// Copyright 2019 Google LLC. | |
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | |
#include "tools/fiddle/examples.h" | |
REG_FIDDLE(Matrix_isTranslate, 256, 256, true, 0) { | |
void draw(SkCanvas* canvas) { | |
SkMatrix matrix; | |
for (SkScalar scaleX : { 1, 2 } ) { | |
for (SkScalar translateX : { 0, 20 } ) { | |
matrix.setAll(scaleX, 0, translateX, 0, 1, 0, 0, 0, 1); | |
SkDebugf("is translate: %s\n", matrix.isTranslate() ? "true" : "false"); | |
} | |
} | |
} | |
} // END FIDDLE |