITS_ITER(23);
DIVBITS_ITER(22); DIVBITS_ITER(21); DIVBITS_ITER(20);
DIVBITS_ITER(19); DIVBITS_ITER(18); DIVBITS_ITER(17);
DIVBITS_ITER(16); DIVBITS_ITER(15); DIVBITS_ITER(14);
DIVBITS_ITER(13); DIVBITS_ITER(12); DIVBITS_ITER(11);
DIVBITS_ITER(10); DIVBITS_ITER( 9); DIVBITS_ITER( 8);
DIVBITS_ITER( 7); DIVBITS_ITER( 6); DIVBITS_ITER( 5);
DIVBITS_ITER( 4); DIVBITS_ITER( 3); DIVBITS_ITER( 2);
// we merge these last two together, makes GCC make better ARM
default:
DIVBITS_ITER( 1);
}
}
if (result < 0) {
result = SK_MaxS32;
}
return SkApplySign(result, sign);
}
/* www.worldserver.com/turk/computergraphics/FixedSqrt.pdf
*/
int32_t SkSqrtBits(int32_t x, int count) {
SkASSERT(x >= 0 && count > 0 && (unsigned)count <= 30);
uint32_t root = 0;
uint32_t remHi = 0;
uint32_t remLo = x;
do {
root <<= 1;
remHi = (remHi<<2) | (remLo>>30);
remLo <<= 2;
uint32_t testDiv = (root << 1) + 1;
if (remHi >= testDiv) {
remHi -= testDiv;
root++;
}
} while (--count >= 0);
return root;
}
///////////////////////////////////////////////////////////////////////////////
float SkScalarSinCos(float radians, float* cosValue) {
float sinValue = sk_float_sin(radians);
if (cosValue) {
*cosValue = sk_float_cos(radians);
if (SkScalarNearlyZero(*cosValue)) {
*cosValue = 0;
}
}
if (SkScalarNearlyZero(sinValue)) {
sinValue = 0;
}
return sinValue;
}
#define INTERP_SINTABLE
#define BUILD_TABLE_AT_RUNTIMEx
#define kTableSize 256
#ifdef BUILD_TABLE_AT_RUNTIME
static uint16_t gSkSinTable[kTableSize];
static void build_sintable(uint16_t table[]) {
for (int i = 0; i < kTableSize; i++) {
double rad = i * 3.141592653589793 / (2*kTableSize);
double val = sin(rad);
int ival = (int)(val * SK_Fixed1);
table[i] = SkToU16(ival);
}
}
#else
#include "SkSinTable.h"
#endif
#define SK_Fract1024SizeOver2PI 0x28BE60 /* floatToFract(1024 / 2PI) */
#ifdef INTERP_SINTABLE
static SkFixed interp_table(const uint16_t table[], int index, int partial255) {
SkASSERT((unsigned)index < kTableSize);
SkASSERT((unsigned)partial255 <= 255);
SkFixed lower = table[index];
SkFixed upper = (index == kTableSize - 1) ? SK_Fixed1 : table[index + 1];
SkASSERT(lower < upper);
SkASSERT(lower >= 0);
SkASSERT(upper <= SK_Fixed1);
partial255 += (partial255 >> 7);
return lower + ((upper - lower) * partial255 >> 8);
}
#endif
SkFixed SkFixedSinCos(SkFixed radians, SkFixed* cosValuePtr) {
SkASSERT(SK_ARRAY_COUNT(gSkSinTable) == kTableSize);
#ifdef BUILD_TABLE_AT_RUNTIME
static bool gFirstTime = true;
if (gFirstTime) {
build_sintable(gSinTable);
gFirstTime = false;
}
#endif
// make radians positive
SkFixed sinValue, cosValue;
int32_t cosSign = 0;
int32_t sinSign = SkExtractSign(radians);
radians = SkApplySign(radians, sinSign);
// scale it to 0...1023 ...
#ifdef INTERP_SINTABLE
radians = SkMulDiv(radians, 2 * kTableSize * 256, SK_FixedPI);
int findex = radians & (kTableSize * 256 - 1);
int index = findex >> 8;
int partial = findex & 255;
sinValue = interp_table(gSkSinTable, index, partial);
findex = kTableSize * 256 - findex - 1;
index = findex >> 8;
partial = findex & 255;
cosValue = interp_table(gSkSinTable, index, partial);
int quad = ((unsigned)radians / (kTableSize * 256)) & 3;
#else
radians = SkMulDiv(radians, 2 * kTableSize, SK_FixedPI);
int index = radians & (kTableSize - 1);
if (index == 0) {
sinValue = 0;
cosValue = SK_Fixed1;
} else {
sinValue = gSkSinTable[index];
cosValue = gSkSinTable[kTableSize - index];
}
int quad = ((unsigned)radians / kTableSize) & 3;
#endif
if (quad & 1) {
SkTSwap<SkFixed>(sinValue, cosValue);
}
if (quad & 2) {
sinSign = ~sinSign;
}
if (((quad - 1) & 2) == 0) {
cosSign = ~cosSign;
}
// restore the sign for negative angles
sinValue = SkApplySign(sinValue, sinSign);
cosValue = SkApplySign(cosValue, cosSign);
#ifdef SK_DEBUG
if (1) {
SkFixed sin2 = SkFixedMul(sinValue, sinValue);
SkFixed cos2 = SkFixedMul(cosValue, cosValue);
int diff = cos2 + sin2 - SK_Fixed1;
SkASSERT(SkAbs32(diff) <= 7);
}
#endif
if (cosValuePtr) {
*cosValuePtr = cosValue;
}
return sinValue;
}