blob: 523737d01c535a558b4a36a2999a99a576347dee [file] [log] [blame]
/*
* Copyright 2021 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/graphite/Texture.h"
#include "include/gpu/MutableTextureState.h"
#include "src/gpu/RefCntedCallback.h"
#include "src/gpu/graphite/Caps.h"
#include "src/gpu/graphite/SharedContext.h"
#include "src/gpu/graphite/TextureUtils.h"
namespace skgpu::graphite {
Texture::Texture(const SharedContext* sharedContext,
SkISize dimensions,
const TextureInfo& info,
sk_sp<MutableTextureState> mutableState,
Ownership ownership,
skgpu::Budgeted budgeted)
: Resource(sharedContext,
ownership,
budgeted,
ComputeSize(dimensions, info),
/*label=*/"Texture")
, fDimensions(dimensions)
, fInfo(info)
, fMutableState(std::move(mutableState)) {}
Texture::~Texture() {}
void Texture::setReleaseCallback(sk_sp<RefCntedCallback> releaseCallback) {
fReleaseCallback = std::move(releaseCallback);
}
void Texture::invokeReleaseProc() {
if (fReleaseCallback) {
// Depending on the ref count of fReleaseCallback this may or may not actually trigger
// the ReleaseProc to be called.
fReleaseCallback.reset();
}
}
MutableTextureState* Texture::mutableState() const { return fMutableState.get(); }
} // namespace skgpu::graphite