| /* |
| * Copyright 2024 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_graphite_precompile_Precompile_DEFINED |
| #define skgpu_graphite_precompile_Precompile_DEFINED |
| |
| #include "include/core/SkColorSpace.h" |
| #include "include/core/SkSpan.h" |
| #include "include/gpu/graphite/GraphiteTypes.h" |
| |
| namespace skgpu::graphite { |
| |
| class Context; |
| class PaintOptions; |
| class PrecompileContext; |
| |
| /** |
| * Describes the required properties of a RenderPass that will be combined with the |
| * other portions of the Precompilation API (i.e., paintOptions and drawTypes) to yield |
| * a pipeline. |
| */ |
| struct SK_API RenderPassProperties { |
| bool operator==(const RenderPassProperties& other) const { |
| return fDSFlags == other.fDSFlags && |
| fDstCT == other.fDstCT && |
| fRequiresMSAA == other.fRequiresMSAA && |
| SkColorSpace::Equals(fDstCS.get(), other.fDstCS.get()); |
| } |
| bool operator!= (const RenderPassProperties& other) const { return !(*this == other); } |
| |
| DepthStencilFlags fDSFlags = DepthStencilFlags::kNone; |
| SkColorType fDstCT = kRGBA_8888_SkColorType; |
| sk_sp<SkColorSpace> fDstCS = nullptr; |
| bool fRequiresMSAA = false; |
| }; |
| |
| /** |
| * Precompilation allows clients to create pipelines ahead of time based on what they expect |
| * to draw. This can reduce performance hitches, due to inline compilation, during the actual |
| * drawing. Graphite will always be able to perform an inline compilation if some SkPaint |
| * combination was omitted from precompilation. |
| * |
| * @param precompileContext thread-safe helper holding required portions of the Context |
| * @param paintOptions captures a set of SkPaints that will be drawn |
| * @param drawTypes communicates which primitives those paints will be drawn with |
| * @param renderPassProperties describes the RenderPasses needed for the desired Pipelines |
| */ |
| void SK_API Precompile(PrecompileContext* precompileContext, |
| const PaintOptions& paintOptions, |
| DrawTypeFlags drawTypes, |
| SkSpan<const RenderPassProperties> renderPassProperties); |
| |
| } // namespace skgpu::graphite |
| |
| #endif // skgpu_graphite_precompile_Precompile_DEFINED |